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#13 | |
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Registered User
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Quote:
I've been playing CS:S since it's release and I'm just saying that there are a lot of things that aren't balanced. Like [H]ardOCP's article, CS:S is still BETA. I hope that Valve can take the time and fix these things because it is a great MP game. For the meantime, I'm pwning on HL2DM. ![]() |
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#14 | |
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Guest
Posts: n/a
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What you see while dead is not what the current player see's, You aren't wathcing 100% realtime, there is a delay. As for you shooting when your crosshair is on a player... again shoot in single fire or bursts and you will always hit the person, Autofire is likes pratically turning around and firing at the wall insted.
Actually do that, load up the game and create a server, buy an M4 and unload a clip into the wall, you will see the spray pattern. The AK47 has a vertical spray due to the kick, you need to aim mainly for the groin if you plan on holding fire down. |
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#15 | |
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Retired
Join Date: Nov 2003
Location: gone
Posts: 3,907
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Quote:
Hitboxes are rubbish - you can demo this by starting a server with just a friend and using different weapons on each other from different ranges etc. also being shot through a concrete/stone wall is just lame and very unrealistic. - I do totally agree with being able to shoot through the wooden boxes etc though - that is a good thing!! ![]()
__________________
It is not how bad the problem is, but how badly it's hurting the person who has it...... |
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#16 | |
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Here is a shot of the spray when the fire is held down...I was standing still, so you can image how worse it can be if I was moving...
M4 - Before http://bellsouthpwp.net/T/h/TheCleri...e_dust0000.jpg M4 - After http://bellsouthpwp.net/T/h/TheCleri...e_dust0001.jpg Ak47 - Before http://bellsouthpwp.net/T/h/TheCleri...e_dust0002.jpg AK47 - After http://bellsouthpwp.net/T/h/TheCleri...e_dust0003.jpg |
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#17 |
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Ok, I see what you mean. I'll have to try that out sometime. I still hate getting shot through a box and stuff like that, lol. Thanks egbtmagus.
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#18 | |
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Registered User
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Quote:
__________________
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#19 |
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Registered User
Join Date: Jul 2002
Posts: 1,430
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Yes the weapon aim is always hard to get use to. Once you get it though you can start to hold you own with any weapon. Crouching can help on the medium long shots to increase your accuracy. Of course there are still some balance issues (shotty too powerful at medium ranges, ect) to work on...
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#20 | |
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Registered User
Join Date: Jun 2004
Posts: 95
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Quote:
the sensitivity means nothing as it works with windows sensitivity too so someone can have 8.7 in game while someone else has 1.2 and it would be the same... |
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#21 | |
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Registered User
Join Date: Jun 2004
Posts: 95
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Quote:
i take it you havent played previous versions of CS, back then you could shoot through ALOT more stuff than you can in source only time you can shoot through the walls now is on its corners |
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#22 | |
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Guest
Posts: n/a
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Quote:
To make a full 360 turn in CS:S it takes me two sweep, litterly have to pick up the mouse to get more space to turn... |
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#23 | |
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Join Date: Jul 2004
Location: MKE
Posts: 13,629
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Ridiculous. |
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#24 |
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i like what they've done with the grenades though. I got hit in the face with one and i lost 5 health.
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