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Old 08-16-02, 02:36 PM   #1
Uttar
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Default NV30 status, rally not taped out? + more than NV30 in Q4

Hey everyone,

Before anyone say " Did you even listen to that conference call? " - yes. I heard all of it live.

Anyway, there are 2 explanations to this evasion:
1. NV30 didn't tape-out yet.
2. NV30 taped out, but VERY recently. Jen Hsun, not wanting to make stupid analysts barely knowing what a GPU is, said it will be out in the holiday season. It could have taped out two days before - but since he said it was nearly taped out in the last conference call... he probably would hate to give them an info being able to proof he lied.

Both 1 and 2 are possible, but 2 was not said by anyone, and i find it nearly as likely as 1 ( but still not as likely ) - just wanted to give a possibility no one talked about.


Also, it sounds like we ARE going to have multiple GPUs in Q4 ( Jen Hsun said it ), not only the NV30. As to how much GPUs, i got to refer to a Prudential analyst, which, a few months ago, said 9 chips will be available. That's less than the GF4, but some parts of the GF4 family do not need as much to be replaced - nVidia still pretty much got the lead in workstation, they'll only need a new higher end i guess.


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Old 08-16-02, 02:46 PM   #2
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A couple recent articles confirmed that the final version of NV30 taped out, and should be ready to ship within the usual time from tapeout to ship.
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Old 08-16-02, 03:09 PM   #3
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Yeah, anandtech has an article that says the NV30 taped-out only within the past week or two. I've also heard rumors that there was a beta-board of the NV30 using the .15 micron process a couple months ago. Anyone hear that to and/or have an information about that?
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Old 08-16-02, 03:44 PM   #4
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Who cares when nv30 tapes out?If the ceo said that nv30 will ship in december it will ship then!!Well he has also said before that nv30 would be the first DX9 card and that it would ship in august!!

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Old 08-16-02, 05:28 PM   #5
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Ideally it would have been the first DX9 card out, but they had several things go wrong.

First is they over-stretched themselves, with working on X-Box, nForce, and GeForce4 at the same time. Then they had problems with the .13 process (as nearly everybody who makes the switch does at first).
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Old 08-16-02, 05:34 PM   #6
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Yes, but somehow designing an IGP, GPU, and game console chip didn't set back ATI quite so far.

Must be that pesky .13u... oh wait, taping out isn't TSMC's responsibility is it.
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Old 08-16-02, 05:37 PM   #7
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ATI fans seem to really harp on nVidia for NV30 delays, but it's comparing apples to oranges.

Radeon 9700 is the evolutionary step of the 8500, whereas NV30 is truly revolutionary.

It takes time to do what they did with NV30, mainly because it had not been done before!
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Old 08-16-02, 08:50 PM   #8
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Quote:
Originally posted by Bigus Dickus
Yes, but somehow designing an IGP, GPU, and game console chip didn't set back ATI quite so far.

Must be that pesky .13u... oh wait, taping out isn't TSMC's responsibility is it.
because ATI didn't design the game console chip

ATI's motherbaords have been far from perfect too, are they even out yet? i remember seeing reviews or previews months ago and hearing about poor integrated graphics performance.
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Old 08-16-02, 09:12 PM   #9
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Quote:
Radeon 9700 is the evolutionary step of the 8500, whereas NV30 is truly revolutionary.
OMFG, tell me your joking right? You forget that there are only a few things that set the NV30 and R9700 a part. The NV has can excuite more vertex/pixel shaders per pass and has better flow control. Thats it. Also the R9700 can do everything that is publicy know about the NV30 it just takes more pases. This is just like the PS1.4 on the R8500 vrs PS 1.3 on the GF4. Please explain how two parts with almost the same feature set can be so different?

Quote:
It takes time to do what they did with NV30, mainly because it had not been done before!
The only really new thing the nV has is its made on the .13 micron process which is not revolutionary.
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Old 08-16-02, 10:48 PM   #10
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Quote:
Originally posted by StealthHawk


because ATI didn't design the game console chip
ATI has publicly stated that the former ArtX team (don't remember if they call that one east or west) was prime on the R300 development.

So yeah, they did design a kick ass console chip and a kick ass PC graphics chip, on time.

There are plenty of legitimate reasons for the NV30 to be late, but if "being stretched too thin" is one of them then NVIDIA simply made a mistake, because it's not impossible to do.
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Old 08-17-02, 12:31 AM   #11
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ATI bought ArtX. they were already working on Flipper. that's different from say reassigning your engineers to work on a new chip instead of working on one they would have been previously working on. AFAIK ATI didn't move anyone over to the ArtX team, more it was the other way around(ArtX joining ATI guys for the R300).
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Old 08-17-02, 12:43 AM   #12
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ArtX designed the Flipper, and that group became a separate design team that then designed the R300. I don't see how that is in any way different, since the same group of guys did the work on both projects. ArtX, ATI, call that group of engineers what you want, but the bottom line is that it didn't delay them, and it did NVIDIA's engineers.
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