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Old 06-15-05, 07:41 PM   #13
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Default Re: VIA Custom DOOM 3 Benchmarking Multiplayer Map

Quote:
Originally Posted by anzak
Since I'm swithing to a 6800 I've decided to do a few benchmaks for personal comparison. This VIA timedemo is a killer. My current X800XT got 33.2fps @ 1600x1200. It gets really choppy at times. I should try and bench Battlefield 2. Load up a bot match and walk in a similar path with Fraps running.
anzak, what were your AA/AF settings?
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Old 06-15-05, 07:55 PM   #14
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Default Re: VIA Custom DOOM 3 Benchmarking Multiplayer Map

Quote:
Originally Posted by OWA
anzak, what were your AA/AF settings?
8xAF because the game was set to high quality. No AA.
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Old 06-15-05, 08:08 PM   #15
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Default Re: VIA Custom DOOM 3 Benchmarking Multiplayer Map

Okay, thanks for the info. Running it without AA I get 33.7 fps. So, at least I'm ahead of your Radeon 9000 now. j/k What happened to your other card?
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Old 06-15-05, 08:30 PM   #16
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Default Re: VIA Custom DOOM 3 Benchmarking Multiplayer Map

In the middle of a trade. Getting a 6800GT and $50 for the X800XT.
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Old 06-15-05, 10:32 PM   #17
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Default Re: VIA Custom DOOM 3 Benchmarking Multiplayer Map

On P4:3Ghz/X800XT(@480/500) , 1600x1200,4xAA,8xAF,Cat AI@low = 18.8fps
on AMD 4000+/6800GT SLI ,1600x1200,4xAA,8xAF(HQ) = 34.7fps

pretty demanding i should say .. cant wait to test a 7800GTX on this map
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Old 06-16-05, 12:09 AM   #18
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Default Re: VIA Custom DOOM 3 Benchmarking Multiplayer Map

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Originally Posted by SH64
pretty demanding i should say .. cant wait to test a 7800GTX on this map
Yeah, it's definitely a taxing map. Does it seem playable in SLI with the 16x12 4xAA/8xAF settings?

Are you going with SLI again this next round.
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Old 06-16-05, 12:13 AM   #19
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Default Re: VIA Custom DOOM 3 Benchmarking Multiplayer Map

Quote:
Originally Posted by OWA
Yeah, it's definitely a taxing map. Does it seem playable in SLI with the 16x12 4xAA/8xAF settings?

Are you going with SLI again this next round.
Its somewhat playable yeah .. but i didnt try it with actual players in. i was just wandering about & firing here & there.

SLI for next round is very possible .. because for new R520 with X-Fire i'm going to need to build a whole new PC
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Old 06-28-05, 11:18 AM   #20
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Default Re: VIA Custom DOOM 3 Benchmarking Multiplayer Map

I get 33.8 fps at 1280x1024 High settings 2xAA 8xAF
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Old 06-28-05, 03:04 PM   #21
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Default Re: VIA Custom DOOM 3 Benchmarking Multiplayer Map

2nd run = 39.4 fps

that's @ 1280x1024, 2AA, 8AF, High Quality
Driver settings: Default
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Old 07-01-05, 12:33 AM   #22
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Default Re: VIA Custom DOOM 3 Benchmarking Multiplayer Map

Okay, I got 56.3 fps at 1600x1200 4xAA/8xAF. Much better...
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Old 07-01-05, 02:06 AM   #23
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Default Re: VIA Custom DOOM 3 Benchmarking Multiplayer Map

1600x1200 Gamma 4xAA/8xAF SuperSample TransparentAA
Single 25fps
SLi 41



Im pritty happy with results, hopefully i can up it once i get my cpu running at full speed.
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Old 07-01-05, 10:37 PM   #24
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Default Re: VIA Custom DOOM 3 Benchmarking Multiplayer Map

That's looking good. I haven't tried the new AA modes yet. Hopefully I'll give that a go soon. I'm definitely excited about the 7800GTX and SLI though. It works wonders.
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