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#1 | |
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Registered User
Join Date: Jan 2006
Posts: 1
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Hi,
I use ARB_texture_non_power_of_two extension, and it works without shaders. When I use shader, I get a black screen. I read some tips about sampler2DRect type and texture2DRect in GLSL, but I can't compile mys shaders with these one. Code:
(9) : warning C7506: OpenGL does not define the global type sampler2DRect (46) : warning C7506: OpenGL does not define the global function texture2DRect Thanks |
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