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Old 04-19-05, 10:38 AM   #109
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Default Re: Doom 3 quality mod (3rd party) for NV4x and NV3x

That was Tertsi's work We are helping Tertsi out for the time being
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Old 04-19-05, 10:50 AM   #110
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Default Re: Doom 3 quality mod (3rd party) for NV4x and NV3x

I suggest modify the first post and list mirrors there...
or people will still clicking the original link o.O
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Old 04-19-05, 10:51 AM   #111
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Default Re: Doom 3 quality mod (3rd party) for NV4x and NV3x

The first post has already been modified o.O
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Old 04-19-05, 10:52 AM   #112
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Default Re: Doom 3 quality mod (3rd party) for NV4x and NV3x

Quote:
Originally Posted by MUYA
The first post has already been modified o.O
oops...o..just saw the link
o.O
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Old 04-19-05, 10:54 AM   #113
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Default Re: Doom 3 quality mod (3rd party) for NV4x and NV3x

^_^
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Old 04-19-05, 11:15 AM   #114
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Default Re: Doom 3 quality mod (3rd party) for NV4x and NV3x

hey tertsi really good work so far. i'd like to know the settings for the "IQ"-images. the walls look really... realistic

what the heck did you change?
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Old 04-19-05, 03:21 PM   #115
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Default Re: Doom 3 quality mod (3rd party) for NV4x and NV3x

Awesome work, I'm just qurious how did you got parallax mapping offset cap right, never seems to work for me... I use z coord of view vec in tg space...
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Old 04-19-05, 10:54 PM   #116
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Default Re: Doom 3 quality mod (3rd party) for NV4x and NV3x

Look nice, BUT..

I host RoE in dedicated server (AMD Athlon 2400+). When I joined and game starts I got little windows what loads much things. And after that I got error message. Sure, I can start with listening mode with this mod by my 6800GT computer, but maybe this same happend to clients, too.

Did you say there this works with RoE? I mean in multiplayer and spcially in (dedicated) server? Do I have to mod dedicated server too? Right guess, it do not have good graphic card - only TNT2 16 MB. ;-)

Here is the doomserv.cfg what I run:

seta si_name "SERVER NAME" //server name
seta si_usepass "0" //0=no password, 1=password
seta g_password "***********" //server password
seta net_serverRemoteConsolePassword "********" //rcon pass
seta net_lanserver "0" //0=Internet, 1=LAN
seta si_gametype "CTF" //deathmatch, tourney, team dm, last man
seta si_teamdamage "0" //0=no team damage, 1=team damage
seta si_fraglimit "10" //integer
seta si_timelimit "15" //integer (minutes)
seta si_maxplayers "8" //integer
seta si_warmup "0" //0=no warmup, 1=warmup
seta si_spectators "1" //0=no spectators, 1=spectators allowed
seta net_serverdedicated "1" //0=not dedicated, 1=dedicated
seta net_serverreloadengine "0" //0=no engine reload, 1=engine reload
seta net_serverallowservermod "0" //0=no server mods, 1=mods allowed
//seta g_mapcycle "mapsroe" //filename
//seta si_map "game/mp/d3ctf3" // d3ctf1-4
seta si_pure "1" //0=not pure, 1=pure
seta logFile "0" //logfile on-off
seta logFileName "doomserverlog.log"
//seta net_serverClientTimeout "40"
seta net_serverZombieTimeout "5"
seta net_serverMaxClientRate "6000" //max client rate
//seta net_serverSnapshotDelay "50"
//seta g_countDown "6" //warmup time ? UNTESTED
seta g_balanceTDM "1"
seta g_spectatorChat "1" //on-off spectator chat
//omat arvaukset start
//seta g_changemap "0"
//seta si_changemap "0"
//seta cycle_gametypes "0"
//omat arvaukset end
spawnserver


-EmDzei

Edited:
It is not no more pure server. This line help:
seta si_pure "0" //0=not pure, 1=pure

Last edited by EmDzei; 04-19-05 at 11:33 PM.
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Old 04-19-05, 11:10 PM   #117
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Default Re: Doom 3 quality mod (3rd party) for NV4x and NV3x

Great looking mod! Heard about it on PlanetDoom.
Alright, either I'm an idiot or this doesn't work on my computer.
I put my D3 path in the cfg file after unzipping to the D3 folder, but its no good, the application doesn't run. Do I need to do something else?
Sorry if I'm being an idiot, maybe a readme would be helpful in the next release.
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Old 04-20-05, 01:43 AM   #118
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Default Re: Doom 3 quality mod (3rd party) for NV4x and NV3x

EmDezi:

The server i tested it on may or may not of been pure.

However it makes sence that it wasent pure.

Oh well, most servers dont seem to be pure becuase it 'dosnet' work heh.
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Old 04-20-05, 07:41 AM   #119
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Default Re: Doom 3 quality mod (3rd party) for NV4x and NV3x



3mood 1.1.3b to be released later today... no offset mapping yet, sorry guys but 1.1.3b release will fix "NRM instruction (NV40)" problem on 6600 / 6200 cards and adds new optimizations (e.g. swizzle result).

This little tool is soo popular (I could never imagine) that even our host network almost "die" due of traffic. 3mood is downloaded so far about 7000 times from our site (www.skenegroup.net) ....

Last edited by tertsi; 04-20-05 at 07:52 AM.
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Old 04-20-05, 08:20 AM   #120
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Default Re: Doom 3 quality mod (3rd party) for NV4x and NV3x

Quote:
Originally Posted by tertsi


3mood 1.1.3b to be released later today... no offset mapping yet, sorry guys but 1.1.3b release will fix "NRM instruction (NV40)" problem on 6600 / 6200 cards and adds new optimizations (e.g. swizzle result).

This little tool is soo popular (I could never imagine) that even our host network almost "die" due of traffic. 3mood is downloaded so far about 7000 times from our site (www.skenegroup.net) ....
Are you kidding, this mod is awsome RoE looks 10 times better with your mod.
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