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Old 03-20-05, 06:12 PM   #49
Euphoric
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Default Re: TrackMania Sunrise Trailer

The demo is alot of fun. However, are you not able to use any type of controller? Like a Saitek P880. Using just the arrows suxs. I got the demo from from Nzone, btw.
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Old 03-20-05, 06:22 PM   #50
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Default Re: TrackMania Sunrise Trailer

I personally stick to keys, but a friend of mine uses a Sidewinder with analogue tilt, so I can't see why other controllers wouldn't work.
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Old 03-20-05, 06:28 PM   #51
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Default Re: TrackMania Sunrise Trailer

I don't see any way to configure the controls.
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Old 03-20-05, 06:31 PM   #52
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Default Re: TrackMania Sunrise Trailer

Hmmm.. that's a little annoying. I don't know what to say to be honest - TM autodetected the sidewinder, and when we went to key config simply selecting the control you wanted to change and pressing the appropriate button, or tilting the pad, just worked. You could always cruise over to the forums at sunrise.tm-exchange.com - someone there might be able to help.
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Ridiculous DOES not have an 'e' in it. It comes from "ridicule" and has less than nothing to do with the colour red.
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Old 03-20-05, 06:59 PM   #53
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Default Re: TrackMania Sunrise Trailer

Working fine here with a Thrustmaster Firestorm Dual Power 3 gamepad.
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Old 03-20-05, 07:23 PM   #54
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Default Re: TrackMania Sunrise Trailer

Quote:
Originally Posted by Euphoric
I don't see any way to configure the controls.
It's in Profile off the main menu.
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Old 03-20-05, 09:02 PM   #55
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Default Re: TrackMania Sunrise Trailer

Wow this really kicks ass. Its like racing in farcry.
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Old 03-20-05, 09:49 PM   #56
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Default Re: TrackMania Sunrise Trailer

Nice looking demo. Here are a few screens from my system. I like how this racing game uses what looks like stencil shadows for the car shadows. You can see many shadows rendered/animated at the same time from different light sources.

These were done at 1280x1024, 4xAA/16xAF, all ingame options MAXXED w/out forced blur effects(too blurry).




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Old 03-20-05, 10:25 PM   #57
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Default Re: TrackMania Sunrise Trailer

Wow, this is an awesome game. I'm not much of a car racing fan (although NFSU was fun) but this is amazing. The graphics are unbelievable and the tracks are awesome. I might have to pick this one up when it comes out. I was shocked how good it looked. Although it did run kinda slow, like 24-30 fps. But it isn't really noticable while playing because you're moving so freakin fast. I give this game
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Old 03-20-05, 10:47 PM   #58
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Default Re: TrackMania Sunrise Trailer

A few more screens. The water looks very nice in this game. ON par with HL2 and Far Cry IMO.


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Old 03-21-05, 03:13 AM   #59
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Default Re: TrackMania Sunrise Trailer

Here's the camera view keys (for screenshots etc.).

NumPad:

% = reset view

x = hud off

-/+ = FOV (Field Of View)

1, 2, 3 = default camera views

5 = custom cam view

- Press once and the cam is activated. After that, buttons 4, 5, 6 & 8 work as controls for the custom camera. 7 & 9 will zoom.


Have fun
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Old 03-21-05, 07:07 AM   #60
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Default Re: TrackMania Sunrise Trailer

Quote:
Originally Posted by Subtestube
If you guys are interested, I just submitted my first track to the TM-Exchange. It IS my first track though, so don't be tooooo critical But Maaaaaan... I love this game! I love the fact that even the demo has such an active community after a week. Gah! I just love everything about it. And it runs so smoothly and looks sooooo good. No complaints here.

My first track is at...:
http://sunrise.tm-exchange.com/main....ckshow&id=6460
That was pretty good, keep em coming! I still often screw up the horse shoe jump thing. It would be good if the camera would change like in the official maps so I could judge the jump better.
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