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Old 01-27-05, 01:01 PM   #1
Ruined
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Default Painkiller BOOH 1.6.1 patch adds SM3.0 support?

Noticed this in the patch notes for the Painkiller BOOH 1.6.1 patch to be released today:

http://www.dreamcatchergames.com/for...threadid=24352

NEW: 1.5+ graphics engine updated (includes Shader Model 3.0 support).

Might be interesting to benchmark the game before and after the 1.6.1 patch is installed. Where can I find some timedemos for this game, and how do I benchmark ingame? Looking for BOOH expansion timedemos. Guess I could just do a fraps runthrough...
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Old 01-27-05, 01:06 PM   #2
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Default Re: Painkiller BOOH 1.6.1 patch adds SM3.0 support?

they can add sm3.0 but not 2.0b...weak...lol
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Old 01-27-05, 01:13 PM   #3
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Default Re: Painkiller BOOH 1.6.1 patch adds SM3.0 support?

Maybe I'll record my own timedemo, anyone know the console commands for this game?

edit: damn, it looks like this patch is going to weigh in at over 300mb! also it appears timedemo functionality is changed.
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Last edited by Ruined; 01-27-05 at 01:32 PM.
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Old 01-27-05, 02:20 PM   #4
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Default Re: Painkiller BOOH 1.6.1 patch adds SM3.0 support?

Grrr not now ! no when i unistalled the game .

i'll try to bench the game before & after & see if theres a difference , but only when i finish downloading that huge patch!

its gonna be interesting !
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Old 01-27-05, 02:43 PM   #5
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Default Re: Painkiller BOOH 1.6.1 patch adds SM3.0 support?

I'll have to re-install it also, since I have not seen sm3.0 on my rig yet.
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Old 01-27-05, 03:54 PM   #6
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Default Re: Painkiller BOOH 1.6.1 patch adds SM3.0 support?

Quote:
Originally Posted by Ruined
Maybe I'll record my own timedemo, anyone know the console commands for this game?

edit: damn, it looks like this patch is going to weigh in at over 300mb! also it appears timedemo functionality is changed.
Post how to bench it once you figure it out. I want to give it a shot also.
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Old 01-27-05, 04:15 PM   #7
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Default Re: Painkiller BOOH 1.6.1 patch adds SM3.0 support?

to benchmark:

open console ()
demorecord name
demostop
timedemo name

It'll give fps in top left corner afterwards
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Old 01-27-05, 04:22 PM   #8
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Default Re: Painkiller BOOH 1.6.1 patch adds SM3.0 support?

brent at hardocp made a good point, its possible they only added sm3.0 to multiplayer and that sm3.0 was already in single player since the addition is in the multiplayer section. I got a corrupt patch from filefront, so got a good one from gamershell and now have to reinstall
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Old 01-27-05, 04:44 PM   #9
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Default Re: Painkiller BOOH 1.6.1 patch adds SM3.0 support?

I dont have the game yet, im hopeing for a PK1 + Expation on DVD to somehow come out

However here is a high speed link from fileshack (throttled at 200k for non subscribers)

http://www.fileshack.com/file.x?fid=4950
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Old 01-27-05, 05:04 PM   #10
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Default Re: Painkiller BOOH 1.6.1 patch adds SM3.0 support?

Or try Worthplaying servers

http://www.worthplaying.com/article....thread&order=0
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Old 01-27-05, 05:08 PM   #11
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Default Re: Painkiller BOOH 1.6.1 patch adds SM3.0 support?

seems like the patch makes little difference in singleplayer mode with all settings at high/ultra, guess sm3.0 was just added to multiplayer mode.

with sig rig, I can max out the ingame settings, but can only set the resolution to 1024x768.
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Old 01-27-05, 05:28 PM   #12
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Default Re: Painkiller BOOH 1.6.1 patch adds SM3.0 support?

Quote:
Originally Posted by aAv7
they can add sm3.0 but not 2.0b...weak...lol

I would get used to it, becasue this is the trend games seem to be moving in now days.
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