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Old 09-15-05, 11:39 PM   #1
kev13dd
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Default Nintendo Revolution's "revolutionary" controller

I'm surprised no one has posted this

No more rumors- the truth is here

http://www.1up.com/do/newsStory?cId=3143782



I'm still up in the air on this. It wouldn't feel right, but who knows how it will play. I'm more for FPS, so unless it enhances the experience on that, no way am I going close to one. I think it might also exclude some of the child audience that normally play, since they might not be as coordinated. They used to only have to mash buttons, now they have to be good

On the bright side, people will finally get exercise while playing. Woot woot

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Old 09-15-05, 11:45 PM   #2
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Default Re: Nintendo Revolution's "revolutionary" controller

You beat me to it. I dont know what to really say but it does look interesting.
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Old 09-15-05, 11:56 PM   #3
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Default Re: Nintendo Revolution's "revolutionary" controller

Wow.. thats weird. The b and the c buttons are too far away I think.
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Old 09-16-05, 12:11 AM   #4
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Default Re: Nintendo Revolution's "revolutionary" controller

Yeah, saw this on another thread, it's certainly...interesting. But honestly...is this really "revolutionary"? Oh sure, it's a unique design, but tilting the controller instead of having a second analog stick and "light-gun" type functionality? Seems like it accomplishes the same goal except in a different way. Otherwise, it almost seems like the same idea as the CD-I remote with an extra analog/button attachment and tilt sensitivity.

Really though, there's been way too much hype over this thing and everyone was expecting way too much out of it. For the last 6 months, I think all the Revolution boards around the net should've been renamed to "crazy controller theory" boards.
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Old 09-16-05, 12:13 AM   #5
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Default Re: Nintendo Revolution's "revolutionary" controller

Read the article on it before you spit on it, it's modular and comes with a clip on thinger to add triggers and analog sticks, sounds interesting to me.
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Old 09-16-05, 12:14 AM   #6
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Default Re: Nintendo Revolution's "revolutionary" controller

It's going to be a horrible flaming disaster train wreck for Nintendo, it's kind of depressing actually.
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Old 09-16-05, 12:16 AM   #7
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Default Re: Nintendo Revolution's "revolutionary" controller

Hm, like i said before, Nintendo cant compete with Sony and Microsoft with graphic horsepower, so they are resorting to gimics. This will pass
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Old 09-16-05, 12:19 AM   #8
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Default Re: Nintendo Revolution's "revolutionary" controller



When child play the controller just like a TV remote controller for hours or all day. You think it good to get child to excercise with it? Wrong, it will cause RSI. It too bad Nintendo been completed ignored about RSI and it seem they still do.
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Old 09-16-05, 01:15 AM   #9
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Default Re: Nintendo Revolution's "revolutionary" controller

Quote:
Originally Posted by GlowStick
Hm, like i said before, Nintendo cant compete with Sony and Microsoft with graphic horsepower, so they are resorting to gimics. This will pass
The gamecube layeth the smack down on the ps2 in current gen

Wrt revolution, it should have a decent amount of gfx horsepower.

I kinda like the controllers reminds me of SNES
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Old 09-16-05, 01:41 AM   #10
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Default Re: Nintendo Revolution's "revolutionary" controller

Quote:
Originally Posted by Sazar
The gamecube layeth the smack down on the ps2 in current gen
Yes just like the 7800GTX layeth the smackdown on the X850XTPE.
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Old 09-16-05, 01:52 AM   #11
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Default Re: Nintendo Revolution's "revolutionary" controller

Quote:
Originally Posted by Sazar
Wrt revolution, it should have a decent amount of gfx horsepower.
Stop acting like a Nintendo fanboy. Nintendo themselves have already stated the graphics will not be as good as the competition.
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Old 09-16-05, 02:09 AM   #12
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Default Re: Nintendo Revolution's "revolutionary" controller

Nintendo is taking quite a gamble...one I personally wouldn't put my money on.
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