Go Back   nV News Forums > Software Forums > Gaming Central

Newegg Daily Deals

Reply
 
Thread Tools
Old 02-18-05, 12:13 PM   #61
Skinner
Registered User
 
Skinner's Avatar
 
Join Date: Aug 2002
Location: Rotterdam, Netherlands
Posts: 1,128
Thumbs up Re: Splinter Cell Chaos Theory Single Player Demo Coming soon..

Quote:
Originally Posted by s-flow
I play it fullscreen at 100Hz by using "RefreshLock".. NOT refreshforce.

http://www.pagehosting.co.uk/rl/
Thanx!
__________________
*Intel i7@3,8gHz*Asus P6T Deluxe* 2x Sapphire HD7970 3GB Crossfire *6 GB Corsair Dominator 1600C8*OCZ Vertex 120 GB SSD*adaptec 19160U160*Intel X25 80 GB Quantum Atlas 15KII SCSI U160 147Gig* WD Raptor 300 GB*Apple 24" LED Cinema *X-Fi Titanium*Logitech Z5500*Coolmaster RP 1000W*W7 64 Home *
Skinner is offline   Reply With Quote
Old 02-18-05, 03:14 PM   #62
s-flow
Registered User
 
Join Date: Jun 2004
Posts: 154
Default Re: Splinter Cell Chaos Theory Single Player Demo Coming soon..

Quote:
Originally Posted by Knot3D
S-Flow.. how's the demo running for you becuz your rig's basically same as mine. What fps you're getting at what settings ?
It runs decent, with all settings maxed and HDR at 1024x768 I got min 25-30fps at some areas but it doesn´t bother me to much.
Occasional stutter have appeared at one place.

I do perfer to use 4xAA+8xAF at 1024x768, at these settings the framerates
are around 40-50fps.

sm3.0
http://www.rejn.net/D/pics/SC3-1024x...A-8xAF-max.gif

sm1.1
http://www.rejn.net/D/pics/SC3-1024x...-8xAF-max-.gif


Forceware 71.81

Last edited by s-flow; 02-18-05 at 04:09 PM.
s-flow is offline   Reply With Quote
Old 02-18-05, 04:21 PM   #63
Roliath
Guest
 
Posts: n/a
Default Re: Splinter Cell Chaos Theory Single Player Demo Coming soon..

I'm getting like 25-30+ with everything maxed out, 4xAA and 16xAF @ 1024x768.
The game is great! and I can't wait till it comes out, Multiplayer looks awesome!
  Reply With Quote
Old 02-18-05, 05:15 PM   #64
holmes
Registered User
 
holmes's Avatar
 
Join Date: Aug 2004
Location: El Paso, TX
Posts: 692
Default Re: Splinter Cell Chaos Theory Single Player Demo Coming soon..

Anybody mind firing up their torrents so I can get me a piece of the action? Going at 0 - 1 KB....

thx
__________________

The Rig
ASRock 970 Extreme3 AM3+
AMD Athlon II x2 260
DDR3-1600 (2x2GB) Kingston HyperX
Western Digital caviar 1TB
ECS GeForce GT 220 1GB
Cooler Master Storm Scout ATX case
Corsair 750W PSU
holmes is offline   Reply With Quote
Old 02-19-05, 01:43 AM   #65
Roliath
Guest
 
Posts: n/a
Default Re: Splinter Cell Chaos Theory Single Player Demo Coming soon..

I currently see 127 Seeders, and 307 Peers.
  Reply With Quote
Old 02-19-05, 01:47 AM   #66
jAkUp
eat. sleep. overclock.
 
jAkUp's Avatar
 
Join Date: Dec 2002
Location: Chino, California
Posts: 17,744
Default Re: Splinter Cell Chaos Theory Single Player Demo Coming soon..

Man I want to play this so bad, but I can't! Grrr why did my mobo have to die... Why??!!

Other than the graphics, how is the gamplay? This is one of the top games I was looking forward to this year
__________________
965xe || evga x58 classified || 3x evga gtx 480 || 6gb g.skill || win7 x64
jAkUp is offline   Reply With Quote
Old 02-19-05, 02:38 AM   #67
Mr. Hunt
Rectal Gravy Connoisseur
 
Mr. Hunt's Avatar
 
Join Date: Jul 2004
Location: Texas
Posts: 8,294
Default Re: Splinter Cell Chaos Theory Single Player Demo Coming soon..

Gameplay is great... some of the best.
Mr. Hunt is offline   Reply With Quote
Old 02-19-05, 04:04 AM   #68
jAkUp
eat. sleep. overclock.
 
jAkUp's Avatar
 
Join Date: Dec 2002
Location: Chino, California
Posts: 17,744
Default Re: Splinter Cell Chaos Theory Single Player Demo Coming soon..

Quote:
Originally Posted by Mr. Hunt
Gameplay is great... some of the best.
Great now I feel even worse
__________________
965xe || evga x58 classified || 3x evga gtx 480 || 6gb g.skill || win7 x64
jAkUp is offline   Reply With Quote

Old 02-19-05, 09:42 AM   #69
Knot3D
Registered User
 
Knot3D's Avatar
 
Join Date: Aug 2004
Location: ShadowMosesIsland
Posts: 734
Default Re: Splinter Cell Chaos Theory Single Player Demo Coming soon..

Quote:
Originally Posted by s-flow
It runs decent, with all settings maxed and HDR at 1024x768 I got min 25-30fps at some areas but it doesn´t bother me to much.
Occasional stutter have appeared at one place.
Thanx ! Ok, so let's hope the final code either supports sm.2.0(Ati ppl happy) and/or has better sm3.0 performance.

Jakup ; you'll feel better, becuz you won't spoil the first level for yourself. March 31st ain't that far away
__________________
AMD X2 4800, Asus A8N32sli-D, Corsair Twinx 2Gb PC3500LLpro, Asus X1900XTX & 2 WD Raptors
Knot3D is offline   Reply With Quote
Old 02-19-05, 10:09 AM   #70
Intel17
Is not an Intel fanboi
 
Join Date: May 2004
Location: Burlington, VT
Posts: 1,368
Default Re: Splinter Cell Chaos Theory Single Player Demo Coming soon..

What the hell is wrong with UbiSoft? No SM2.0 path? Well, doesn't really matter since it's just the Unreal Engine with some tacked on shader stuff and HDR anyway...nothing special. If I want good, advanced visuals I'll play D3, FarCry or Riddick...
Intel17 is offline   Reply With Quote
Old 02-19-05, 10:14 AM   #71
XP_GUN
Registered User
 
XP_GUN's Avatar
 
Join Date: Jun 2003
Location: Orange CA.
Posts: 1,086
Default Re: Splinter Cell Chaos Theory Single Player Demo Coming soon..

Downloading now I cant wait. Sorry to hear that you cant play it JaKUp, what happend to your mobo?
__________________
Yeah I use a Mac Mini now....
XP_GUN is offline   Reply With Quote
Old 02-19-05, 10:29 AM   #72
Demirug
Registered User
 
Join Date: Nov 2002
Posts: 131
Default Re: Splinter Cell Chaos Theory Single Player Demo Coming soon..

Quote:
Originally Posted by Knot3D
Thanx ! Ok, so let's hope the final code either supports sm.2.0(Ati ppl happy) and/or has better sm3.0 performance.
The demo allready have the final render code.

I am not absolute sure why the dropped SM2 support. But after I am doing the technical analyse as part of my job I have a suspicion. I looks like that ubi shrinks from the additional work that a port to SM2 would cause. Unfortunately the SM3 shader are real SM3 shader and can not simply compile to a SM2 target.
Demirug is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


Similar Threads
Thread Thread Starter Forum Replies Last Post
Gamers Still Want Single Player Experiences, Says Eidos News Archived News Items 0 06-24-12 12:30 PM
Thief: Deadly Shadows, Splinter Cell, Anomaly: Warzone Earth and Legacy of Kain: Soul News Archived News Items 0 05-04-12 12:00 PM

All times are GMT -5. The time now is 09:49 AM.


Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
Copyright ©1998 - 2014, nV News.