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Old 03-13-05, 09:03 AM   #1
chareos
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Default 7167 and problems with WoW opengl

Hi all,

upgrading from 6169 (i get excellent perfomance and stability) World of Warcraft in opengl trough Cedega becomes very very slow and there are some problems with textures (sky and loading screens).

Using a Ti 4200

Anyone having this problem too ?
Any idea how to fix ?


Thanks
Fabio, Italy

Last edited by chareos; 03-13-05 at 11:16 AM.
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Old 03-13-05, 09:45 AM   #2
scourge
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Default Re: 7167 and problems with WoW opengl

How did you get it to run at all btw?
When using the -opengl switch, WoW is unable to initialize the renderer.

Code:
cedega -debugmsg +err -- TransGaming_Drive/Program\ Files/World\ of\ Warcraft/WoW.exe -opengl
fixme:keyboard:X11DRV_KEYBOARD_DetectLayout Your keyboard layout was not found!
Using closest match instead (German keyboard layout without dead keys) for scancode mapping.
Please define your layout in windows/x11drv/keyboard.c and submit them
to us for inclusion into future Wine releases.
See the Wine User Guide, chapter "Keyboard" for more information.
fixme:win32:PE_CreateModule Security directory ignored
fixme:win32:PE_CreateModule Load Configuration directory ignored
fixme:ver:GetVersionExA OSVERSIONINFOA is too large (possibly OSVERSIONINFOEXA)
fixme:system:EnumDisplayDevicesA ((nil),0,0x55be1954,0x00000000), stub!
fixme:system:EnumDisplayDevicesA ((nil),0,0x55be1a30,0x00000000), stub!
fixme:system:EnumDisplayDevicesA ((nil),0,0x55be1dec,0x00000000), stub!
fixme:system:EnumDisplayDevicesA ((nil),0,0x55be1dec,0x00000000), stub!
fixme:system:EnumDisplayDevicesA ((nil),0,0x55be1d8c,0x00000000), stub!
fixme:system:SystemParametersInfoA Unknown action: 113
fixme:system:EnumDisplayDevicesA ((nil),0,0x55be1d78,0x00000000), stub!
fixme:xrender:X11DRV_XRender_Finalize Free cached glyphsets
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Old 03-13-05, 11:15 AM   #3
chareos
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Default Re: 7167 and problems with WoW opengl

I had to put

SET gxColorBits "24"
SET gxDepthBits "24"

in config.wtf
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Old 03-13-05, 12:21 PM   #4
scourge
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Default Re: 7167 and problems with WoW opengl

Quote:
Originally Posted by chareos
I had to put

SET gxColorBits "24"
SET gxDepthBits "24"

in config.wtf
Thanks, works now with OpenGL:

klick
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Old 03-14-05, 01:47 AM   #5
chareos
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Default Re: 7167 and problems with WoW opengl

Anyone having problems with 7167 ?
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Old 03-15-05, 06:20 AM   #6
GnuPooh
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Default Re: 7167 and problems with WoW opengl

I have the exact same behavior. I used the 66.29 drivers before and everything seemed to work fine. With the 7167 driver:
* the initial load screen getting streched and distorted in the top right corner.
* The sky flickers between colors, it looks like lighting all the time. "Hey, look they added weather...no, no they didn't".

Werid to have this kinda regression huh? Anyone have any ideas on the settings to modify in NVIDIA driver or WoW?
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Old 03-17-05, 04:38 PM   #7
chareos
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Default Re: 7167 and problems with WoW opengl

nobody else having this problem and -maybe- a solution ?
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Old 03-20-05, 02:47 PM   #8
dpw2atox
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Default Re: 7167 and problems with WoW opengl

im also having terrible performance problems with the new drivers when with the 6629 drivers everything was fine. I also tried to patch for the drivers listed in the update but that didnt help. only solution i know that works is to switch back for now and i guess wait for an update.
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Old 03-21-05, 07:55 PM   #9
john horst
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Default Re: 7167 and problems with WoW opengl

Same issue here. The solution for me was to keep 7167 and drop back to cedega 4.2.1 without opengl, I get better performance this way as opposed to 6629 and keep cedega 4.3.

OT: I think cedega 4.3 has a really bad memory leak, which is/also part of the performance problem.
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Old 03-31-05, 02:54 PM   #10
chareos
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Default Re: 7167 and problems with WoW opengl

With 7174 I've the same problem !!
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