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Old 03-28-06, 09:43 AM   #541
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Default Re: *** Official Guild Wars Thread ***

Quote:
Originally Posted by WimpMiester
I tried the new area today and my options showed DX9 but the game looks the same to me. Maybe they are waiting for the offical release date for the improved visuals but I don't think they are going to change anything.
Well, you would be wrong. but that said, new shaders don't really equate to a visual overhaul, more likely some new spell and enviromental effects, so I doubt it will be anything terribly obvious/major. They are adding some effects, I have read it twice in two interviews with the devs, but sadly I am at work and can't dig up the link, I'll look this evening.
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Old 03-28-06, 02:48 PM   #542
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Default Re: *** Official Guild Wars Thread ***

^ I already asked this in a GW thread in the main MMORPG forum but since shaders are being discussed, do I need the Factions preview to have Dx9 graphics or is Dx9 now in the main Guild Wars levels? I don't have the preview and I can't tell for certain if the existing GW game looks better, it seems like the surfaces look nicer but that may be from the update of 2 weeks ago and not directly from any effects of the preview which is around 5 days old now.

oh duh, EDIT - it says in my advanced graphics the renderer is Dx9. And again I don't have the preview, but I'm glad it at least says Dx9 now.
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Old 03-28-06, 03:23 PM   #543
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Default Re: *** Official Guild Wars Thread ***

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Originally Posted by raystone57
^ I already asked this in a GW thread in the main MMORPG forum but since shaders are being discussed, do I need the Factions preview to have Dx9 graphics or is Dx9 now in the main Guild Wars levels? I don't have the preview and I can't tell for certain if the existing GW game looks better, it seems like the surfaces look nicer but that may be from the update of 2 weeks ago and not directly from any effects of the preview which is around 5 days old now.

oh duh, EDIT - it says in my advanced graphics the renderer is Dx9. And again I don't have the preview, but I'm glad it at least says Dx9 now.
It likely won't make any difference in the current Prophecies campaign, I think all the new material is slated for the expansion only. That said, I and a couple other people have found performance a little smoother after they upgraded the rendering engine.

I fiind it very encouraging that they have applied pretty nice upgrades to the sound and video engine in the last few weeks.
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Old 04-01-06, 12:26 AM   #544
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Default Re: *** Official Guild Wars Thread ***

I love this company because they do so much for the community for free. I'm really looking forward to Factions, but I'm afraid that I'm not going to have time with Oblivion. Not right now at least.
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Old 04-01-06, 12:38 AM   #545
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Default Re: *** Official Guild Wars Thread ***

I hate Anet right now... yes Guild Wars is fun, but they can't balance worth a freaking crap.
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Old 04-01-06, 09:12 AM   #546
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Default Re: *** Official Guild Wars Thread ***

well, since oblivian came out i have not even touched guild wars. dont get me wrong... i LOVE guild wars but man o man is oblivian fun
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Old 04-01-06, 09:33 AM   #547
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Default Re: *** Official Guild Wars Thread ***

Quote:
Originally Posted by raystone57
^ I already asked this in a GW thread in the main MMORPG forum but since shaders are being discussed, do I need the Factions preview to have Dx9 graphics or is Dx9 now in the main Guild Wars levels? I don't have the preview and I can't tell for certain if the existing GW game looks better, it seems like the surfaces look nicer but that may be from the update of 2 weeks ago and not directly from any effects of the preview which is around 5 days old now.

oh duh, EDIT - it says in my advanced graphics the renderer is Dx9. And again I don't have the preview, but I'm glad it at least says Dx9 now.
raystones, make sure that your video options have "post process effects" on. This makes a big difference visually (especially at high resolutions sp.?)

Ahhhhh, wait, I understand where you are coming from...you don't know if this only has an effect on the character selection screen...or the whole game, right? I'm not sure either. I had assumed it was the whole game because that option sure did make the character selection screen much better. Or, am I talking out of my ass?

edit - just realised that you guys are talking about dx9 shader capabilities. I'm wondering, then, what the "post process effects" option is for then?
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Old 04-01-06, 11:48 AM   #548
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Originally Posted by oneils
edit - just realised that you guys are talking about dx9 shader capabilities. I'm wondering, then, what the "post process effects" option is for then?
Post processing turns on the bloom effect and a fog like effect in some places. It was there since the game first came out though it was bugged on nV cards at first but its fixed now and looks beautiful.
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Old 04-01-06, 11:50 AM   #549
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Default Re: *** Official Guild Wars Thread ***

Quote:
Originally Posted by Mr. Hunt
I hate Anet right now... yes Guild Wars is fun, but they can't balance worth a freaking crap.
Why is that? Is it affecting PvP or PvE?
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Old 04-01-06, 01:40 PM   #550
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Default Re: *** Official Guild Wars Thread ***

Quote:
Originally Posted by FraGTastiK
Post processing turns on the bloom effect and a fog like effect in some places. It was there since the game first came out though it was bugged on nV cards at first but its fixed now and looks beautiful.
Thanks, I hadn't played in a while. When I popped in the game the other day I noticed this option and enabled it. I couldn't believe how much nicer everything looked.
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Old 04-01-06, 02:18 PM   #551
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You're welcome, yes its pretty nice.
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Old 04-04-06, 09:25 AM   #552
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Default Re: *** Official Guild Wars Thread ***

Quote:
Originally Posted by Mr. Hunt
I hate Anet right now... yes Guild Wars is fun, but they can't balance worth a freaking crap.

Why, because they nerfed the grossly overpowered AOE nukers? Best move they ever made, I play with several friends with a wide variety of classes and we find the game pretty solid with no one class completely dominating any encounter. Chose your skills wisely before you enter an instance and the game it great, rely on the same old stuff every run and you won't have much fun.
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