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Old 05-06-05, 04:48 PM   #13
Abba Zabba
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Default Re: New Demo: Heat Haze

Quote:
Originally Posted by OWA
Did you change the color the marble texture also?
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Old 05-06-05, 04:54 PM   #14
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Default Re: New Demo: Heat Haze

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Originally Posted by Abba Zabba
Fixed a annoying bug that showed up on ATI boards and improved the flames look a lot
New binaries posted.

Where? Wanna give it a shot.
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Old 05-06-05, 05:10 PM   #15
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Default Re: New Demo: Heat Haze

Quote:
Originally Posted by RpPRO
Where? Wanna give it a shot.
It's the same link bro
Edit: w00t 100 posts
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Old 05-06-05, 05:15 PM   #16
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Default Re: New Demo: Heat Haze

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Originally Posted by Abba Zabba
It's the same link bro
I was just gonna edit my post. Of course, I knew it was the same link, but my web browser (mozilla) wouldn't update it, just gave me the same file - as it still does. So I had to use IE.

Nice stuff, now I can move the skull properly. 10 more fps too. GJ
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Old 05-06-05, 06:18 PM   #17
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Default Re: New Demo: Heat Haze

I get 236 FPS at 1024x768 with the demo window maximized. Interesting looking flames.
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Old 05-06-05, 06:24 PM   #18
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Default Re: New Demo: Heat Haze

I get ~365, someone beat that
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Old 05-06-05, 06:25 PM   #19
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Default Re: New Demo: Heat Haze

Quote:
Originally Posted by Abba Zabba
I get ~365, someone beat that


*waits for jakup*
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Old 05-06-05, 06:58 PM   #20
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Default Re: New Demo: Heat Haze

I seem to get between 400-500 fps no matter what resolution I use.
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Old 05-07-05, 02:16 AM   #21
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Default Re: New Demo: Heat Haze

woww this is great look like real..
I got average 397fps at default
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Old 05-07-05, 03:38 AM   #22
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Default Re: New Demo: Heat Haze

How come my fps won't go above 99.5 fps.

using driver 76.44
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Old 05-07-05, 03:44 AM   #23
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Default Re: New Demo: Heat Haze

Lowdog: Have you disabled V-Sync? OpenGL has a default V-Sync setting, which (on my system at least) is "on". You can change the default setting in Rivatuner.
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Old 05-07-05, 03:48 AM   #24
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Default Re: New Demo: Heat Haze

Quote:
Originally Posted by Subtestube
Lowdog: Have you disabled V-Sync? OpenGL has a default V-Sync setting, which (on my system at least) is "on". You can change the default setting in Rivatuner.

Didn't know that, just set it to default off in Rivatuna and now I get 460 fps.

thanks for that.
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