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Old 10-13-05, 08:41 AM   #13
Dr.Nick
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Default Re: How demanding on Graphics Card is WoW?

http://www.anandtech.com/video/showdoc.aspx?i=2381

From what I have noticed the game is very cpu/ram hungry. I get almost the same fps at 1280 or 1920 rez...
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Old 10-13-05, 08:55 AM   #14
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Default Re: How demanding on Graphics Card is WoW?

Its not graphics intensive at all, just look at it. Its a great game and all, but the graphics are nothing to write home about. The poly count and text res are pretty low, no pixel shading, no bumpmapping, just a little bit of specular mapping on the ground and water. It also lacks other common non-graphics features e.g. there is no collision detection on the NPCs or player characters, and theres almost no physics in the game. All this is good for WoW since one of the reasons the game is so popular is that you don't need an expensive ninja PC to run it.

Its just that in some places the game engine seems really inefficient. Especially with lots of player characters or NPCs around. It can't be the increased poly count because the poly count on the chars is so low anyway. Its almost like its tied to the amount of traffic you are getting from the server, which is odd since network traffic and latency should not affect your visual framerate any. The game does work on a PC and a Mac, so maybe its just coded in a highly abstract manner, without any lower level optimizations.
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Old 10-13-05, 09:07 AM   #15
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Default Re: How demanding on Graphics Card is WoW?

If you have 8xAF turned on, the game will chug in areas with a lot of masked textures (i.e., tree leaves). It doesn't seem to mind having a lot of creatures on screen, as I get great framerates even in Zul'farrak during the 200-troll attack quest. Turning AF lower helps my framerates tremendously.
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Old 10-13-05, 09:23 AM   #16
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Default Re: How demanding on Graphics Card is WoW?

Hmm, maybe masked textures does have something to do with it. WoW uses a LOT of them. It would be ironic since they probably use them to save on polys for performance reasons.
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Old 10-14-05, 04:21 AM   #17
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Default Re: How demanding on Graphics Card is WoW?

Quote:
Originally Posted by DaveW
Hmm, maybe masked textures does have something to do with it. WoW uses a LOT of them. It would be ironic since they probably use them to save on polys for performance reasons.
I think you would find it alot heavier if they used real polygonal leaves instead of alphablended textures.. hehe..
Anyhow, I think WOW is one of the best examples of that you dont need cutting edge graphics to get a really good feeling in the enviroments..
I think it "looked" great when playing the Beta, and the enviroments are really great (graphics, sound and great design coming together).
But looking at screenshots, or just at the bare graphics, its not that great at all..
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Old 10-14-05, 06:51 AM   #18
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Default Re: How demanding on Graphics Card is WoW?

I think the game just needs better shadows, I hate the stupid blob shadows for the characters...
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Old 10-14-05, 08:32 AM   #19
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Default Re: How demanding on Graphics Card is WoW?

Who cares about shadows in an MMORPG?
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Old 10-14-05, 08:53 AM   #20
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Default Re: How demanding on Graphics Card is WoW?

I do, Shadows add alot to the feeling of the world. I loved EQ2s shadows, they added so much. It's not like current hardware cant handle it, especially in WoW. I run the game at 1600x1200 with 8xS just fine...
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Old 10-14-05, 07:55 PM   #21
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Default Re: How demanding on Graphics Card is WoW?

Quote:
Originally Posted by |MaguS|
I do, Shadows add alot to the feeling of the world. I loved EQ2s shadows, they added so much. It's not like current hardware cant handle it, especially in WoW. I run the game at 1600x1200 with 8xS just fine...
Not anymore you don't. Blizzard borked AA with the last patch. Now it scrambles the text in tooltips. HAHAHAHAHAHA.
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Old 10-18-05, 07:58 AM   #22
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Default Re: How demanding on Graphics Card is WoW?

I have the same setup almost and i get 40 fps w/ 8xss on
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