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Old 01-19-05, 03:51 PM   #13
Mr. Hunt
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Default Re: Splinter Cell Chaos Theory Multiplayer Beta!

Well even the slightest lag was terrible in that game. Sometimes you cannot leave a vent because you teleport back CONSTANTLY. And besides... why would they not use the CT engine? The SvM is going to be as poorly done as in PT I am sure.
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Old 01-19-05, 08:39 PM   #14
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Default Re: Splinter Cell Chaos Theory Multiplayer Beta!

Not getting very good performance here...

1600x1200 all options 0xaa/0xaf im getting about 30fps... I mean the graphics are not THAT good
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Old 01-24-05, 09:08 PM   #15
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Default Re: Splinter Cell Chaos Theory Multiplayer Beta!

Well I have been reading the official boards and it actually is sounding better... I read there is a shotgun in the game now for Mercs and that double jumping for spies has been taken out (which I will admit I used in "DM" games on PT but I hated it being apart of the game). Sounds like UBI might have actually fixed things.

Also jAkUp... I think there is a stupid framerate cap in CT like there was in PT.
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Old 01-25-05, 09:40 PM   #16
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Default Re: Splinter Cell Chaos Theory Multiplayer Beta!

Well the open beta for everybody came out today and I just got done playing it for a while... and I was a fool for thinking this game would be good. This is worse than spy vs merc in PT.

I want to know what happened to the time when games were actually balanced.
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Old 01-25-05, 10:47 PM   #17
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Default Re: Splinter Cell Chaos Theory Multiplayer Beta!

Damnit, stupid fileplanet isn't letting me sign up. I enter the information, hit submit...and it brings me back to the sign up page. God I hate that site so much...I don't suppose someone could send me the link to the file? Actually...does it have a CD-key as well?>

And Mr. Hunt, I'm not sure how you expect the game to be "balanced" when it's a genre that didn't exist before PT. From what I remember the balance was pretty decent, I don't understand what you'd want to be different about it.
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Old 01-26-05, 12:05 AM   #18
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Default Re: Splinter Cell Chaos Theory Multiplayer Beta!

Just wait until you play it... you will realize how "godlike" the mercs are.
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Old 01-26-05, 12:07 AM   #19
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Default Re: Splinter Cell Chaos Theory Multiplayer Beta!

Well, the mercs were pretty underpowered in the original PT, I wouldn't mind seeing them beefed up substantially (and I usually play as spys).

And I WOULD play it, if Fileplanet would actually WORK correctly...
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Old 01-26-05, 01:33 AM   #20
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Default Re: Splinter Cell Chaos Theory Multiplayer Beta!

Well you got your wish. Spies are completely useless. I thought taking out double jumping and all of that stuff would balance the game... and it WOULD have had they not added all of the thing to make mercs the best things ever. Hell the spies new optic camo sucks because it is visible at all times basically... it isn't very hard to see somebody in regular vision while they are cloaked. The uzi has 60 shots but 2 will kill you and it is more accurate than the rifle that only holds 25 shots. The problem in PT where a spy using NO gadgets and still be seen on EMF is still there. It is just unbalanced. I pray the SP and COOP doesn't suck this bad.
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Old 01-26-05, 01:37 AM   #21
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Default Re: Splinter Cell Chaos Theory Multiplayer Beta!

I had this installed on my system, but never played it because of the negative feedback... meh, I'll try the single player demo
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Old 01-26-05, 10:44 PM   #22
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Default Re: Splinter Cell Chaos Theory Multiplayer Beta!

Hmmmm been playing it some more and Deathmatch seems to be the only fun mode right now. But back to UBIsuck... I think this game (and PT) detect when you are enjoying yourself and then it HAS to come up with some stupid message (for CT it is "Connection to Ubisoft.com has been lost" and for PT it is "Game session is no longer available").
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Old 01-27-05, 02:47 AM   #23
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Default Re: Splinter Cell Chaos Theory Multiplayer Beta!

wow this game sucks...maybe this multiplayer "experience" flies on xbox, but it isn't much compared to pc multiplayer games.
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Old 01-27-05, 07:57 PM   #24
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Default Re: Splinter Cell Chaos Theory Multiplayer Beta!

And I am back to giving up. Everytime I am having a good time the server crashes (well not the server but the ubisoft server) or I get the stupid "game session is no longer available". I am getting sick and tired of this and this is one of the reasons I quit PT... too many bugs ubi "fixed" with patches but yet never were fixed and still aren't to this day.
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