Go Back   nV News Forums > Software Forums > Gaming Central > MMORPGs

Newegg Daily Deals

Reply
 
Thread Tools
Old 01-17-05, 11:10 PM   #133
Sgt_Pitt
Registered User
 
Sgt_Pitt's Avatar
 
Join Date: Jun 2004
Location: Australia
Posts: 820
Default Re: Everquest 2. I think I may have a partial solution to stuttering.

LMAO Ronin ive got these final words to say to you, straight from the president of SOE

----------------------------------

http://members.optusnet.com.au/~pittinc1/smedley.wmv


-----------------------------------
__________________
i7 920 640g/b Raid 0 Corsair 64gig SSD Gigabyte EX58-UD3R 3x 27" Eyefinity 2x5870 crossfire Antec true 750w Logitech G15 6 gig kingston ddr3 1033
Windows 7 x64 Web design:http://www.advancedws.com.au:http://www.nobletrading.com.au:http://www.rackingaudits.com.au:http://www.imhandling.com.au

Last edited by Sgt_Pitt; 01-17-05 at 11:22 PM.
Sgt_Pitt is offline   Reply With Quote
Old 01-17-05, 11:15 PM   #134
Ronin
Hardware is my hobby...
 
Ronin's Avatar
 
Join Date: Apr 2003
Location: Silicon Valley
Posts: 186
Default Re: Everquest 2. I think I may have a partial solution to stuttering.

Taken out of context, wouldn't you say? It wasn't said exactly which bars, either.
__________________
FX60 @ 3.09GHz - XP120 w/Panaflow M1A :: Armor V8000 Black :: K8N Diamond Plus :: 2x1GB G.Skill PC4000 :: eVGA 8800GTX :: 1 80GB Raptor (Boot) :: 2x250GB T7K250/2x160GB WD SE Striped :: 2x160GB Raptors Striped :: 2x750GB Seagates Striped :: Pioneer A09/Pioneer BDR-101AS :: X-Fi Elite Pro :: Gigaworks S750 :: Seasonic S12-600 :: G7/MS Natural KB Elite :: 2405FPW
----------------------
AQ3 - 182496 :: 2k6 - 13723 :: 2k5 - 18857 :: 2k3 - 37045 :: 2k1 - 57357
nVIDIA Global Forum Moderator :: LV2Go Forum Moderator
Ronin is offline   Reply With Quote
Old 01-17-05, 11:59 PM   #135
Sgt_Pitt
Registered User
 
Sgt_Pitt's Avatar
 
Join Date: Jun 2004
Location: Australia
Posts: 820
Default Re: Everquest 2. I think I may have a partial solution to stuttering.

lol i hope he didnt mean the colour correction bars
__________________
i7 920 640g/b Raid 0 Corsair 64gig SSD Gigabyte EX58-UD3R 3x 27" Eyefinity 2x5870 crossfire Antec true 750w Logitech G15 6 gig kingston ddr3 1033
Windows 7 x64 Web design:http://www.advancedws.com.au:http://www.nobletrading.com.au:http://www.rackingaudits.com.au:http://www.imhandling.com.au
Sgt_Pitt is offline   Reply With Quote
Old 01-18-05, 12:14 AM   #136
Ronin
Hardware is my hobby...
 
Ronin's Avatar
 
Join Date: Apr 2003
Location: Silicon Valley
Posts: 186
Default Re: Everquest 2. I think I may have a partial solution to stuttering.

Everyone needs a little rainbow in their life now and then
__________________
FX60 @ 3.09GHz - XP120 w/Panaflow M1A :: Armor V8000 Black :: K8N Diamond Plus :: 2x1GB G.Skill PC4000 :: eVGA 8800GTX :: 1 80GB Raptor (Boot) :: 2x250GB T7K250/2x160GB WD SE Striped :: 2x160GB Raptors Striped :: 2x750GB Seagates Striped :: Pioneer A09/Pioneer BDR-101AS :: X-Fi Elite Pro :: Gigaworks S750 :: Seasonic S12-600 :: G7/MS Natural KB Elite :: 2405FPW
----------------------
AQ3 - 182496 :: 2k6 - 13723 :: 2k5 - 18857 :: 2k3 - 37045 :: 2k1 - 57357
nVIDIA Global Forum Moderator :: LV2Go Forum Moderator
Ronin is offline   Reply With Quote
Old 01-18-05, 01:18 AM   #137
Elderblaze
Registered User
 
Join Date: Oct 2002
Posts: 246
Default Re: Everquest 2. I think I may have a partial solution to stuttering.

Ronin, if you really did build all those systems the issue most certainly would have showed up. I propose that you sir, simply don't know what to look for. And the scaleability argument is laughable at best. Quake 3 was extremly scalable and ran great from the very start. In fact I think Quake 3 has been the industries most scalable graphics engine ever. And if this engine is so scalable and meant for next years tech, why the hell is it using 4 year old technology? uhh yeah that's real scalable. Truth is any company can release a dog slow 3d graphics engine and call it scaleable. Everything's scaleable to a degree. It's a bs argument. Eq's engine is no more scaleable then Cryengine, doom 3, starbreeze etc. It's just a next gen engine (with yesterday's technology, ironinically) written in C++ modules. Duh.

Regards,
Mike
Elderblaze is offline   Reply With Quote
Old 01-18-05, 01:29 AM   #138
ChrisRay
Registered User
 
ChrisRay's Avatar
 
Join Date: Mar 2003
Location: Tulsa
Posts: 5,101
Default Re: Everquest 2. I think I may have a partial solution to stuttering.

Quote:
Originally Posted by Elderblaze
Ronin, if you really did build all those systems the issue most certainly would have showed up. I propose that you sir, simply don't know what to look for. And the scaleability argument is laughable at best. Quake 3 was extremly scalable and ran great from the very start. In fact I think Quake 3 has been the industries most scalable graphics engine ever. And if this engine is so scalable and meant for next years tech, why the hell is it using 4 year old technology? uhh yeah that's real scalable. Truth is any company can release a dog slow 3d graphics engine and call it scaleable. Everything's scaleable to a degree. It's a bs argument. Eq's engine is no more scaleable then Cryengine, doom 3, starbreeze etc. It's just a next gen engine (with yesterday's technology, ironinically) written in C++ modules. Duh.

Regards,
Mike

You can argue cryengine, Doom 3 ect are all next generation games written in yesterdays technology because most of them (Like EQ 2)) have used a basis of Geforce 3 tech for their basic lowest common denominator I think EQ 2 might be less scalable towards the low end than those engines though. As EQ 2 doesnt support any card without a hardware support for pixel/vertex shaders while Doom 3/Far Cry do.
__________________
|CPU: Intel I7 Lynnfield @ 3.0 Ghz|Mobo:Asus P7P55 WS Supercomputer |Memory:8 Gigs DDR3 1333|Video:Geforce GTX 295 Quad SLI|Monitor:Samsung Syncmaster 1680x1080 3D Vision\/Olevia 27 Inch Widescreen HDTV 1920x1080

|CPU: AMD Phenom 9600 Black Edition @ 2.5 Ghz|Mobo:Asus M3n HT Deluxe Nforce 780A|Memory: 4 gigs DDR2 800| Video: Geforce GTX 280x2 SLI

Nzone
SLI Forum Administrator

NVIDIA User Group Members receive free software and/or hardware from NVIDIA from time to time to facilitate the evaluation of NVIDIA products. However, the opinions expressed are solely those of the members
ChrisRay is offline   Reply With Quote
Old 01-18-05, 05:20 AM   #139
ChrisRay
Registered User
 
ChrisRay's Avatar
 
Join Date: Mar 2003
Location: Tulsa
Posts: 5,101
Default Re: Everquest 2. I think I may have a partial solution to stuttering.

Well just checked and verified. The Radeon 9800 Pro is running SM 1.1 as well exclusively.
__________________
|CPU: Intel I7 Lynnfield @ 3.0 Ghz|Mobo:Asus P7P55 WS Supercomputer |Memory:8 Gigs DDR3 1333|Video:Geforce GTX 295 Quad SLI|Monitor:Samsung Syncmaster 1680x1080 3D Vision\/Olevia 27 Inch Widescreen HDTV 1920x1080

|CPU: AMD Phenom 9600 Black Edition @ 2.5 Ghz|Mobo:Asus M3n HT Deluxe Nforce 780A|Memory: 4 gigs DDR2 800| Video: Geforce GTX 280x2 SLI

Nzone
SLI Forum Administrator

NVIDIA User Group Members receive free software and/or hardware from NVIDIA from time to time to facilitate the evaluation of NVIDIA products. However, the opinions expressed are solely those of the members
ChrisRay is offline   Reply With Quote
Old 01-18-05, 06:15 AM   #140
Sgt_Pitt
Registered User
 
Sgt_Pitt's Avatar
 
Join Date: Jun 2004
Location: Australia
Posts: 820
Default Re: Everquest 2. I think I may have a partial solution to stuttering.

would be nice to what shader model the x800 uses as well
__________________
i7 920 640g/b Raid 0 Corsair 64gig SSD Gigabyte EX58-UD3R 3x 27" Eyefinity 2x5870 crossfire Antec true 750w Logitech G15 6 gig kingston ddr3 1033
Windows 7 x64 Web design:http://www.advancedws.com.au:http://www.nobletrading.com.au:http://www.rackingaudits.com.au:http://www.imhandling.com.au
Sgt_Pitt is offline   Reply With Quote

Old 01-18-05, 11:06 AM   #141
Downside
Registered User
 
Join Date: Sep 2004
Posts: 16
Default Re: Everquest 2. I think I may have a partial solution to stuttering.

I honestly don't know why I expected anything different from SOE this time around. They had a borked graphics engine for years in EQ1, with obvious lack of in house knowledge on how to get it running well.

As far as I'm concerned they had all of beta and almost 3 month's now after release to get something worked out and get the issue swept under the carpet before it bit em in the rear. If they take some heat for it now, they deserve it.

Maybe someone at SOE can explain how thier "scalable" graphics engine is going to scale on next generation hardware if it's hamstrung by using older tech that no card maker is optimizing thier hardware path or drivers for anymore ,because the performance is already way past good enough on anything else using ps1.1.
Downside is offline   Reply With Quote
Old 01-18-05, 09:30 PM   #142
Sgt_Pitt
Registered User
 
Sgt_Pitt's Avatar
 
Join Date: Jun 2004
Location: Australia
Posts: 820
Default Re: Everquest 2. I think I may have a partial solution to stuttering.

yeah well they locked that 1.1 thread over at SOE forums without any explanation, kinda dissapointing.
__________________
i7 920 640g/b Raid 0 Corsair 64gig SSD Gigabyte EX58-UD3R 3x 27" Eyefinity 2x5870 crossfire Antec true 750w Logitech G15 6 gig kingston ddr3 1033
Windows 7 x64 Web design:http://www.advancedws.com.au:http://www.nobletrading.com.au:http://www.rackingaudits.com.au:http://www.imhandling.com.au
Sgt_Pitt is offline   Reply With Quote
Old 01-24-05, 08:00 PM   #143
ChrisRay
Registered User
 
ChrisRay's Avatar
 
Join Date: Mar 2003
Location: Tulsa
Posts: 5,101
Default Re: Everquest 2. I think I may have a partial solution to stuttering.

You might find this interesting. As I speculated. Almost all vertex modeling appears to be done off the CPU. Keep in mind I dont think this is neccasarily a bad thing. Might not be ideal for high end GPUs but lower performing cards this is a saving grace.

__________________
|CPU: Intel I7 Lynnfield @ 3.0 Ghz|Mobo:Asus P7P55 WS Supercomputer |Memory:8 Gigs DDR3 1333|Video:Geforce GTX 295 Quad SLI|Monitor:Samsung Syncmaster 1680x1080 3D Vision\/Olevia 27 Inch Widescreen HDTV 1920x1080

|CPU: AMD Phenom 9600 Black Edition @ 2.5 Ghz|Mobo:Asus M3n HT Deluxe Nforce 780A|Memory: 4 gigs DDR2 800| Video: Geforce GTX 280x2 SLI

Nzone
SLI Forum Administrator

NVIDIA User Group Members receive free software and/or hardware from NVIDIA from time to time to facilitate the evaluation of NVIDIA products. However, the opinions expressed are solely those of the members
ChrisRay is offline   Reply With Quote
Old 01-24-05, 09:53 PM   #144
Sgt_Pitt
Registered User
 
Sgt_Pitt's Avatar
 
Join Date: Jun 2004
Location: Australia
Posts: 820
Default Re: Everquest 2. I think I may have a partial solution to stuttering.

yeah that sux, SOE in their wisdom to please everyone has neglected the high end users, but of course keeping the general populace of thier player base happy has led to more money for them. its all about the bottom line eh sony
__________________
i7 920 640g/b Raid 0 Corsair 64gig SSD Gigabyte EX58-UD3R 3x 27" Eyefinity 2x5870 crossfire Antec true 750w Logitech G15 6 gig kingston ddr3 1033
Windows 7 x64 Web design:http://www.advancedws.com.au:http://www.nobletrading.com.au:http://www.rackingaudits.com.au:http://www.imhandling.com.au
Sgt_Pitt is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


Similar Threads
Thread Thread Starter Forum Replies Last Post
NVIDIA Responds to Reports of Kepler V-Sync Stuttering Issue Rieper NVIDIA GeForce 600 Series 13 03-03-13 11:56 PM
EverQuest II Adding Vaguely Terrifying Voice/Facial Tech News Archived News Items 0 06-02-12 10:40 AM
Evidon and Adobe Tag Manager Privacy Solution Launches! News Archived News Items 0 05-15-12 06:30 AM

All times are GMT -5. The time now is 08:53 PM.


Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
Copyright 1998 - 2014, nV News.