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Old 09-14-04, 12:32 PM   #13
Skrot
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Default Re: 3DMark 2005 Screenshots

Hey, that was some nice PR. Well done.
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Old 09-14-04, 12:41 PM   #14
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Default Re: 3DMark 2005 Screenshots

Thats a nice picture nick!
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Old 09-14-04, 12:47 PM   #15
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Default Re: 3DMark 2005 Screenshots

Whoa! Very impressive screenshot, thanks Nick and thanks for clarifying everything.
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Old 09-14-04, 01:02 PM   #16
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Default Re: 3DMark 2005 Screenshots

Those shots are .. "photorealistic"
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Old 09-14-04, 01:03 PM   #17
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Default Re: 3DMark 2005 Screenshots

Quote:
Originally Posted by SH64
Those shots are .. "photorealistic"
LOL....
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Old 09-14-04, 03:26 PM   #18
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Default Re: 3DMark 2005 Screenshots

Quote:
Originally Posted by Nick[FM]
Hi Guys!
...
Hope you enjoy it!
First off, let me say that it's nice to see someone in the benchmark scene post here.

Then, nice sshot indeed

Just to know, do you support sm3.0 in 3DMark05 ? And 3DC ?

(now, if you prefer not to answer my question now I can understand it. Marketing is a bitch, I know )
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Old 09-14-04, 04:09 PM   #19
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Default Re: 3DMark 2005 Screenshots

Quote:
Originally Posted by lightman
First off, let me say that it's nice to see someone in the benchmark scene post here.

Then, nice sshot indeed

Just to know, do you support sm3.0 in 3DMark05 ? And 3DC ?

(now, if you prefer not to answer my question now I can understand it. Marketing is a bitch, I know )
Hey!

Glad to hear that you like the shot! I was actually supposed to post some data about it (polys on screen etc) but forgot to do it. Oh well.. I might update the newspost tomorrow when I get my hands on that data!

About your questions; yes we do support SM3.0 (which is a DX9.0c shader model) in 3DMark05, but not 3Dc.

If you want more info on 3DMark05 now, I suggest that you read these following interviews we have done:

http://www.beyond3d.com/interviews/fm04/
http://www.ati-news.de/HTML/Berichte...w-Seite4.shtml

They contain some info on the upcoming 3DMark05, and how it works (engine, which features we support etc)!
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Old 09-14-04, 05:56 PM   #20
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Default Re: 3DMark 2005 Screenshots

Quote:
Originally Posted by lightman
Just to know, do you support sm3.0 in 3DMark05 ? And 3DC ?
As Nick already answered , i think that 3DMark only supports those official Direct X features that came from MS .

Quote:
ATI-News: What is your opinion of vendor exclusive features like the 3Dc compression technology? Are you going to support it? Futhermore: What compressions technologies will be supported with the next version of 3DMark?

Nick: As far as I know, 3Dc is an ATI specific feature, and therefore not so interesting in regards to the next 3DMark. 3DMark05 will use DXT1 for color maps, DXT3 for alpha maps and DXT5 for normal map compression.
http://www.ati-news.de/HTML/Berichte...w-Seite5.shtml

supporting specific features from the graphics chips manufacturers like the 3Dc (from ATi) & the UltraShadow (from nVIDIA) features would be good , but i dont think that FM is obliged to implement them on thier 3DMark program .

.. of course Nick can comment on this if he likes !


& these 3DMark2005 interviews are very informative
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Last edited by SH64; 09-14-04 at 06:17 PM.
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Old 09-15-04, 01:02 AM   #21
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Default Re: 3DMark 2005 Screenshots

mmmm any idea on a release date? I cant wait It looks amazing!
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Old 09-15-04, 01:09 AM   #22
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Default Re: 3DMark 2005 Screenshots

Quote:
Originally Posted by SH64
Those shots are .. "photorealistic"
LMAO!!
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Old 09-15-04, 03:27 AM   #23
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Default Re: 3DMark 2005 Screenshots

Quote:
Originally Posted by Nick[FM]
About your questions; yes we do support SM3.0 (which is a DX9.0c shader model) in 3DMark05, but not 3Dc.
Makes sense

Cool, thanks for the links. Gotta read 'em as soon as I have 10 spare mins here at work
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Old 09-15-04, 06:41 AM   #24
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Default Re: 3DMark 2005 Screenshots

Quote:
Originally Posted by jAkUp
mmmm any idea on a release date? I cant wait It looks amazing!
We haven't set a release date yet! When we know it, we will have our legendary countdown on our site..
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