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Old 12-01-04, 08:07 PM   #61
DEaD_IRiS
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Default Re: Half-LifeČ Deathmatch Feedback Thread

They've got teamDM servers up now. But it's pretty hard to tell friend from foe when your carrying a 10 foot long table in front of you, but all in all it's pretty fun. There's also some custom maps out already too. Maps are auto-downloaded if you haven't disabled it in console. (I believe auto-download is default).

Have fun
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Old 12-01-04, 09:22 PM   #62
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Default Re: Half-LifeČ Deathmatch Feedback Thread

Crossfire is a really nice mod map. It's pretty big and has elevators. Here's some screenies.









If you can't get the maps to auto download then the host server probably has it disabled.
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Old 12-01-04, 09:26 PM   #63
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Default Re: Half-LifeČ Deathmatch Feedback Thread

Oh snap! Crossfire is awesome... gotta get to playing that soon.
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Old 12-01-04, 10:52 PM   #64
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Default Re: Half-LifeČ Deathmatch Feedback Thread

God I love crossfire.



Overwatch is also loads of fun (and lag)!



Thank you Valve!
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Old 12-01-04, 11:09 PM   #65
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Default Re: Half-LifeČ Deathmatch Feedback Thread

Crossfire?!? Yippy! That was like my favorite level from HL1DM, I remember one LAN party we played that map until like 8AM the next day, and that's when there was only 3 of us . Can't wait to try it out, is Crossfire an official map or user-made?
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Old 12-02-04, 08:00 AM   #66
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Default Re: Half-LifeČ Deathmatch Feedback Thread

What does the plug do in "Lockdown" when you plug it in. Someone said that it turns on a fan or something but I haven't seen it. Anybody know? I couldn't play last night because our cable Internet screwed up again. Comcast is showing up today to fix the stupid thing and pay our bill for this month. With that said, I'll see some of you guys online!



What servers are you playing on? List some IP addy's so we can play on the same server.


Last edited by six_storm; 12-02-04 at 10:52 AM.
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Old 12-02-04, 09:28 AM   #67
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Default Re: Half-LifeČ Deathmatch Feedback Thread

I sure hope someone remakes the KILLBOX map on the source engine now that will be FUN!!!!
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Old 12-02-04, 12:04 PM   #68
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Default Re: Half-LifeČ Deathmatch Feedback Thread

Quote:
Originally Posted by six_storm
What does the plug do in "Lockdown" when you plug it in. Someone said that it turns on a fan or something but I haven't seen it. Anybody know?
There's a vent you can crawl through that's just to the right of the room that the switch is in. It has a lot of goodies/weapons in it AND a bigass fan. I've never seen it happen but I suppose that that's the fan their talking about.
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Old 12-02-04, 12:39 PM   #69
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Default Re: Half-LifeČ Deathmatch Feedback Thread

In the big room that leads to the one with the cord, theres a fence type thing (which you can move), and a table next to a grate on the wall. Remove the grate, go in, turn left. There are some "goodies" there and a big fan behind them. If someone looks through the grate behind the fan and sees you, they can plug in the fan for a few seconds (before the plug pops back out) which will suck you in and kill you. Theres also a shovel in there, and anyone who has played this level in the single player game knows that when tossed into the right spot, it stops the fan.

Have fun with the goodies... *cough*RPG*cough*....

EDIT: Oops... I guess someone else said this... oh well
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Old 12-03-04, 08:22 AM   #70
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Default Re: Half-LifeČ Deathmatch Feedback Thread

Last night was a blast! Played on a server running: bounce, crossfire & crossfire2 maps
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Old 12-03-04, 11:38 AM   #71
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Default Re: Half-LifeČ Deathmatch Feedback Thread

Can you post some pics of Bounce? Crossfire is ok, but every server that plays that map has major lag. HL2DM rocks. I love to see how many people in a row I can hit with toilets or sinks. Hhehe . . . . . .
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Old 12-03-04, 12:00 PM   #72
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Default Re: Half-LifeČ Deathmatch Feedback Thread

Quote:
Originally Posted by six_storm
Can you post some pics of Bounce? Crossfire is ok, but every server that plays that map has major lag. HL2DM rocks. I love to see how many people in a row I can hit with toilets or sinks. Hhehe . . . . . .
There were only up to 7 or 8 ppl max on the server so there was no lag whatsoever. Currently I'm at work but I'll try to post some pics tonight.
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