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Old 08-01-05, 04:16 PM   #37
carkis
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Default Re: Everquest 2 high end system verses WoW high end system..

DDO isn't even live and it has more hits than EQ2. I couldn't say much with those stats.
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Old 08-01-05, 10:16 PM   #38
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Default Re: Everquest 2 high end system verses WoW high end system..

WoW looks great in stereo 3-D - too bad I am burned out on the game now.
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Old 08-02-05, 12:13 AM   #39
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Default Re: Everquest 2 high end system verses WoW high end system..

FWIW Guild Wars runs on my A64 3000+, 6600GT system at a more or less steady 60+ fps at 1280x1024 with 4xAA, even in towns. And it looks Gorgeous. I haven't tried any other MMORPGs, so I wouldn't know about them. Guild Wars, though, simply amazes me. It is probably the most *polished* game I have ever seen.
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Old 08-02-05, 01:39 AM   #40
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Default Re: Everquest 2 high end system verses WoW high end system..

GW isn't a MMORPG first off so the amount of people on screen is limited (You will never have 200+ poeple on screen at once, I hit 400+ people in a single zone in EQ1), as for how good it looks. its graphics as simplistic compared to even EQ1s current state. The models lack any close detail and are blocky when upclose, the world is barren and so are the towns.
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Old 08-02-05, 02:50 AM   #41
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Default Re: Everquest 2 high end system verses WoW high end system..

I woundn't argue with the 200+ people point, it's probably perfectly valid. For the purposes of this post, I will ignore this factor. If this factor is the sole reason for EQ2's higher *graphical* demands, then I have nothing more to say. Incidentally, I did mention that my GW framerate holds up even in towns (typically ~5-20 *visible* people on-screen per frame, I'd say, with maybe upto ~50 people in town total).

As far as high-polygon count is concerned, I don't care. To me, GW looks gorgeous AND runs extremely well on my hardware. A game that has very high detail but does not run well does not interest me. I have not played EQ2, but judging from the screenshots, it was nothing out-of-the-world. It may have more detail at its highest quality settings, but if that means I would have to play at 15 fps, then sorry, that's a no-deal.

Since you seem to have played both these games, could you answer the following question: EQ2 is supposed to have a very "scalable" engine. Let's say I lower EQ2's quality/poly settings to a level such that you can play it at 60 fps on a 6600GT with ~5-20 characters visible on screen at an instant. Would the game look as good as GW does? If yes, I rest my case.

If not, this is what I have to say: Stating that your highest quality setting can only be handled by future hardware (which is what EQ2 does) is a classic case of selling a bug as a feature. This simply means that you did not put enough effort into optimizing your engine for current and near-past hardware. If this optimization implies reduction in polygon count, so be it. However, if this reduction in poly count results in your game looking horrible, then you have to find other ways to make the game look pleasing.

I have nothing against EQ2. Like I said, I haven't even played the game. For all I know, the engine may be exceptional. That dreaded highest-quality setting may just provide unnecessary detail levels. Maybe the game looks gorgeous even at playable quality settings. If it does, that's awesome. That's what every game should be like.
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Old 08-02-05, 03:04 AM   #42
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Default Re: Everquest 2 high end system verses WoW high end system..

Quote:
If not, this is what I have to say: Stating that your highest quality setting can only be handled by future hardware (which is what EQ2 does) is a classic case of selling a bug as a feature. This simply means that you did not put enough effort into optimizing your engine for current and near-past hardware. If this optimization implies reduction in polygon count, so be it. However, if this reduction in poly count results in your game looking horrible, then you have to find other ways to make the game look pleasing.
A Bug as a feature? What on earth are you talking about? I have Both Guild Wars and EQ 2. And the difference between the two are not even comparable. EQ 2 is loaded with normal maps. So its texture quality is tied in with the capabilities the shader core. This is easily seen by turning down complex shader distance and watch your texture detail die. Everything in guild wars is flat (IE a texture). This tends to be made up for by the fact the textures are fairly detailed.

In EQ 2 the normal maps give greater quality the textures and enviromental details. You can run the game at Quality Textures with normal maps/lighting turned off and the game wont look as good. But the actual game wont look bad either. Just turn off complex shader distance and keep textures at high. As texture performance is not the bottleneck in EQ 2. Other than possible texture video memory footprint. Which is alleviated by other bottlenecks such as geometry skinning anyway.

The problem with EQ 2 is you simply cant reduce polygon count significantly. Not to terrain and nearby areas. You can do minor adjustments to geometry far away. But not significant. The geometry in EQ 2 is very complex paticularly in areas such as docks such as qeynos/north freeport. Besides after all geometry is skinned. Normal maps are applied to textures.

Guild wars Is not even remotely as complex ((or scalable) as the EQ 2 graphic engine. And comparing the 2 engines is really comparing apples to oranges. I think its about time for someone(They know who they are) to queue in and say
EQ 2 sucks because its a SM 1.1 game and data is offloaded to CPU"

EQ 2s biggest problem and most important problem is reducing memory overhead of the game and getting rid of that awful memory leak. The game is scalable towards the future because as I have steadily upgraded my PC over the last 7 months ((4 upgrades so far) The game and performance has improved. EQ 2 looks like crap at the lowest detail settings. But it looks pretty ok at medium detail. And fantastic at moderately high detail. And even better at settings my system cant play.
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Old 08-02-05, 03:17 AM   #43
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Default Re: Everquest 2 high end system verses WoW high end system..

/sigh

I soooo miss the game (and the original)... seriously... if I didn't have some pride I would go back to playing it but I will not cave in! SOE betrayed me, so they can suck eggs!

EQ2 ran amazing on my setup at high quality settings (with some AA/AF on) so the game is pretty dam well optimized, sure it has problems but every game has issues. I got stuck on geometry in GW and had to reboot the client to get off it.
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Old 08-02-05, 09:23 AM   #44
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Default Re: Everquest 2 high end system verses WoW high end system..

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Originally Posted by ChrisRay
EQ 2 looks like crap at the lowest detail settings. But it looks pretty ok at medium detail. And fantastic at moderately high detail. And even better at settings my system cant play.
If that's the case, and the moderately high details are playable on midrange hardware, I don't have any complaints at all .
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Old 08-02-05, 09:26 AM   #45
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Default Re: Everquest 2 high end system verses WoW high end system..

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Originally Posted by angshuman
If that's the case, and the moderately high details are playable on midrange hardware, I don't have any complaints at all .
To be honest. Moderately expensive hardware ((GPU wise anyway) runs the game fairly well since the minimums are usually geometry/CPU limitations. So performance was pretty acceptable on my 6600GT (In SLI and not single GPU rendering))

Keep in mind though. The performance isnt great either. But its acceptable.
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Old 08-02-05, 11:34 PM   #46
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Default Re: Everquest 2 high end system verses WoW high end system..

Everquest 2 runs great for me. 6 months after release this game got really good, I like it now hated it in beta.
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Old 09-13-05, 02:41 AM   #47
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Default Re: Everquest 2 high end system verses WoW high end system..

Why don't u always talk about EQ2?I WISH to get more DDO information.Thank you very much.


Http://www.mmosite.com/
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Old 09-15-05, 10:30 PM   #48
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Default Risk you life screenshot contest!

Planetwide Games and MMOSITE announces RYL: Path of the Emperor Screenshot contest!
Planetwide Games and MMOSITE would like to challenge you to submit our best screenshot ever! Go dig through your dusty screenshot folder and find that screenshot of you funniest moment, boss kills, rare items, friends, or scenery in RYL and have a chance to win RYL game time and RYL merchandises!
For complete details about the Contest, please visit www.ryl.net or MMOSITE!
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