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#25 | |
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Apple user. Deal with it.
Join Date: Jul 2001
Location: The 'burbs, IL USA
Posts: 12,502
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Downloading now. Should make a good benchmark.
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#26 | |
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Hybrid Microprocessor
Join Date: Jul 2004
Location: Milan (Italy)
Posts: 2,050
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I've tried it today. Can't say I'm impressed. Far Cry forests look much better and they don't eat up as much resources as this demo which is quite heavvy on the GPU
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#27 |
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Join Date: Jul 2002
Location: Virginia
Posts: 9,481
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Heh, yeah but Far Cry is more like looking at a fake plant whereas this is more like looking at a real one (not as bright, colorful and artificial looking IMO).
It was also pretty cool to see the helicopter fly by and see the trees sway in the wind caused by the helicopter. |
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#28 | |
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Quote:
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#29 |
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Registered User
Join Date: Feb 2003
Posts: 522
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Oh and btw Farcry doesn't show trees that are far away except as 2d sprites so it isn't really compareable.
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ATI x800 AMD 3000+ , nf4,WD Raptor,Antec 430 |
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#30 | |
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Join Date: Jul 2002
Location: Virginia
Posts: 9,481
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#31 |
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Join Date: Jul 2002
Location: Virginia
Posts: 9,481
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#32 |
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Join Date: Jul 2002
Location: Virginia
Posts: 9,481
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#33 |
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mmm, Beer.. :drooling:
Join Date: May 2004
Location: USA
Posts: 3,667
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Nice screens
![]() Looks really good but a little slow on my system. Must be a very high usage of PS 2.0 in this demo.
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#34 |
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Join Date: Jul 2002
Location: Virginia
Posts: 9,481
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#35 |
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Join Date: Jul 2002
Location: Virginia
Posts: 9,481
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Demo was set at high detail, 1280x1024, I think I had 4xAA/8xAF set in the nv cp and I'm getting around 33-35fps when it zooms in close to a bunch of the trees. Otherwise, it rarely drops below 40'ish fps on mine. What sort of framerates were you seeing?
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#36 |
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im getting the same frame rates as you owa. lower the res to 800x600 and apply 8xssaa with 16xaf. amazing.
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