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Old 10-25-04, 10:23 PM   #25
Xav
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Default Anti Aliasing

I honestly haven't worried about it too much due to seeing somewhere that it was affecting both brands of cards and they were dealing with show stopper issues first before dealing with that.

I decided to take them at face value due to not being able to see them ignore it on such a eye candy monster.
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Old 10-25-04, 10:25 PM   #26
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Default Re: Everquest 2 ships 11/8!

Quote:
Originally Posted by ChrisRay
Been reading up on it and from the sounds of it thegame has a BLOOM effect. World of Warcraft has this too but it can be disabled..

Oh boy does it It's everywhere but they were thoughtful and put sliders in so you can tone it down, disable it on certain things, or turn it off all together.

I personally like it on everything..softens the image up. Kinda reminds me of "Paradise" rendering mode on Far Cry.

Here are a couple of shots btw...







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Old 10-25-04, 10:40 PM   #27
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Default Re: Everquest 2 ships 11/8!

Quote:
Originally Posted by Xav
Oh boy does it It's everywhere but they were thoughtful and put sliders in so you can tone it down, disable it on certain things, or turn it off all together.

I personally like it on everything..softens the image up. Kinda reminds me of "Paradise" rendering mode on Far Cry.

Mind Giving me a screenshot @ 1024x768? and 1280x960? Of a certain in game area, (where I can see the charactor + Enviroment?) This would help me see how noticable it is. 1024x768 or 1280x960 is my goal for playing this game and I assume its a practical for a Geforce 6800 GT

Hmm ya beat me to it.


One Question, Have you tried disabling Bloom and using Anti Aliasing?
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Old 10-25-04, 10:47 PM   #28
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Default Re: Everquest 2 ships 11/8!

Haven't tried disabling bloom but I will.
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Old 10-25-04, 11:19 PM   #29
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Default Re: Everquest 2 ships 11/8!

Quote:
Originally Posted by Xav
Haven't tried disabling bloom but I will.

Lemme know once you have, I have seen Bloom cause anti aliasing problems in just about every game

Thanks btw
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Old 10-25-04, 11:50 PM   #30
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Default Re: Everquest 2 ships 11/8!

NP..added another pic with NPC in foreground.

Servers just came down for a quick reconfig of some instance zones so I'll try bloom in a bit.
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Old 10-26-04, 12:09 AM   #31
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Default Re: Everquest 2 ships 11/8!

Theres no doubt the game looks good. So far I havent seen "Much" aliasing. though I hope you not showign me best case scenerios, I know it seems like a silly thing to worry about but you know.

I read there was a "resolution" scalar or something that gives an anti aliasing effect?
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Old 10-26-04, 04:12 AM   #32
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Default Re: Everquest 2 ships 11/8!

Nah..no best case pics..just grabbing whatever catches my attention lol.

I don't think that resolution setting does what they think it does... it defines the picture more..like a LOD. It also tends to be what works your vid ram the most as far as I can tell.


Woo 4AM..just finished a mini raid heheh. Nabbed quite a few shots full of people I'll have to post tomorrow. Off to bed!
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Old 10-26-04, 04:37 AM   #33
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Default Re: Everquest 2 ships 11/8!

I love permafrost...













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Old 10-26-04, 11:10 AM   #34
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Default Re: Everquest 2 ships 11/8!

but how many characters can i create with a single account?

if i wil play with EQ2 one day i'm sure my sister will want play too ... do i need pay 2 membership? .. lol
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Old 10-26-04, 11:34 AM   #35
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Default Re: Everquest 2 ships 11/8!

Your account can only be logged once at a single time so no you wont be able to play with your sister. You will be able to create 4 characters per server... there should be around 10 or so servers at launch.
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Old 10-26-04, 12:24 PM   #36
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Default Re: Everquest 2 ships 11/8!

well .. then we will get 2 characters each one ehe ..
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