|
|
#49 | |
|
Registered User
Join Date: Oct 2002
Posts: 4,992
|
superklye...I couldn't find any fire. The helicptor you shoot down has explosions but those are handled differently than actual flames.
__________________
SLI GeForce 7800 GTX 512MB @ 550/1700 | MSI K8N Neo4/SLI | A64 X2 4400+ Toledo | CORSAIR XMS 2GB (2 x 1GB) TwinX PC 3500 | Silverstone ST65ZF 650W| 93.71| XP SP2 and a Dell 2405FPW I personally believe that us americans are unable to do so because osama. People out there in our nation don't have that, And I believe that our education like such as south africa and such as the Iraq. everywhere "such as". And I believe our education should help the US should help the south africa and the iraq and the asian countries so we can build up our future. -- Miss Teen South Carolina |
|
|
|
|
|
|
#50 | |
|
eat. sleep. overclock.
Join Date: Dec 2002
Location: Chino, California
Posts: 17,744
|
Yea, I'm pretty sure there is no fire.
Sprites are teh ugly. I'm amazed how some games still use 2D sprites in this day and age.
__________________
|
|
|
|
|
|
|
#51 | ||
|
Join Date: Jul 2004
Location: MKE
Posts: 13,629
|
Quote:
![]() Quote:
|
||
|
|
|
|
|
#52 | |
|
Registered User
Join Date: Jan 2005
Posts: 568
|
I didnt mean to critisize the work, but i expected more cause i liked it. Too bad there wasnt more
![]() |
|
|
|
|
|
|
#53 |
|
Join Date: Jun 2004
Location: Sonoran Desert
Posts: 6,853
|
Hmm...I get massive stuttering. Framerate is acceptable (not the best) but it stutters miserably.
__________________
Want to listen to audio without your computer going to sleep? Try this. Core i7 2600k 4.4Ghz 1.385v | Corsair H60 | 8GB Corsair Vengeance 1600 8-8-8-24 | MSI P67A-G45 | OCZ Vertex 3 | Sapphire 7850 OC to Max settings |
|
|
|
|
|
#54 | |
|
Registered User
Join Date: Jun 2004
Posts: 145
|
Im too stupid to figure out what to do in the courtyard right before the church? Any help for the clueless?
|
|
|
|
|
|
|
#55 |
|
wow. i just played through it. okay, the water is something else. i have never seen water look exactly like water before. besides that, it ran okay at 1280x1024 with 2Q and 8AF. i use vsync and there was a tiny slow down in one spot, which is normal cause vsync sometimes likes to b*tch. otjher than that, i felt it was a little short. but only cause i would have liked more commentary about stuff. it was neat haering their voices about how things are during game devolpment, and i wanted more of that.
alpha - i know what you mean about studdering. ine does a tiny bit. and fear ran a little slow too. what happened to to the days when devolpers were about breaking new ground in gameplay, and not focusing so much on technology? sure its pretty, but hl2 was pretty and it was a smooth playing game. |
|
|
|
|
|
|
#56 | |
|
xxxxxxx
Join Date: Jan 2003
Location: xxxxxxxx
Posts: 2,113
|
Quote:
![]() |
|
|
|
|
|
|
#57 | |
|
Join Date: Jun 2004
Location: Sonoran Desert
Posts: 6,853
|
Quote:
__________________
Want to listen to audio without your computer going to sleep? Try this. Core i7 2600k 4.4Ghz 1.385v | Corsair H60 | 8GB Corsair Vengeance 1600 8-8-8-24 | MSI P67A-G45 | OCZ Vertex 3 | Sapphire 7850 OC to Max settings |
|
|
|
|
|
|
#58 |
|
3d animator for hire!
Join Date: Oct 2002
Location: Minnesota, USA
Posts: 3,564
|
Wow, I can't believe how short that was. It wasn't even as long as a typical HL2 map, let alone episode (like it was originally billed to be). The puzzle was nice, but considering it's supposed to be a "professional" map, it seems ridiculous that it's about 1/4th of the length of a good user-made map like Minerva: Metastasis. Did they remove parts from it since it was originally shown or something? Also, I ran into that "frozen enemies after reload" bug which has been mentioned. The HDR was nice...but it seems like this map was made just so that they could show off the Source engine and get revenue from the links to buying videocards from Amazon that you get in the screen that pops up if you're below the minimum requirements (funny that it tells me my processor doesn't hit the 2.2ghz requirement, even though in benchmarks my CPU is faster than a 3ghz Pentium...).
I donno, I guess I expected too much. Considering the map has been in development for over 8 months, I just figured it would be longer. I just hope they pull through with their original plans to add HDR (or at least partial HDR) to the HL2 single-player campaign. I'd rather see the effect used in the full game rather than a 10-minute techdemo. But, eh, beggers can't be choosers, I suppose. |
|
|
|
|
|
#59 |
|
Registered User
Join Date: Oct 2004
Location: QLD Australia
Posts: 1,349
|
I don't know if the "fixes" were carried over to the 8x.xx drivers but the 78.05's had some fixes for the Lost Coast and DoD: Source
__________________
WinXP Home Edition SP2/Athlon 3500+Newcastle/MSI K8N Diamond/BFG7800GTX OC/Antec 550TrueControl 2.0/1GIG DDR400Kingmax/Acer AL2016W LCD/SB Live!/Audigy2 ZS |
|
|
|
|
|
#60 |
|
Join Date: Jun 2004
Location: Sonoran Desert
Posts: 6,853
|
What sort of fixes?
__________________
Want to listen to audio without your computer going to sleep? Try this. Core i7 2600k 4.4Ghz 1.385v | Corsair H60 | 8GB Corsair Vengeance 1600 8-8-8-24 | MSI P67A-G45 | OCZ Vertex 3 | Sapphire 7850 OC to Max settings |
|
|
|
![]() |
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Official Max Payne 3 Feedback Thread | Ghosthunter | Gaming Central | 94 | 10-05-12 06:00 AM |
| Official detonator 40.71 feedback thread | Crake | NVIDIA Windows Graphics Drivers | 88 | 10-01-02 11:38 AM |
| Official Dentonator 40.52 feedback thread | sh*tshot | NVIDIA Windows Graphics Drivers | 62 | 09-26-02 05:43 PM |
| Official Detonator 40.xx Feedback Thread | pelly | NVIDIA Windows Graphics Drivers | 299 | 09-22-02 06:54 AM |