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#1 | |
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Registered User
Join Date: Jan 2006
Posts: 4
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Driver works fine and performs well. Runs Guild Wars and Half-Life 2 under Cedega nicely.
Slackware x86 10.1 2.6.12 kernel - nV6880U Gainward GS - AMD64 Sandy 3700+ nVidia for Linux version - 1.0-8178 My problem is upon closing the KDE session and returning to the console I get a corrupted screen like so; ![]() The console still responds and I can issue commands blind without problems. I have narrowed the bug down to the nvidia driver as this bug doesn't happen if I use the nv or vesa driver in my xorg.conf. Code:
# Dhax Moddified xorg.conf
Section "ServerLayout"
# The Identifier line must be present
# Each Screen line specifies a Screen section name, and optionally
# the relative position of other screens. The four names after
# primary screen name are the screens to the top, bottom, left and right
# of the primary screen. In this example, screen 2 is located to the
# right of screen 1.
# Each InputDevice line specifies an InputDevice section name and
# optionally some options to specify the way the device is to be
# used. Those options include "CorePointer", "CoreKeyboard" and
# "SendCoreEvents".
Identifier "Simple Layout"
Screen "Screen 1" 0 0
InputDevice "Mouse1" "CorePointer"
InputDevice "Keyboard1" "CoreKeyboard"
EndSection
Section "Files"
# The location of the RGB database. Note, this is the name of the
# file minus the extension (like ".txt" or ".db"). There is normally
# no need to change the default.
# Multiple FontPath entries are allowed (which are concatenated together),
# as well as specifying multiple comma-separated entries in one FontPath
# command (or a combination of both methods)
#
# If you don't have a floating point coprocessor and emacs, Mosaic or other
# programs take long to start up, try moving the Type1 and Speedo directory
# to the end of this list (or comment them out).
#
# ModulePath can be used to set a search path for the X server modules.
# The default path is shown here.
# ModulePath "/usr/X11R6/lib/modules"
RgbPath "/usr/X11R6/lib/X11/rgb"
FontPath "/usr/X11R6/lib/X11/fonts/local/"
FontPath "/usr/X11R6/lib/X11/fonts/misc/"
FontPath "/usr/X11R6/lib/X11/fonts/75dpi/:unscaled"
FontPath "/usr/X11R6/lib/X11/fonts/100dpi/:unscaled"
FontPath "/usr/X11R6/lib/X11/fonts/Type1/"
FontPath "/usr/X11R6/lib/X11/fonts/CID/"
FontPath "/usr/X11R6/lib/X11/fonts/Speedo/"
FontPath "/usr/X11R6/lib/X11/fonts/75dpi/"
FontPath "/usr/X11R6/lib/X11/fonts/100dpi/"
FontPath "/usr/X11R6/lib/X11/fonts/cyrillic/"
EndSection
Section "Module"
# This loads the DBE extension module.
# This loads the miscellaneous extensions module, and disables
# initialisation of the XFree86-DGA extension within that module.
# This loads the font modules
# This loads the GLX module
Load "dbe" # Double buffer extension
SubSection "extmod"
Option "omit xfree86-dga" # don't initialise the DGA extension
EndSubSection
Load "type1"
Load "freetype"
#Load "speedo"
Load "glx"
#Load "dri"
EndSection
Section "InputDevice"
Identifier "Keyboard1"
Driver "kbd"
EndSection
Section "InputDevice"
# Emulate3Buttons is an option for 2-button Microsoft mice
# Emulate3Timeout is the timeout in milliseconds (default is 50ms)
# Option "Emulate3Buttons"
# Option "Emulate3Timeout" "50"
# Option "ChordMiddle"
Identifier "Mouse1"
Driver "mouse"
Option "ZAxisMapping" "4 5"
Option "Buttons" "3"
Option "Protocol" "IMPS/2"
Option "Device" "/dev/mouse"
EndSection
Section "Monitor"
Identifier "My Monitor"
HorizSync 30 - 70
VertRefresh 50 - 120
EndSection
Section "Device"
VideoRam 262114
# Insert Clocks lines here if appropriate
Identifier "Nvidia"
Driver "nvidia"
Option "NoLogo" "true"
Option "NvAGP" "3"
Option "RenderAccel" "1"
EndSection
Section "Screen"
Identifier "Screen 1"
Device "Nvidia"
Monitor "My Monitor"
DefaultDepth 24
SubSection "Display"
Depth 8
Modes "1152x864" "1024x768" "800x600" "640x480"
EndSubSection
SubSection "Display"
Depth 16
Modes "1152x864" "1024x768" "800x600" "640x480"
EndSubSection
SubSection "Display"
Depth 24
Modes "1152x864" "1024x768" "800x600" "640x480"
EndSubSection
SubSection "Display"
Depth 32
Modes "1152x864" "1024x768" "800x600" "640x480"
EndSubSection
EndSection
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#2 | |
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NVIDIA Corporation
Join Date: Dec 2004
Posts: 8,763
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If you're using a framebuffer, please disable it, and see if this problem reproduces.
Also, please generate and post an nvidia-bug-report.log. Thanks, Lonni |
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#3 |
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Registered User
Join Date: Jan 2006
Posts: 4
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Perfect.
Disabling framebuffer by adding; Code:
vga=normal Is it possible to change the resollution of my console without re-enabling the framebuffer? |
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#4 | |
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Registered User
Join Date: Nov 2005
Posts: 178
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Guys, I am on Slackware with FB on a GeForce4 MX440 SE and I found that adding the specific 'output' device and ignoring (unused) others fixed it:
Code:
# Nick 24/07/2004 - attempt to stop corruption exiting X
Option "ConnectedMonitor" "CRT-0"
Option "IgnoreDisplayDevices" "TV-0"
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#5 |
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Registered User
Join Date: Jan 2006
Posts: 4
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Thanks!
I now have my Frame Buffer running without causing any problems at all ![]() Props to Nick, many thanks. |
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#6 | |
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Registered User
Join Date: Jan 2006
Posts: 1
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Hi,
because I have the same effect when changing to console I want to try your advices, but @Katch - where have I to write vga=normal @Lethe - where in xorg.conf should I insert your options Thanks Reinhard |
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#7 |
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Registered User
Join Date: Nov 2005
Posts: 178
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Reinhard,
You don't need the 'vga=normal' as that turns off the frame buffer - so leave that alone. I also apologise - I missed out the section in xorg.conf where to place those lines - also you NEED to check Xorg.0.log to see what your CRT device is called... CRT-0 is normally OK on a single monitor, but check it out anyway. OK: Code:
Section "Screen"
...
...
# Nick 24/07/2004 - attempt to stop corruption exiting X
Option "ConnectedMonitor" "CRT-0"
Option "IgnoreDisplayDevices" "TV-0"
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