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Old 08-04-02, 08:48 PM   #13
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StealthHawk So how do i do that please?]

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Old 08-04-02, 09:05 PM   #14
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StealthHawk So how do i do that please?]

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for OpenGL, go to the OpenGL settings in RT under driver settings. pick the Rendering Quality tab. at the bottom is the "Anisotropic filtering quality perferences." choose "performance optimization." done.

for Direct3D, go to the Direct3d settings. pick the Textures tab. AF options are at the bottom. click on the "Optimize" button. you will need to change these settings, depending on the game. there are no definite settings that will give you an X% increase in every D3D game though.
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Old 08-04-02, 09:16 PM   #15
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StealthHawk you sure thats it? I was reading it was not too easy to do and had to know what you were doing.
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Old 08-04-02, 10:39 PM   #16
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StealthHawk you sure thats it? I was reading it was not too easy to do and had to know what you were doing.
as i said
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there are no definite settings that will give you an X% increase in every D3D game though.
let me elaborate. the D3D AF optimizations work by not performing AF filtering on certain textures. there are four "layers" from what i understand which are tweakable. in other words, in some games, you know what layers are safe to disable AF on(such as Unreal Tournament because the programmer of RivaTuner listed good settings), on others not. so it becomes a basically mix and match game of IQ vs performance.
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Old 08-05-02, 01:21 AM   #17
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StealthHawk:
for OGL i thought increases are seen in all drivers 28.90+

You are right, but Rivatuner 11.1 has a patch that gives you a performance boost for OGL that gives you the better performance using det 30.30 than previous versions.

There are beginning to appear some suggested settings on the guru3d forums mostly for UT engine.

Again I encourage imtim83 to visit the guru3d forums www.guru3d.com , who better to explain rivatuner settings than Unwinder himself.
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Old 08-05-02, 02:30 AM   #18
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i see. anyway, 29.42 or whatever driver revision i'm using at the moment seem to work fine, except that the original Unreal has serious graphical glitches. after i switch back to older drivers to play it i'll get 30.30 and give them a whirl(or hopefully Det5 will rear its head before that time )
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