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#1 | |
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www.fornvidiots.net
Join Date: May 2003
Posts: 340
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3mood v1.3.7b - Doom 3 tuning util for G80/G70/NV40/NV30 Series GPU's (300KB)
![]() More pics .... http://www.skenegroup.net/tertsi/doom3/nvidia/ Updated 1/27/07 - 3mood 1.5.0 release is out http://www.fornvidiots.net/ Download 3mood v1.5.0 - Doom 3 tuning tool for NVIDIA G80, G70, NV40 and NV30 GPU-based graphics cards (446KB) 1.5.0 release notes -------------------- - Added support for GeForce 8 series graphics cards and features e.g. Centroid texture sampling for improving MSAA / CSAA quality - Added support for GeForce 7950 GX2 graphics card - Added new texture sampling settings e.g. Improves texture filtering and details - Improved bump mapping e.g. Better and faster sampling functions - Added -ignore program parameter e.g. Ignore gpu, cpu and driver detect functions. Have fun! ![]() Last edited by MikeC; 01-27-07 at 07:37 AM. |
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#2 | |
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Guest
Posts: n/a
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WoW, Makes the game look 10x more jaggie!
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#3 |
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think of me not at all
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it just looks brighter
__________________
[64 3500+][MSI Neo2 Plat] [6800gt][Audigy 2][Hamixada is a fag] <-- worst. smiley. ever.
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#4 | |
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www.fornvidiots.net
Join Date: May 2003
Posts: 340
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Quote:
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#5 | |
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www.fornvidiots.net
Join Date: May 2003
Posts: 340
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Quote:
Default vs Quality mod Another one (only bigger) ... 16x12 Default vs Quality mod |
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#6 | |
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I miserably failed
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This will cost a lot of speed.
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#7 | |
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www.fornvidiots.net
Join Date: May 2003
Posts: 340
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Quote:
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#8 |
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Join Date: Apr 2005
Posts: 508
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Looks like the same low res textures with just more lighting on them?
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#9 |
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3d animator for hire!
Join Date: Oct 2002
Location: Minnesota, USA
Posts: 3,564
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Hmm, that's a strange effect, it looks like an additional bumpmap layer with...extra lights added to each scene? Or is it actually light specularity from already existing lights? Either way it looks decent, although I almost think it makes the game seem a bit TOO bright.
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#10 |
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nvidias #1 fanboy!
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you can make the game brighter like that with r_lightscale 1-5
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#11 |
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www.fornvidiots.net
Join Date: May 2003
Posts: 340
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More image comparisons with Ultra Quality (12x10 + aa 4x/af 8x, all maxed) ....
http://www.skenegroup.net/tertsi/doo...t_vs_mod1.html http://www.skenegroup.net/tertsi/doo...t_vs_mod2.html http://www.skenegroup.net/tertsi/doo...t_vs_mod3.html http://www.skenegroup.net/tertsi/doo...t_vs_mod4.html http://www.skenegroup.net/tertsi/doo...t_vs_mod5.html |
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#12 |
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Guest
Posts: n/a
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How about throwing in FRAPS with those comparisons?
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#13 | |
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Registered User
Join Date: May 2004
Location: Canada!!
Posts: 768
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I like those tertsi, now some one give me a geforce 6 to play with!
__________________
P4 3.0C 30 capper @3.6ghz 1.475V Vcore, Asus P4P800, Gigabyte Geforce 6800GT with NV5, 2x512mb Crucial BallisitiX 2.5-2-2-5 at DDR480, samsung 172T, Enermax Noisetaker 475W, TR XP-90 +panaflo 92mm high, 200gb Seagate, 250gb Maxtor SATA, + 80gb Maxtor, 80gb Raptor ADFD!! D-Link 108mbps PCI wireless card + Atheros Driver, MS Intellimouse Explorer 3.0, Logitech Elite Keyboard Laptop: Toshiba A100-OFH: Core Dual A2050--1.6ghz X2 @ 533FSB, 1gb DDR2, 15.4'' WXGA glare screen, DVD-RW, 100gb HDD, Intel GMA950, WinXP SP2 Home edition, Office XP |
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#14 | |
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Registered User
Join Date: Apr 2003
Posts: 2,804
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So this is basicly more highres bumpmaps?
gonna give it a go later.
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Q6700, Abit X38 QuadGT, 8Gb (4x 2GB) OCZ Reaper DDR2 1066MHz, Gainward GTX 285 1Gb, X-Fi XtremeMusic |
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#15 |
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www.fornvidiots.net
Join Date: May 2003
Posts: 340
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Doom 3 Tuning gui....
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