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Old 03-20-05, 11:21 AM   #1
Venturi
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Join Date: Mar 2003
Location: Virginia
Posts: 354
Question Half-Life 2 and CS on SLI Quadro

Well.. I personally don't care much for steam or its methodology, however at the request of many forum members I gave it a shot.

I loaded up 'STEAM with the Half-Life 2 and CS extensions' and attempted to run some benchmarks.

Despite the requests - I did not find a Half-Life 2 benchmarking tool but I did find the "Video Stress Test" in Counter Strike.

Disclaimer - I benchmarked according to how I like to see things so lesser settings were not even tried.

1600x1200
Full Screen
Aspect Ratio 4:3
Model Deetail - High
Texture Detail - High
Anistrophic Filtering - 16x
Anti Alliasing - 6x (there was no 8x as an option)
Shader Detail - High
Water Detail - Refect All

Ran "Video Stress Test"

It reported 159.5 FPS

There was a check mark in upload results to Valve - so if anyone needs to see it I guess it is on record somewhere-wherever that is.


If someone tells me how to benchmark "IN" HL2 I will do it.


Some comments using the "tides" map from CS:

1. I could not visually see a difference between 8x and 16x anistrophic
2. Some things were super detailed (flags, maps, photos, and sconces, and then other items just stayed less detailed)

On the "office" map:
I thought it was cool how you can shoot a desktop Dell and actually see inside it in 3d including Ram, Chip, video Card, Cooler. Power Supply etc

When exiting the games, the STEAM applet had the audacity to stay resident - the nerve!!
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Old 03-20-05, 11:26 AM   #2
Venturi
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Default Re: Half-Life 2 and CS on SLI Quadro

I was just informed that 6x AA is not effective in the Video Stress Test

OK. So I re-ran the test at 4X AA,

and I got 159 .3 fps - it does not seem to change the score much

I let it upload the results again. Sorry I did not know it was disabled for the 6x.

2nd - I ran the test a few more times - sometimes I get 161fps and other times I get 156fps. I don't know why it is inconsistent.
__________________

Dual Opteron Dual Core 2222s (OC 3.17GHz)
ASUS KFN32-D SLI SAS (OC 1.1GHz HPT)
2 evga Superclocked 8800 GTX SLI (650-1550-2080 OC)
16GB Ram DDR-2 ecc reg
8 terabytes (8 x 1T drives)
ex8350 raid controller card
Dual Tagan 1100Watt Power Supplies (2200W)
Sony Blue Ray DVD Burner (Vrs 3)
Apple 30" Cinema LCD at 2560x1600 (version 2)
Windows Enterprise Server 2003 64-bit
Suse 10 64-bit, Vista 64-bit Ultimate
Stacker CM server case
Deck Legend Keyboard
...& plenty of blue lights.

Last edited by Venturi; 02-10-06 at 09:04 AM.
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Old 03-20-05, 08:56 PM   #3
six_storm
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Default Re: Half-Life 2 and CS on SLI Quadro

Wow, all I have to say is what a frickin system. Props bro, huge props . . .
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Old 03-21-05, 07:19 AM   #4
brady
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Default Re: Half-Life 2 and CS on SLI Quadro

what do you use that system for...medical imaging or animation? or are you calculating pie to the 10^10^10^10^10...
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Old 03-21-05, 11:32 AM   #5
Gentle
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Default Re: Half-Life 2 and CS on SLI Quadro

Looks like medical imaging is the correct answer.

http://www.nvnews.net/vbulletin/showthread.php?t=45575

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