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#49 | |
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Registered User
Join Date: Jan 2003
Location: The Netherlands
Posts: 180
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Now that I think of it, any FPS game or other RPG game is just pressing a bunch of buttons hoping for someone else to die sooner than you. But for me personally I did found that GW requires a lot of skill. Try playing some peeps from the Fianna, KOR, MYTH or Dild Omen... and you'll see that you won't cut it with just pressing a bunch of buttons hoping for someone's health goes down. If you have selected the proper skillset for taking out a healer, it doesn't mean that they will work. It also takes timing (with the interrupt skills), health monitoring (using a spell like backfire to finish off an enemy who is casting a spell), energy management (messing with casters energy pool in order to make them helpless), and has quite a lot of new PvE content thanks to the innovative dynamic quest system. WoW -> if you like to be immersed in a huge world with lots of other players, enjoy a good storybased game with lots of traveling and sightseeing. GW -> if you enjoy PvP, instant action, occasional PvE, beautiful graphics. Luckily I like both. ![]() |
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#50 | |
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First Person Ownage
Join Date: Dec 2004
Posts: 492
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__________________
If at first you don't succeed... redefine success. AMD 64 3000+ (Newcastle) @ 2.25ghz Gigabyte 6800GT @ 375/1085 Corsair 512x2 DDR400 RAM Soltek nf3 150 mobo Currently playing: --Everquest II(Activated!), WoW (Cancelled), Counter-Strike: Source http://miniprofile.xfire.com/s0rr0ws.png |
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