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Old 09-30-04, 12:38 AM   #1
Spags
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Default 3dMark 2005 - PS/VS 3 -vs- PS/VS 2 Scores

HUGE difference for me.

v3 = 4939
v2 = 3832

That's about a 30% difference.

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GeForce 6800GT @ 415/1100 (67.70 drivers)
1 GB Ram

Anyone else see anything this drastic?
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Old 09-30-04, 07:28 AM   #2
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Default Re: 3dMark 2005 - PS/VS 3 -vs- PS/VS 2 Scores

is that 2.0, 2.0a, or 2.0b? if its 2.0 then ofcourse there will be a massive difference.
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Old 09-30-04, 12:05 PM   #3
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Default Re: 3dMark 2005 - PS/VS 3 -vs- PS/VS 2 Scores

From a review I have read it seems that NV40 doesn't like using general Shader Model 2.0

But you regain all the speed back if you use Pixel Shader 2.0a, 2.0b or 3.0 strangely enough
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Old 09-30-04, 12:16 PM   #4
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Default Re: 3dMark 2005 - PS/VS 3 -vs- PS/VS 2 Scores

Even the GeForceFX receive a noticeable speed boost from using Ps2.0a. Probably Futuremark threw in some freaky complex shaders just to highlight the speed boost that come from switching to 2.0+/3.0
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Old 09-30-04, 12:37 PM   #5
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Default Re: 3dMark 2005 - PS/VS 3 -vs- PS/VS 2 Scores

Quote:
Originally Posted by msxyz
Even the GeForceFX receive a noticeable speed boost from using Ps2.0a. Probably Futuremark threw in some freaky complex shaders just to highlight the speed boost that come from switching to 2.0+/3.0
No Im sure they threw in some freakly complex shaders to strain the cards. The instruction limit for regular ps2.0 isnt that high at all and even ps2.0a has a greatly higher instruction limit. Im sure anything run in Ps2.0 is multipass while everything from ps2.0a and up can be run in a single pass.
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Old 09-30-04, 02:27 PM   #6
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Default Re: 3dMark 2005 - PS/VS 3 -vs- PS/VS 2 Scores

66.70

ps3_0 = 5111
ps2_a = 5135

So I get kinda opposite results, but could be cause of the driver.
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