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Old 05-03-05, 06:05 AM   #73
Ikshaar
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Default Re: Trying to make headway into finding the Xid crashes source...

I posted somewhere else as I was not sure it was same bug...
http://www.nvnews.net/vbulletin/showthread.php?t=49910
But now I think it's the same

Just I have Xid 23 and 6 only. Even with Gentoo Xorg 6.8.2-r1 (some previous post talked about it). Screen goes uniform color, mouse still here, can even switch workspace and keep going.

I thought it was temperature related as adding extra big fan in front of card help me to stabilize it. But glxgears with even higher temperature does not make crash happen.

Hardware :
Neo2 Platinum - AMD64 3500+ - BFG 6800GT OC (factory OC not extra). Gentoo 2005.0 64bits.
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Old 05-03-05, 07:59 AM   #74
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Default Re: Trying to make headway into finding the Xid crashes source...

Quote:
Originally Posted by gilboa
What SBLive/Audigy driver do you use? OSS? ALSA?
ALSA: snd-emu10k1
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Old 05-03-05, 08:34 AM   #75
gilboa
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Default Re: Trying to make headway into finding the Xid crashes source...

Umm.... Same driver here.
I'll try running a game under MWM with the ALSA drivers down... maybe it'll help...

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Old 05-03-05, 08:43 AM   #76
Nyago
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Default Re: Trying to make headway into finding the Xid crashes source...

Quote:
Originally Posted by gilboa
What SBLive/Audigy driver do you use? OSS? ALSA?
I use ALSA, compiled in to the kernel. I'll try disabling it this afternoon.
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Old 05-03-05, 03:10 PM   #77
gilboa
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Default Re: Trying to make headway into finding the Xid crashes source...

Don't bother... disabled the snd_* modules and started et. X died less then two minutes later...

Code:
May  3 23:03:44 gilboa-home-dev kernel: NVRM: Xid: 23,  L1 -> L0
May  3 23:03:44 gilboa-home-dev kernel: NVRM: Xid: 6, PE0004 1e94 00000001 0031ff54 440f3718 00000000
May  3 23:03:44 gilboa-home-dev kernel: NVRM: Xid: 23,  L1 -> L0
May  3 23:03:44 gilboa-home-dev kernel: NVRM: Xid: 6, PE0004 1718 00000000 00000000 42390000 00000000
May  3 23:03:44 gilboa-home-dev kernel: NVRM: Xid: 23,  L1 -> L0
May  3 23:03:44 gilboa-home-dev kernel: NVRM: Xid: 6, PE0004 1718 00000000 00000000 beef0000 00000000
May  3 23:03:44 gilboa-home-dev kernel: NVRM: Xid: 23,  L1 -> L0
May  3 23:03:44 gilboa-home-dev kernel: NVRM: Xid: 6, PE0004 1718 00000000 00000000 beef0000 00000000
May  3 23:03:45 gilboa-home-dev kernel: NVRM: Xid: 23,  L1 -> L0
May  3 23:03:45 gilboa-home-dev kernel: NVRM: Xid: 6, PE0004 1718 00000000 00000000 beef0000 00000000
May  3 23:03:45 gilboa-home-dev kernel: NVRM: Xid: 23,  L1 -> L0
May  3 23:03:45 gilboa-home-dev kernel: NVRM: Xid: 6, PE0004 1718 00000000 00000000 beef0000 00000000
May  3 23:03:45 gilboa-home-dev kernel: NVRM: Xid: 23,  L1 -> L0
May  3 23:03:45 gilboa-home-dev kernel: NVRM: Xid: 6, PE0004 1718 00000000 00000000 beef0000 00000000
May  3 23:03:45 gilboa-home-dev kernel: NVRM: Xid: 23,  L1 -> L0
May  3 23:03:45 gilboa-home-dev kernel: NVRM: Xid: 6, PE0004 1718 00000000 00000000 beef0000 00000000
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Old 05-03-05, 03:42 PM   #78
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Post Re: Trying to make headway into finding the Xid crashes source...

Alright, I have the same problem. Have you guys found a solution so far?

I *think* the problem only happens if you use the AGPGart driver instead of NvAGP, which in turn itself is a buggy POS as well. But I only did a brief test on that.

The other thing I found out is that the crashes happen in KDE. If I use an xsession (with startx) instead, and run the game in an xterm there, its 'relatively' stable.
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Old 05-04-05, 12:29 AM   #79
Nyago
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Default Re: Trying to make headway into finding the Xid crashes source...

Quote:
Originally Posted by Dabljuh
I *think* the problem only happens if you use the AGPGart driver instead of NvAGP, which in turn itself is a buggy POS as well. But I only did a brief test on that.
It seems to work. I added:

Option "DPMS" "1"
Option "NvAGP" "2"

to my xorg.conf.

Rock solid as far as I can tell. I'm gonna stress-test it overnight to be positive.

Last edited by Nyago; 05-04-05 at 01:05 AM.
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Old 05-04-05, 01:23 AM   #80
Dabljuh
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Default Re: Trying to make headway into finding the Xid crashes source...

Quote:
Option "NvAGP" "integer"
Configure AGP support. Integer argument can be one of:
0 : disable agp
1 : use NVIDIA's internal AGP support, if possible
2 : use AGPGART, if possible
3 : use any agp support (try AGPGART, then NVIDIA's AGP)
So that would make Option "DPMS" "1" the working part?

Mind you, changing the value in the xorg.conf isnt enough. The kernel and the nvidia module both have to be redone to actually change the setting.

Also remember that whenever changing anything with the AGP stuff, the system has to be completely rebooted.
Quote:
/proc/driver/nvidia/agp/status
has to produce an according output, like:
Quote:
Status: Enabled
Driver: AGPGART
AGP Rate: 4x
Fast Writes: Disabled
SBA: Disabled
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Old 05-04-05, 02:07 AM   #81
Nyago
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Default Re: Trying to make headway into finding the Xid crashes source...

Quote:
Originally Posted by Dabljuh
So that would make Option "DPMS" "1" the working part?
Er, no. Sorry, I wasn't thinking clearly there. Oddly enough, setting NvAGP to 1 (with DPMS enabled) made no difference. It was explicitly setting it to use AGPGART that fixed it.

Quote:
Originally Posted by Dabljuh
Also remember that whenever changing anything with the AGP stuff, the system has to be completely rebooted.
All I had to do was restart the X server. It has been running 4 instances of glxgears concurrently for a couple of hours now.
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Old 05-04-05, 02:46 AM   #82
Dabljuh
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Default Re: Trying to make headway into finding the Xid crashes source...

You'll have to reboot the system, otherwise the AGP driver might just be disabled.

On the other hand, DPMS 1 may just have made doom3 playable although I'll need some further testing to confirm that, since I fiddle with a lot of things...
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Old 05-04-05, 02:50 AM   #83
gilboa
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Default Re: Trying to make headway into finding the Xid crashes source...

Quote:
Originally Posted by Nyago
It seems to work. I added:

Option "DPMS" "1"
Option "NvAGP" "2"

to my xorg.conf.

Rock solid as far as I can tell. I'm gonna stress-test it overnight to be positive.

Weird...
I was just in the process of building a vanilla 2.6.11-8 kernel with AGPGART module (instead of the FC3's built-in AGPGART) so I can test the NvAGP on a newer kernel, when I read your post.
Maybe it's a sign for heaven

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Old 05-04-05, 03:43 AM   #84
Saulzar
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Default Re: Trying to make headway into finding the Xid crashes source...

Hmm, well... the one which crashed the fastest for me was the game gl117 (fighter pilot game) for me. Everything else I had to spend some time to get it to crash...

If anyone with a 'stable' system could try this this simple game it would be great to know the results. It will crash within 1 minute usually, 5 minutes tops.

I will try the same thing - I am stuck switching cards until this is stable as unfortunately the only thing which crashes this card faster than gl117 is my work...

Thanks,
Oliver Batchelor
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