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Old 12-13-05, 08:45 AM   #73
Unwinder
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Default Re: Official DXTweaker discussion thread

Quote:
Originally Posted by rewt
If its so simple for you then please write us an app that allows us to force the backbuffer count in D3D without getting kicked by punkbuster.
It _is_ simple if you're experienced enough and ever designed something API hooking related. Implementation of D3D tripple buffering forcing tool from scratch won't take more than one day of work. And punkbuster issues is just a question of proxy library/API hooking approach usage.
However, I hope that ppl behind NV tools are more will be more fair than copypaster behind ATT and allow demiurg to improve his own original tool instead of stealing/cloning his idea.
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Old 12-13-05, 11:42 AM   #74
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Default Re: Official DXTweaker discussion thread

Blood , or anybody...

On the latest Beta build, any ideas why there isn't an option to activate the game as such. You would before add the game name, shortcut ext. etc and then tick it to activate... but that isn't there look.

Had added the Present Changer option to 2 already.

Any ideas?
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Old 12-13-05, 03:29 PM   #75
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Default Re: Official DXTweaker discussion thread

It was removed as deemed no longer needed, it maybe back in the final
but they said that the game buffer setting would be made active even when you clicked
start or loaded one of the profiles in the config dir

Hope thats what u wanted to hear
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Old 12-13-05, 04:35 PM   #76
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Default Re: Official DXTweaker discussion thread

So, I keep seeing "hooking" here and I am wondering if this is something that can get you banned from VAC2 while running a game like Counter-Strike:Source or Dystopia mod for Half-Life 2 ?

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Old 12-13-05, 05:37 PM   #77
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Default Re: Official DXTweaker discussion thread

Quote:
Originally Posted by Unwinder
It _is_ simple if you're experienced enough and ever designed something API hooking related.
Sure, riding a bike is easy once you've gotten used to it People can say it's easy to force triple buffer in D3D, but it doesn't really matter now because Demirug was the first one to do it.
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Old 12-13-05, 08:09 PM   #78
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Default Re: Official DXTweaker discussion thread

Has anyone tried FEAR online play with this new beta version?
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Old 12-14-05, 06:59 PM   #79
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Default Re: Official DXTweaker discussion thread

Previous question; Is NHL 06 OpenGL or D3D? Also, my FPS don't change at all when using this on the NFSMW demo, anyone know why? Oh yeah, and I couldn't tell it didn't do anything for FEAR, either. I guess I'm doing something wrong. One last question; What is the Arguments box for exactly?
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Old 12-14-05, 07:25 PM   #80
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Default Re: Official DXTweaker discussion thread

It's D3D. Some of the EA Sports game provide a triple buffering so you might want to check the options again just in case.
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Old 12-14-05, 11:35 PM   #81
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Default Re: Official DXTweaker discussion thread

Are you sure you dont replace steam.exe with hl2.exe ??
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Old 12-15-05, 03:19 PM   #82
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Default Re: Official DXTweaker discussion thread

Cant wait for the final of this for BF2 -.-;;. Just wish Nvidia did thsi on there own...why wouldn't they? Are they afraid?
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Old 12-17-05, 04:57 AM   #83
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Default Re: Official DXTweaker discussion thread

I'm not so sure DXTweaker works with Source games like CounterStrike and Day of Defeat. When I measure with FRAPS I get ratings between the ordinary 20, 30 and 60 aswell (having a 60Hz refresh rate ofcourse), but I also get these ratings when I'm not using DXTweaker. For example: If fraps gives me 45 fps (which would mean triple buffering works?!) it can suddenly shoot back to 60 by just moving the "camera" 1 or 2 lines of pixels up or down. Considering this I don't think DXTweaker does anything in Source games. Did anyone else notice this? Maybe valve built something in the source engine that tries to mimic triple buffering because it gives these odd values like 45 fps standard without the use of DXTweaker??? Maybe HL2.exe should be selected instead of STEAM.exe, but when I manually try to execute HL2.exe from the STEAM folder I get an error asking me if I want to send a report to microsoft... weird. Anyone know why this occurs? Day of Defeat and Counterstrike both work fine when executed from the STEAM menu...

Any ideas would be greatly appreciated.
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Old 12-17-05, 03:53 PM   #84
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Default Re: Official DXTweaker discussion thread

please tell me why i get this error whenever i try to run a game with the tweaker...

Start failed:
Unable to load DLL (DXTPatch.dll).
at DXTControl.ApplicationConfig.StartPatched(Boolean active)
at DXTControl.ApplicationConfig.Start()

i know i'm doing something wrong.
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