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#25 | |
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Join Date: Nov 2003
Posts: 190
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#26 | |
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Registered User
Join Date: Oct 2002
Posts: 4,992
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FYI for those that don't know. Windows INI files use a semicolon ( ; ) as the comment character.
So, if you want to make quick changes without having to remember what you changed...you can do this: ;uNumDepthGrids=3 uNumDepthGrids=1
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SLI GeForce 7800 GTX 512MB @ 550/1700 | MSI K8N Neo4/SLI | A64 X2 4400+ Toledo | CORSAIR XMS 2GB (2 x 1GB) TwinX PC 3500 | Silverstone ST65ZF 650W| 93.71| XP SP2 and a Dell 2405FPW I personally believe that us americans are unable to do so because osama. People out there in our nation don't have that, And I believe that our education like such as south africa and such as the Iraq. everywhere "such as". And I believe our education should help the US should help the south africa and the iraq and the asian countries so we can build up our future. -- Miss Teen South Carolina |
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#27 | |
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CUBE
Join Date: Jan 2003
Location: PA, USA
Posts: 18,844
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#28 | |
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Join Date: Jul 2002
Location: Virginia
Posts: 9,481
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Clay found that the ~ key makes the HUD disappear. I didn't realize it initially but it's the console. I missed the prompt in the lower left part of the screen. Typing help will show a bunch of commands it supports. As I mentioned in the other thread, I'm hoping the INI tweaks can be done through the console to save time but I haven't tried that yet.
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#29 | |
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Registered User
Join Date: Jul 2004
Posts: 1,496
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I would think some of them would need some sort of vid restart
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#30 | |
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Registered User
Join Date: Mar 2006
Posts: 31
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I experimented a bit with the following .ini settings.
Here are the screenshots to show the changes (or non changes): This first screenshot iswith default ini settings. Look at the shadow of the tree. http://imagehosted.co.uk/imageview/i...%20Default.JPG This is the same tree/shadow with the iCanopyShadowScale set to 2048 instead of 512. The shadow is blurred. I noticed no FPS gain (51FPS in both solutions). But the shadow definitely looks different. It might be more usful in bigger forests... http://imagehosted.co.uk/imageview/i...Scale=2048.JPG This is the same tree/shadow with the same ini setting changed, but this time lowered to 128. The shadow is much crisper. But personally I think it looks kinda weird. I like the 256 setting best. http://imagehosted.co.uk/imageview/i...wScale=128.JPG Not a revolutionnary setting but people with lower configs might want to try augmenting that value. You still get the shadow, it still looks ok. You jsut do nt get each leaf's shadow... These 2 screenshots look exactly the same as the default settings, so I couldn't figure what they are for. Maybe you guys will notice something I did not. Setting changed: CanopyShadowGrassMult=8.0000 (default was 1.000) http://imagehosted.co.uk/imageview/i...ult=8.0000.JPG Setting changed: bDrawShadows=1 (default was 0) http://www.imagehosted.co.uk/viewer....wShadows=1.JPG To sum up, if you want your shadows to look crisper, just lower the value for iCanopyShadowScale (default =512). If you want it more blurry, add to the value. I would advise adding only values that are multiple of 8s, since the default was 512. You might, on lower configurations and in lushious forests, gain performance by blurring the shadows. |
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#31 |
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Retired
Join Date: Nov 2003
Location: gone
Posts: 3,907
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Are all the intro movies easy to find?? - if so can you rename the files to skip the logo movies etc etc??????
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#32 | |
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Registered User
Join Date: Jul 2004
Posts: 1,496
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rename or just move them yes. clay posted on the other oblivion screenshot thread with how to do it with a screenshot of the filenames. perhaps in abit ill scour threw that thread again to see if anything else has been addedand i will also add clays screenshot of the file directory showing the movie names to remove/move/rename.
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#33 |
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Retired
Join Date: Nov 2003
Location: gone
Posts: 3,907
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yeh good work - must keep your 1st post updated with ALL the tweaks we can!!!
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It is not how bad the problem is, but how badly it's hurting the person who has it...... |
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#34 | |
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Join Date: Jul 2002
Location: Virginia
Posts: 9,481
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#35 |
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Registered User
Join Date: Mar 2006
Posts: 20
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Has anyone noticed the following:
After I set ugridstoload=10, on reopening the ini file after running Oblivion once, ugridstoload automatically changes to a value of 11. Kind of weird but doesn't seem to affect much. |
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#36 | |
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Registered User
Join Date: Nov 2003
Posts: 190
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Too bad the uNumDepthGrids= entry doesn't fix the water reflections problem making ugridstoload= not a good option. |
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