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#25 | |
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Apple user. Deal with it.
Join Date: Jul 2001
Location: The 'burbs, IL USA
Posts: 12,502
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Since OS X is Linux-based and ATI sucks at writing drivers for Linux, well, you can do the math. That said, ATI is supposedly doing the same thing for Linux that it does for Windows (monthly driver updates) so it remains to be seen just how much the drivers will improve, if at all. By extension, if they can improve their Linux support, hopefully Macs won't lag too far behind.
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#26 | |
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aka HalcYoN - Hook Em!
Join Date: Jul 2002
Location: Austin, TX, USA
Posts: 1,184
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Quote:
I guess to some that the attempt at humor at the expense of the Mac Doom3 scores was a risk and could possibly be misconstrued as "dickhead comments", but "superiority complex"? Nah, just trying to entertain a little. Try not to take this too seriously, especially when the sarcasm is targetted at a computer computer that is notorious for taking themselves too seriously. Thanks for your feedback.
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Brian - aka HalcYoN Nikon D700 and D300s | SB-600 | Tamron 28-75/2.8 | Tamron 17-50/2.8 | Nikon 70-200VR I 10.5/2.8 Fisheye | 28/1.8 AF-S | 35/1.8 AF-S | 50/1.8 | 105/F2 AF-D | Sigma 150/2.8 Macro Nikon J1 | 10-30VR |30-100VR | 10/2.8 | 18/1.8 |
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#27 | |
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Join Date: Apr 2003
Posts: 1,663
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I stand by the fact that they used ATI hw to benchmark this, and it's laughable that they didn't even investigate nVidia hw performance. I am HIGHLY suspect of macworld's findings. Drivers people! This is ATI hw we're basing this off of, not "the Mac platform"
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The Adama maneuver was incredible, go watch Exodus pt 2. |
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#28 | |
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aka HalcYoN - Hook Em!
Join Date: Jul 2002
Location: Austin, TX, USA
Posts: 1,184
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Quote:
Said it before, I'll say it again, Apple needs to catch up in gaming performance. How many times do you see, "I have an Mac for everything but gaming." They give people an excuse to keep the evil empire in their customers' homes.
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Brian - aka HalcYoN Nikon D700 and D300s | SB-600 | Tamron 28-75/2.8 | Tamron 17-50/2.8 | Nikon 70-200VR I 10.5/2.8 Fisheye | 28/1.8 AF-S | 35/1.8 AF-S | 50/1.8 | 105/F2 AF-D | Sigma 150/2.8 Macro Nikon J1 | 10-30VR |30-100VR | 10/2.8 | 18/1.8 |
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#29 |
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Apple user. Deal with it.
Join Date: Jul 2001
Location: The 'burbs, IL USA
Posts: 12,502
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What I would want to see is how their laptops handle gaming. I've seen the 12-inch Powerbooks have a GF FX 5200 and the 15- and 17-inch ones use the Mobility 9700. Would be nice to get a comparison, though I wouldn't be surprised if the former mopped the floor with the latter.
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#30 | |
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Registered User
Join Date: Mar 2005
Posts: 1
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This makes Apple's "World Fastest Personal Computer" claim quite relative. Total ripoff!
Maybe they didn't know that you can play games on your PC. ![]() No wonder they don't have foot in the mainstream market. |
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#31 | |
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Join Date: Apr 2003
Posts: 1,663
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I don't think that macworld's claim of "Doom..well just sucks on Mac" is vindicated until they take the time to benchmark nVidia hardware.
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The Adama maneuver was incredible, go watch Exodus pt 2. |
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#32 | |
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Registered User
Join Date: Mar 2005
Posts: 4
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Quote:
How poor...... |
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#33 |
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EDID bug champion
Join Date: Jul 2004
Location: Irvine, CA
Posts: 210
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I've been reading several Mac forums about these benchmarks and I've seen more than a few people point out that general OpenGL performance on the Mac platform leaves much to be desired. Granted ATi isn't the best choice for Doom 3, but benchmarking at 640x480 should still yield very high FPS. Nonetheless when OSX 10.4 "Tiger" ships the performance is supposed to improve a bit but not by a wide margin.
I would guess that Doom 3's performance will slowly improve over the next year but I don't think it will match the same level on PCs without a strong backing from Apple. Many people (including myself) would like to see Apple push hard for the gaming market but right now they are content with the niche status. That said the very least Apple could do is revise their lineup for desktops and laptops that ship with no less than 128MB graphics memory. That would go a long way towards improving gaming performance and make it known to developers that Macintosh is serious about enticing the gaming community.
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I finally fixed my problem and am able to get 1368x768 working again. However I had to spend $150 to fix an nVIDIA ForceWare bug. Oh, what I'd do for working nVIDIA drivers...
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#34 | |
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Registered User
Join Date: Mar 2005
Posts: 4
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They forgot to turn off v-sync. MacWorld screwed the pooch. |
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#35 | ||
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Registered User
Join Date: Jul 2002
Posts: 622
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Quote:
Quote:
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#36 |
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Super Registered User
Join Date: Sep 2004
Location: Australia
Posts: 3,204
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Macs will never be a viable alternate to PC gaming for me, not all games good or bad are released for the mac system and if they are they are usually 6 to 12 months behind the PC version. With the added effect that now I need to spend 2k on a system that would perform similar to a PC system worth 1k why would I bother with Mac as a gaming system? I guess you could argue that you can say the same for the console v PC market but PCs have more features and advantages over their console friends than the Mac/PC comparison.
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