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Old 08-16-02, 12:38 PM   #1
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Question Remote rendering????


I don't entirely understand the problem associated with remote rendering when using the accerelated nvidia driver. I was wondering if anyone know a way around it or if anyone is working on a way to do this? I would like to use remote rendering for some things in our simulator. Thanks for any info!!
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Old 08-16-02, 01:00 PM   #2
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Well you can use chromium ...
but it really sits ontop of glx(or wgl) and uses its own protocol...

If i get a chance, i may write a quick remote accelerated glx module for dri, which won't really help nvidia users

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