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Old 06-28-05, 06:25 AM   #241
schriss
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Default Re: "Splinter Cell 3: Chaos Theory" Feedback Thread

Quote:
Originally Posted by fivefeet8
Here are some more screens. Some from the 2nd boat level.

1280x1024, 8xAF, SM3+++...
No AntiAliasing? bleee
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Old 06-28-05, 02:16 PM   #242
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Default Re: "Splinter Cell 3: Chaos Theory" Feedback Thread

Quote:
Originally Posted by schriss
No AntiAliasing? bleee
You can't use Antialiasing with HDR in this game.
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Old 06-29-05, 07:38 PM   #243
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Default Re: "Splinter Cell 3: Chaos Theory" Feedback Thread

Quote:
Originally Posted by schriss
No AntiAliasing? bleee
.............................

See Lost Coast screenshots without antialiasing...
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Old 07-08-05, 03:25 AM   #244
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Default Re: "Splinter Cell 3: Chaos Theory" Feedback Thread

Well I Just Bought This Game Today!!!
I must say the graphics are AWESOME!!!
it's great to see a game that uses the 6800 ultra features
while still running smooth as silk
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Old 07-08-05, 10:04 AM   #245
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Default Re: "Splinter Cell 3: Chaos Theory" Feedback Thread

With the 7800 the game runs even smoother ..
i'm replaying the game now @1600x1200,16xAF,HDR & the game is so smooth that i want to add more features to make it slower!
my framerate never drops below 50fps (except in few occausions).

BTW with more playing i think this game has the best bump-mapping & pixel shader effects i found among many other games i played
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Old 07-08-05, 10:24 PM   #246
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Default Re: "Splinter Cell 3: Chaos Theory" Feedback Thread

Man I Just got done playing about 4 hours of online coop!!!
COOP ROCKS!!!
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Old 07-09-05, 12:02 AM   #247
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Default Re: "Splinter Cell 3: Chaos Theory" Feedback Thread

Too bad it still doesn't work with x64
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