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Old 06-29-05, 04:05 AM   #37
arokh
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Default Re: 1.0-7667 for Linux x86 released

Quote:
Originally Posted by pointym5
Well, with a GF4 MX4000 board with Ubuntu (2.6.10 and 2.6.11), I can reproduce lockups when RenderAccel is enabled quite easily; they happen pretty much immediately upon launching certain X apps. With RenderAccel disabled, the system is rock-solid.
Perhaps you should try a more solid distribution. No troubles with RenderAccel here
on Fedora Core 4. On work we have 6600 GT's on SuSE 9.x and Fedora as well, no problems with RenderAccel there either.
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Old 06-29-05, 05:28 AM   #38
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Default Re: 1.0-7667 for Linux x86 released

I have Gentoo optimized for pentium4 and no crashes since the previous driver release (I use RenderAccel).
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Old 06-29-05, 07:10 AM   #39
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Default Re: 1.0-7667 for Linux x86 released

@warlock_ba

I have the perfect solution for you. This will solve all of your problems align the planets, end world hunger, promote peace in the middle east and put a full roll of toilet paper in every stall across the globe ...

Sarcasm for others, proper place for this guy to be
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Old 06-29-05, 08:09 AM   #40
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Default Re: 1.0-7667 for Linux x86 released

For me the whole 7??? series has been unusable! My system is a P4 with recent Linux kernels, libc 2.3.3, gcc 3.3.5pre (SuSE 9.2), xorg 6.8.2, KDE, and a G4 MX440 card.

6629 was quite OK, xrender worked perfectly, only composite reliably locked the machine. (Unfortunately this last usable driver doesn't compile with kernel 2.6.12.)

7664 does reliably crash even with just xrender enabled! (No need for composite to lock up the machine.) If I disable both, 3D performance is OK, but 2D *crawls*. This is unbearable. (I also tried 7167 with the same poor results.)

Now I'm back at Linux 2.6.11.7(!) + 6629, and quite p*ssed. Never would I have thought that nvidia dictates the Linux kernel that I can (reasonably) use. The fact that the whole 7??? series was broken, and there doesn't seem to be the slightest attempt to fix it, makes me consider to switch to another vendor. It's just that the others aren't much better, if at all. One has to love the proprietary world ... :-(

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Old 06-29-05, 08:14 AM   #41
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Default Re: 1.0-7667 for Linux x86 released

I feel your pain .... I really don't want to bash nVidia because they do so much for the *nix community but to say you have support for something when you really DON'T just bugs the crap outta me.

I had problems with the 7667 on another system and had to role back to 7664 and am using them currently with no issues and great performance. One thing I have learned is NOT to rely on glxgears as that benchmark is crap of a tool to use to find out how well your working EXCEPT to verify that 3D is functioning .....
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Old 06-29-05, 10:13 AM   #42
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Default Re: 1.0-7667 for Linux x86 released

What a bunch of whiners. Please buy an ati card and try that under linux Within an hour you
will be back with your nvidia card.

Those who claim that the drivers are crap etc, why don't you create a new thread, post some info about your hardware, distribution, logs and so on. Stop being sillly and claim the drivers are broken. They work for everybody (almost) else.
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Old 06-29-05, 11:22 AM   #43
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Default Re: 1.0-7667 for Linux x86 released

I agree that this was a bit of whining, albeit with all the additional information that you demanded. It's just that there are a few dozens of threads about one and the same problem already, without the least effect. nvidia doesn't seem to be impressed. (Or is it just that they deliberately break the driver for older cards to sell some more of the newer ones?) Bug reports don't work. Whining does probably not either, but the many, many people with problems with the newer drivers should even tell brainless fanboys something. The "it works for me, so it must work for everyone" strategy is cute, but doesn't lead anywhere. Pull your head out of the sand, or from wherever you have it.

This is all from 7664 (doubles removed):

# grep Xid /var/log/messages
Jun 19 09:04:11 server kernel: NVRM: Xid: 3, C 00000002 SC 00000001 M 0000018c Data beef0202
Jun 19 09:04:23 server kernel: NVRM: Xid: 8, Channel 00000002
Jun 22 09:16:44 server kernel: NVRM: Xid: 13, 0000 02005600 00001796 00000c28 0234017a 00000080
Jun 24 19:01:34 server kernel: NVRM: Xid: 13, 0000 02005600 00001796 00000c2c 00010001 00000080

Do you think there's anything new in these error messages? Something that justifies yet another bug report that will be ignored, anyway?

Of course, I'll have a look at ATI cards/drivers. That's only natural for non-fanboys. But I know myself that the situation isn't much better there.

I was very happy with my nvidia card during several kernel and driver updates. Now I'm extremely dissatisfied. I also recommended the cards a lot in the past, and this had probably some impact, as I'm developer and support guy for one of the most popular F/OSS 3D apps. Currently I can't recommend nvidia -- not out of bitterness or revenge, but only because I don't want to be responsible for people throwing money out the window.
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Old 06-29-05, 12:08 PM   #44
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Default Re: 1.0-7667 for Linux x86 released

@arokh -- your caption under your name where it says "In love with nVIDIA" says it all. While I too am a huge fan of nVidia and all they have done for the open source community, there is no reason that people should have be satisfied with something that isn't working correctly for a large amount of people. And the only common thing between all of those people is what driver they are using (nvidia based).

I was a huge fan of ATI for the longest time, but after going through struggles getting the old firegl drivers to work I came back to nVidia for their ease of installation and other than lag I get with the new drivers when I game (and hence reverting back to 7664), my only complaint is that SLI support STILL doesn't appear to be there when their site slizone.com says that it is. I bought an additional card based off of faith that since they have it on their site, that support is there .... so shame on me for holding them to their word.

The fact is that just because it works for you or me does not mean that it will work for everyone. And you even said that they work for almost everyone, which means that even a die-hard fanboy (apparently) is saying that there are issues ... are they because of the driver? For some without a doubt ... for some no. But to say they aren't broken just based off of your opinion (which everyone has and has teh right to voice) is just plain silly.

And calling people whiners only makes you the guy that whines about people whining ... Now I will take the higher road and return this thread to it's original bradcast state.
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Old 06-29-05, 12:59 PM   #45
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Default Re: 1.0-7667 for Linux x86 released

Quote:
Originally Posted by warlock_ba
The most simple example is, start Konqueror and scroll down on a webpage. The weird issue though is, that it heapens only on webpages (even on a simple html, no pics or other fancy stuff). If I open a huge folder the lockup does not occur.
Render accel, for me has no big effect on this issue. Or at least i don't see it.
But PC is not dead. Crashing X by a remote console helps out usually.
Hmmm... Thats not NVIDIA driver related.. I've got the same problem with Konqueror with no NVIDIA driver in sight. I think this has more to do with the newer version of KDE or the kernel on some older hardware. When using Konqueror with Memphis on a XP2400+ based system and a FX5900XT card using NVIDIA drivers i have no problem at all. Using the same Memphis distro on a older PII system with a Tridend Blade AGP 8Mb card exactly the problem you discribe pops up his ugly head....

So - i think this problem is not related to the NVIDIA drivers...
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Old 06-29-05, 04:50 PM   #46
arokh
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Default Re: 1.0-7667 for Linux x86 released

Actually, I have personally used nvidia cards from GF 2 all the way up to 6800 under Linux, and at work I administer around 30 workstations with nvidia cards in them. The reason why I'm a "fanboy" is because I also owned an X800XT which i recently got rid of, thank god. You really should take a look at the ATi drivers. nvidia make pretty damn good drivers, a lot of the problems I see around the forums here are user errors, plain and simple.
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Old 06-29-05, 05:44 PM   #47
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Default Re: 1.0-7667 for Linux x86 released

Yeah, I myself never had any such problems with the nvidia drivers. Tho the only thing I wish they would improve on is to address more Texturing units in the pipeline. 4 isnt enough for UT2004.

--snip--

From: "Ryan C. Gordon" <icculus@clutteredmind>
To: ut2004@icculus.org
Reply-To: ut2004@icculus.org
Subject: Re: [ut2004] ./ut2004-bin: error while loading shared libraries: libstdc++.so.5
Date: Mon, 20 Jun 2005 19:24:16 -0400
Organization: icculus.org
User-Agent: Mozilla Thunderbird 1.0.2 (X11/20050620)

> Do you have any idea on the power core rendering issues with nVidia
> hardware? If that were fixed in this new binary, then there wouldnt be
> any differences between the Linux and Windows versions of the game and
> then the book can be closed on any graphical issues.

Nvidia's drivers only expose 4 texture units in the fixed-function
pipeline, which is silly, and prevents us from rendering the power cores
correctly. You'll note that ATI's drivers on Linux do not have this
problem. No one can give me a solid answer as to why Nvidia's drivers do
this, since the hardware has more than 4 TMUs, works fine in the
Direct3D fixed-function pipeline, and works fine in OpenGL with the
ARB_fragment_program extension.

Nvidia's answer to this was "rewrite your renderer to use pixel shaders
and you can have more than 4 TMUs". That is obviously not going to happen.

Granted, this is a problem that goes away by default for UnrealEngine3,
but it's pretty annoying for UT2004.

Sorry this isn't the best answer, but really, it's out of my hands.

--ryan.

--snip--

zander, are you listening?
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Old 06-30-05, 09:48 PM   #48
Wolfman [TWP]
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Default Re: 1.0-7667 for Linux x86 released

So I guess this means that I paid $700+AUS for a card that only does half of what it's supposed to (GF6800GT) even when using the NVidia drivers?! That's crazy!. And from the last thread it explains why the power cores in UT2K4 are all stuffed up. So much for unified/cross platform drivers. But I guess I have to be thankful that I haven't had problems installing or using them (Yet) and at least the games are playable.

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