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Old 10-07-05, 04:34 PM   #1
kev13dd
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Default Steam 3.0

http://developer.valvesoftware.com/wiki/UIBugs

Seems to have fixed the only bug I've had with Steam! I dunno how much I adore the look or the feel, or even the arangement/setup of where everything is, but I do like the fact it's not staying in my memory after I exit!

K
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Maybe the guys at Shugashack should play around with their gamma correction just a little bit because most of the screenshot are so dark you can't get an idea of what this game is really going to look like
In reference to Doom 3 screenshots from 2001
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Old 10-07-05, 04:56 PM   #2
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Default Re: Steam 3.0

I'm about to try it out now. I really hope it is an improvement.

EDIT: So far it only seems to address the issue where you have to look through the "now available" and "coming soon" clutter in the "my games" list. All other bugs remain. I have added them to the developer wiki though, so hopefuly valves developers will look at it.
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Old 10-07-05, 09:00 PM   #3
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Default Re: Steam 3.0

When launching from the beta steam all special nvidia profile settings are ignored. Lets hope they fix this before the force us to use it.
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Old 10-07-05, 09:03 PM   #4
Mr. Hunt
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Default Re: Steam 3.0

Quote:
Originally Posted by mrgimble
When launching from the beta steam all special nvidia profile settings are ignored. Lets hope they fix this before the force us to use it.
Surely you jest... you actually think Valve would fix something? Let alone something for nvidia customers? HAH!
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Old 10-07-05, 09:25 PM   #5
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Default Re: Steam 3.0

considering gabe uses nvidia i would hope it will be fixed:

http://developer.valvesoftware.com/w..._Newell%27s_PC

not too impressed with the new ui.. i was hoping for something more i guess..
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Old 10-07-05, 09:41 PM   #6
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Default Re: Steam 3.0

I almost crapped my pants when I saw lost coast was 100% and ready. I guess it means its ready to go as soon as the ATI X1800XT card is ready in stores. lmao
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Old 10-07-05, 09:42 PM   #7
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Default Re: Steam 3.0

Hmm...gabes faq says Loast is coming at the end of october. That puts it after the first r520 cards hit the store shelves
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Old 10-08-05, 05:52 PM   #8
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Default Re: Steam 3.0

Quote:
Originally Posted by AlphaWolf_HK
Hmm...gabes faq says Loast is coming at the end of october. That puts it after the first r520 cards hit the store shelves
And Lost Coast will still probably work better on Nvidia hardware.
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Old 10-09-05, 12:26 PM   #9
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Default Re: Steam 3.0

Quote:
Originally Posted by Mudcrutch
considering gabe uses nvidia i would hope it will be fixed:

http://developer.valvesoftware.com/w..._Newell%27s_PC

not too impressed with the new ui.. i was hoping for something more i guess..
Heh, I was just looking at his FAQ and he said:
Quote:
Do you get playable framerates at 2560 by 1600?
I get 150 to 170 FPS out of the Counter-Strike: Source VST depending upon what set of tweaks I'm running that day. That's with vsynch disabled, 16X aniso, and 6X AA.
But he's got SLI GTXs, and as far as I know and remember from people saying when HL2 came out last year, that when setting the AA to 6x when using NVIDIA hardware, you were effectively disabling it.
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Old 10-09-05, 12:37 PM   #10
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Default Re: Steam 3.0

Quote:
Originally Posted by superklye
But he's got SLI GTXs, and as far as I know and remember from people saying when HL2 came out last year, that when setting the AA to 6x when using NVIDIA hardware, you were effectively disabling it.
Nice catch. Gabe doesn't even know that nVidia doesn't support 6x MSAA.

He has one heck of a processor though. FX-57 at 3.417 GHz! Also notice the lack of a soundcard, he is using onboard.
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Old 10-09-05, 01:48 PM   #11
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Default Re: Steam 3.0

Now I know why valve overhypes sh!t. Gabe is one of those compulsive liars. He'll say sh!t just to try to impress people and even pretend it is true even though it isn't. He probably self-micromanages valves marketing team.
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Old 10-10-05, 09:36 PM   #12
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Default Re: Steam 3.0

God damn, they don't know how to run a wiki very well down there.

10/7: Reported a bug.
10/9: Bug marked as fixed.
10/10: Bug not actually fixed, marked it as such.
two hours later: Developer says its rude for telling them that the bug wasn't fixed.

Moral of the story: Be careful when reporting bugs to valve...you might offend them.
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