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Old 09-25-05, 01:03 PM   #169
Seoulstriker
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Default Re: Summer 2005 screenshot thread

Quote:
Originally Posted by anzak
It isn't like that when you walk outside. The player's eye hasn't adjusted to the bright light outside the tunnel yet.
Have you ever looked out at something bright outside from a dark area? It certainly doesn't look like that. I have a serious problem with HDR with people think it's the new lens flare. I think it's an unrealistic gimmick that you would expect from video cameras, not a pair of human eyes.
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Old 09-25-05, 02:42 PM   #170
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Old 09-25-05, 05:42 PM   #171
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Quote:
Originally Posted by Seoulstriker
Have you ever looked out at something bright outside from a dark area? It certainly doesn't look like that. I have a serious problem with HDR with people think it's the new lens flare. I think it's an unrealistic gimmick that you would expect from video cameras, not a pair of human eyes.
I agree, it's still being overdone. Bricks in the sunlight shouldn't look as they're about to go supernova, from any distance.

Overall though, DOD:Source does look nice.
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Old 09-25-05, 06:27 PM   #172
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Omg, somebody else can do 2048x! I'm doomed!


BF2 at 2048x1536, 4xAA 16xAF (with Ultrahigh settings and FRAPS, oh noes!)
I could barely navigate the map because i've only got a gig of ram. Other then that, it plays ok with the AA off at that resoultion.


SST demo with everything on but AA
(I might of posted these before, sorry)

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Old 09-26-05, 11:57 PM   #173
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Call of Duty 2 Demo

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Old 09-27-05, 09:21 AM   #174
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Old 09-28-05, 09:13 AM   #175
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Guild Wars

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Old 09-28-05, 11:34 AM   #176
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Fable: the lost chapters.
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Old 10-01-05, 08:33 PM   #177
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Old 10-02-05, 05:59 PM   #178
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Just playing through D3/RoE again at 2048x1536.



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Old 10-03-05, 08:42 PM   #179
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SCCT noHDA 4X AA 8X AF




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Old 10-03-05, 08:56 PM   #180
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