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Old 09-16-04, 08:58 AM   #37
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Default Re: Anyone seen the new SpeedTree: Pangaea Demo? On Nvidias Site?

yeah im getting 60-70 fps in 1600x1200 but it really doesnt look that good i think the bfv foliage looks much better as well as farcry.
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Old 09-16-04, 09:00 AM   #38
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Default Re: Anyone seen the new SpeedTree: Pangaea Demo? On Nvidias Site?

well i get around 70 fps at 1600x1200 high quality settings without aa or af on all maps but when aa 4 & af 8 enabled it goes down to about 25fps, hmmm seems like too much of a big hit to me

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Old 09-16-04, 09:06 AM   #39
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Default Re: Anyone seen the new SpeedTree: Pangaea Demo? On Nvidias Site?

Quote:
Originally Posted by MUYA
maybe your 5700 and tualtalin 1ghz held the demo back?
Eh, I gave it a try on my old faithful rig and it was a slideshow at any resolution above 640x480. .

This morning I also had the chance to test it on a Prescott 2.8GHz with a GF6800NU I'm assembling at the shop: it runs fine, still I wasn't that impressed.
Quote:
Originally Posted by OWA
Heh, yeah but Far Cry is more like looking at a fake plant whereas this is more like looking at a real one (not as bright, colorful and artificial looking IMO). It was also pretty cool to see the helicopter fly by and see the trees sway in the wind caused by the helicopter.
You're right: Far Cry pulls out some nice tricks to reduce the workload of the system but, in the end, the results are equally impressive.
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Old 09-16-04, 09:27 AM   #40
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Default Re: Anyone seen the new SpeedTree: Pangaea Demo? On Nvidias Site?

Quote:
Originally Posted by dpagan
well i get around 70 fps at 1600x1200 high quality settings without aa or af on all maps but when aa 4 & af 8 enabled it goes down to about 25fps, hmmm seems like too much of a big hit to me
I've been running with AA/AF on and going to 1600x1200 did cause a hit but overall, it wasn't too bad (edit: rather, what I expected from a resolution change of 1280x1024 to 1600x1200). The lows were lower than I'd like. At 1280x1024 I never saw it go below 32fps. At 1600x1200 I saw it hit the low 20s at one point. The only thing I didn't really like about the demo (besides a couple of the environments) was how a strong gust of wind would end up making the leaves act unnaturally. During one helicopter swoop, the reaction of the tree was amazing. Looked totally convincing. But, once it hovered there a while you could then make out how they had grouped the leaves and branches. Seeing them flicker in the wind in a group (noticeable when pretty close to it) looked unnatural to me. When it's more subtle and from slightly further away, I think it looked very realistic swaying in the gusts from the helicopter. I haven't tried increasing the wind using the controls yet to see how that goes.

I really like the Autumn one. Looks really nice.

1600x1200 4xAA/8xAF (fraps framerate displayed this time)
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Old 09-16-04, 09:32 AM   #41
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Default Re: Trees of Pangaea, omfg wow!

*** merged Chris's thread with this one *** -Clay

http://www.nvnews.net/#1095274010
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Old 09-16-04, 09:35 AM   #42
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Default Re: Trees of Pangaea, omfg wow!

Sorry about that Pandora's Box. I hadn't seen your thread when I started posting all the screenshots in the other one.
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Old 09-16-04, 09:38 AM   #43
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Default Re: Trees of Pangaea, omfg wow!

Hey OWA, no problem man, it happens. I just merged these because the original had screenshots too so now it's all in one place.
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Old 09-16-04, 10:12 AM   #44
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Default Re: Trees of Pangaea, omfg wow!

Quote:
Originally Posted by LiquidX
I didnt find it impressive at all. I've seen much better trees.
i ran it on my comp, and i have to agree. it wasnt that impressive.
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Old 09-16-04, 02:01 PM   #45
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Default Trees of Pangaea Demo

Specifically for 6XXXX series cards .There are 7 demo's

Uses instancing when available (currently GeForce 6 Series cards only)
Shader Model 2.0 vertex and pixel shaders for local and global wind, shadows, and sunlight effects
Numerous shadows techniques
Volumetric fog
Bump mapped barks
http://downloads.guru3d.com/download.php?det=867
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Old 09-16-04, 02:05 PM   #46
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Default Re: Trees of Pangaea Demo

See here:

http://www.nvnews.net/vbulletin/showthread.php?t=36861
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Old 09-16-04, 02:23 PM   #47
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Default Re: Trees of Pangaea Demo

Welp ,I guess that makes me a day late and a dollar short.
At least I had the sense to put it were it belongs !
under 6 series graphic cards .lol
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Old 09-16-04, 02:45 PM   #48
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Default Re: Trees of Pangaea Demo

Is this another one of those 2-frames-per-second wonderdemos with no optimization? I hate to download those
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