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Old 10-16-04, 01:13 AM   #1
jAkUp
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Exclamation 12 Things You Need to Know About Running Half-Life 2

If we recieve complaints, its coming down.







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Old 10-16-04, 01:17 AM   #2
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Default Re: 12 Things You Need to Know About Running Half-Life 2

20% eh? I still haven't seen proof of that claim.
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Old 10-16-04, 01:24 AM   #3
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Default Re: 12 Things You Need to Know About Running Half-Life 2

Valve's answering the questions and they didnt mention where that 20% comes from. Im sure thats just from the stress test. I doubt in actual gameplay we will see that much. Remember all the money Ati Payed to Valve and thats why you wont see any nVidia cards recommended in their recommended pc's
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Old 10-16-04, 01:29 AM   #4
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Default Re: 12 Things You Need to Know About Running Half-Life 2

63 Guest in here. Someone must of linked the page
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Old 10-16-04, 01:38 AM   #5
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Default Re: 12 Things You Need to Know About Running Half-Life 2

Heh good read though. Thanks man
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Old 10-16-04, 01:57 AM   #6
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Default Re: 12 Things You Need to Know About Running Half-Life 2

Reduced bumpmapping on the TI4200? That sucks. And why are they disabling bumpmapping on the DX7 path? Last I checked, a GF1 card from 1999 could do bumpmapping . Also they are a bit wrong: the "20% better performance" on ATI cards only applies to the x800pe vs. the 6800u: the x800pro and 6800gt are neck-and-neck going by the stress test (which I doubt is a very good indicator of HL2 performance anyway).
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Old 10-16-04, 03:04 AM   #7
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Default Re: 12 Things You Need to Know About Running Half-Life 2

This is good news for my friend with a 1.5Ghz Athlon, 256mb, and a Radeon 9600.

20% seems kinda high. My guess is thats only during extreme situations when there is a huge draw distance and many shaders are used.
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Old 10-16-04, 03:56 AM   #8
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Default Re: 12 Things You Need to Know About Running Half-Life 2

Nice post man, very good read
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Old 10-16-04, 06:30 AM   #9
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Default Re: 12 Things You Need to Know About Running Half-Life 2

I generally lurk around here and dont post much as you can see . So I am a

This is ATI $$$$ at work here. Valve said that the VST is the toughest workout a video card is going to get ,but a 6800U can get 90fps easy at 1600x1200 4xaa,16xaf which means that the game is going to be really cpu limited. I see no way that X800 being 20% faster in game. Maybe in benchmarks it will be but who really plays a benchmark
Also while HL2 has a few gee-whiz features in graphics the major draw of the game is the realistic physics.
From the screens the graphics seem okayish. So it all points to being pretty cpu limited. Maybe they should have taken some money from Intel or AMD which would lead to some truth in their statements.
Anyway CS source was pretty disappointing . I was expecting something a bit more innovative than that but I guess valve didnt want to alienate all those 12 year olds with pentium IIs.
I am really crossing my fingers and hoping that HL2 wont disappoint like Cs source or the engine demo called Doom 3. The reviews have lifted my spirit up on this game a bit though
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Old 10-16-04, 08:43 AM   #10
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Default Re: 12 Things You Need to Know About Running Half-Life 2

Quote:
Originally Posted by Banko
20% eh? I still haven't seen proof of that claim.
First it was 40%, then 30%.. now 20%..
if they dont release that game soon it will be 10% lead for Nvidia.. hehe

http://www.techspot.com/vb/showthread/t-12846.html

Quote:
Gabe claimed the X800 is 40% faster than the GeForce 6800 for Half Life 2 and confirmed that we’ll see Half Life 2 this summer.
http://pc.ign.com/articles/535/535268p1.html

Quote:
Doug specifically stated that the ATI x800 was the card of choice amongst many of the testers, as it ran roughly about 30% faster than Nvidia's best cards.
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Old 10-16-04, 08:55 AM   #11
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Default Re: 12 Things You Need to Know About Running Half-Life 2

good info.
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Old 10-16-04, 09:08 AM   #12
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Default Re: 12 Things You Need to Know About Running Half-Life 2

Yeah brilliant...

So whens it fricking well coming out
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