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Old 09-27-05, 09:57 AM   #109
Ninjaman09
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Default Re: Call of Duty 2 Demo Feedback Thread

Quote:
Originally Posted by |MaguS|
BTW, Im not seeing any ragdolls to whoever said there were. I only see the characters react when shot or blown up but onces their dead you can't interact with the corpses, like the original.
Hm? I can shoot corpses and they rag-doll all over the place, like in CS:S...
Quote:
Originally Posted by mszyx
People complaining about low framerates with their super-doped PCs should better start to triple check their configurations... :P

It runs smoth (over 30fps) on my system at 1024x768 4XAA.

But the textures look really horrible! I just hope they just didn't include decent resolution textures in the demo to keep the size down...
You should read the thread more carefully...it's been discovered that the game sets texture detail seemingly randomly, and it seems to be heavily CPU limited. I get 45-50fps when properly configured now, but it still runs sluggishly...I only feel that the game is very playable when I disable SLI (not set to single-card rendering, but disable SLI completely). The game becomes much more responsive at this point, not to mention, the framerates are better (35fps+). Hopefully it's just weirdness in the demo.
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Old 09-27-05, 10:05 AM   #110
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Default Re: Call of Duty 2 Demo Feedback Thread

There were a couple of occasions were the framerate dipped into the low 20s but otherwise it stayed at about 30fps. Checked with fraps. Anyway, the textures DID really look lame! Maybe this is why my card is so "fast": it is rendering smaller textures -_-

In the settings page, besides enabling trilinear there isn't much to do since the detail settings seems to be locked to "normal".

EDIT: I realized too that it is CPU limited, as disabling the AA does not yield a considerable increase in the framerate. Also, keep in mind that my 6600GT is o'ed (525 core / 1100 RAM) so it may be faster than the average GT
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Old 09-27-05, 10:31 AM   #111
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Default Re: Call of Duty 2 Demo Feedback Thread

I played around with the demo this morning before heading out for work and used the scene in the last screenshot below to measure performance. Have yet to find an SLI rendering mode that increases the frame rate, although the "Optimize for dual video cards" setting makes a minor difference (when it remains active).

What we are seeing is developers beginning to support SLI by offering in-game SLI options. I recall seeing a similar option in an ini file for the Dungeon Siege 2 demo and the F.E.A.R. demo always overrode whatever SLI option had been assigned in a custom profile.

Getting back to COD2, the frame rate in the test scene was 30fps at 1280x960 with 4X AA. Dropping to 2X AA increased the frame rate to 50fps.

At 1024x768, 4X AA registered 60 fps while 2X increased the frame rate to 67 fps.

Although the graphics menu contains a "Force DirectX 7 Mode", I am pretty sure the COD2 was written using OpenGL. The lighting with the "Force DirectX 7 Mode" is pretty bland, but the frame rate increased to well over 100 fps. However, it appears that COD2 uses a form of HDR rendering and I was very impressed with the change in lighting conditions as shown in the following series of screenshots.







The transition in lighting from scene 4 to scene 5 took about 3 "gameplay" seconds.
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Old 09-27-05, 10:45 AM   #112
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Default Re: Call of Duty 2 Demo Feedback Thread

Strange, for me, even dropping to 0xAA had little effect on the framerate. Might have been the SLI mode I used at the time, however.
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Old 09-27-05, 10:52 AM   #113
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Default Re: Call of Duty 2 Demo Feedback Thread

I don't know what you guys are talking about. The engine is nothing but spectacular, at least when considering the raw graphics aspect. This game immerses you into the chaos almost, almost as BF2. This is my IMO.
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Old 09-27-05, 10:56 AM   #114
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Default Re: Call of Duty 2 Demo Feedback Thread

I think the engine is OK. It relies heavily on normal mapping and HDR (apparently?) which is cool but it doesn't seem to be able to do it at an acceptable framerate, which bothers me quite a bit. Source uses the same techniques and runs extremely smoothly.
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Old 09-27-05, 10:59 AM   #115
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Default Re: Call of Duty 2 Demo Feedback Thread

Quote:
Originally Posted by overheat
by the way congrat on your 3000 post OWA
Ack, I missed that and I was going to celebrate. Oh well, thanks, wish I would have read your post more closely last night.
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Old 09-27-05, 12:02 PM   #116
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Default Re: Call of Duty 2 Demo Feedback Thread

Quote:
Originally Posted by JimBobb
For SLI Users please check Value "6c00001".
Runs good with 1600x1200 4xAA/16xAF HQ and MaximumDetails with ca. 40-50 fps. Before you Start New Game you must in Gameoptions "Optimize for DualCards " enable!

How or where do i check Value 6c00001? Sorry if im being a noob lol, we all have our moments!

Im getting the same SLI issues as everyone else, hardly playable at all 1600x1200 no AA with settings at medium (normal) with 2x6800 Ultras.

It has to be the game, cos i can run fear everything max 1600x1200 2xaa 2xaf no soft shadows, with no probs.
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Old 09-27-05, 12:06 PM   #117
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Default Re: Call of Duty 2 Demo Feedback Thread

Quote:
Originally Posted by MikeMK
How or where do i check Value 6c00001? Sorry if im being a noob lol, we all have our moments!

Im getting the same SLI issues as everyone else, hardly playable at all 1600x1200 no AA with settings at medium (normal) with 2x6800 Ultras.

It has to be the game, cos i can run fear everything max 1600x1200 2xaa 2xaf no soft shadows, with no probs.
Edit the c:\windows\system32\nvapps.xml file changing the the current multi-gpu rendering option from whatever number is there to the 6c00001 value.

Be sure to keep a backup copy of the nvapps file in case you mess something up.
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Old 09-27-05, 12:15 PM   #118
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Default Re: Call of Duty 2 Demo Feedback Thread

Damn game. It makes my GTX@500/1300 cry like a biatch.
1024x768 with 4xAA/16xAF runs ok. But if i increase the res to 1280x1024 the FPS drops like a stone.

Oh well, the game looks great at 10x7, and the gameplay just rocks.
*Pre-orders*
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Old 09-27-05, 12:22 PM   #119
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Default Re: Call of Duty 2 Demo Feedback Thread

Mine seems ok @ 1600-1200 and runs playable thankfully
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Old 09-27-05, 12:30 PM   #120
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Default Re: Call of Duty 2 Demo Feedback Thread

Quote:
Originally Posted by DJMONDY
Mine seems ok @ 1600-1200 and runs playable thankfully
Well you have AA turned off too...are you running SLI? What CPU/RAM/GPU are you running?
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