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Old 06-22-06, 06:04 PM   #1
philcostin
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Default Too few texture units reported?

My OpenGL driver is reporting 4 texture units via glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB...

Surely the 6800GT has at least 8 texture units? If it does under Direct 3D, why not OpenGL?

Is this a driver issue? I'm using 1.0-8762 on 32 bit Linux.

Regards,
Phil
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Old 06-24-06, 01:11 PM   #2
Spyke
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Default Re: Too few texture units reported?

This makes UT2004 look limited in terms of graphical features, but this is normal as NVIDIA's "specs" say only 4 TMU's should be available in the fixed GL pipeline.... Yeah. I don't agree with it either but I am over and done complaining about it.
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