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#13 | |
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Geforce 8800 GTS 512
Join Date: Nov 2002
Location: Australia
Posts: 396
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I get the same problem with SLI/Multi GPU mode. I'm running the same card GF7950 GX2. I've noticed this with the Doom3 benchmark. When running this card in single GPU mode, I get 100 FPS, @ 1280x1024 everything maxed. And when I enable the second GPU in the AFR/SFR modes the frame rates drop down to around 60 FPS. And when I use the AA mode, it drops even further. And this is with the 96.25 Beta drivers.. So there's still quite some room for improvement with that driver..
System Specs: AMD (SKT AM2) Athlon 64 FX62 Dual Core Asus M2N32 WS Pro Mother Board 4GB's Corsair Dominator DDR2 XMS2-8500 RAM (@ stock 800MHz - For the moment) MSI NX7950GX2-T2D1GE Fedora Core 5 with all the updates |
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#14 | |
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Registered User
Join Date: Jun 2004
Posts: 1,261
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Has anyone had any positive experciences with SLI under Linux?
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IBM 8086. EGA graphics. 640k memory. 5.25 Floppy drive. Dos 3.1. 200W PSU. Dot matrix printer. |
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#15 |
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ASUS GeForce 7950GX2
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Just testing GeForce 7950GX2 with MultiGPU on.
Oh My God! Even VESA renders fonts faster than this.
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Kernel: 2.6.29 X11: X.org 7.4 GCC: 4.3.3 Jabber: xmpp:lubos(a)dolezel.info QGameX - launch your games in a separate X11 session, includes nVidia specific options |
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#16 | |
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Geforce 8800 GTS 512
Join Date: Nov 2002
Location: Australia
Posts: 396
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Quote:
If I remember correctly with the 87.74 drivers, the Nvidia settings utility didn't even acknowledge the second GPU, even when I didn't have it enabled. The 96.25 Nvidia settings utility at least does show that they both exist, even when the second GPU wasn't enabled, so that's a start. Looks like I'll be running my games, using a single GPU only, until this stuff gets sorted out.. Wolf Last edited by Wolfman [TWP]; 10-12-06 at 08:42 PM. |
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#17 | |
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Registered User
Join Date: Jun 2004
Posts: 1,261
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Quote:
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IBM 8086. EGA graphics. 640k memory. 5.25 Floppy drive. Dos 3.1. 200W PSU. Dot matrix printer. |
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#18 | |
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Registered User
Join Date: Jun 2004
Posts: 1,261
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Quote:
Or is there some sort of trick we are missing?
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IBM 8086. EGA graphics. 640k memory. 5.25 Floppy drive. Dos 3.1. 200W PSU. Dot matrix printer. |
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#19 | |
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Geforce 8800 GTS 512
Join Date: Nov 2002
Location: Australia
Posts: 396
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Quote:
Wolf |
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#20 |
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Registered User
Join Date: Jun 2004
Posts: 1,261
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I'm looking at this from a software developers point of view and if i knew how to optimize my oplcations for SLI then i would.
I understand that SFR will only give me more fill capacity (in theory double and I am getting very little), but I want to use AFR to which should in theory also give an increase in vertex capacity. But for me AFR gives less performance than SFR (and less than single GPU), which just shouldn't be the case. My application requires vertical refresh sync. Is this a problem with AFR?
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IBM 8086. EGA graphics. 640k memory. 5.25 Floppy drive. Dos 3.1. 200W PSU. Dot matrix printer. |
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#21 | |
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Geforce 8800 GTS 512
Join Date: Nov 2002
Location: Australia
Posts: 396
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Quote:
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#22 | |
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Registered User
Join Date: Jun 2004
Posts: 1,261
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Quote:
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IBM 8086. EGA graphics. 640k memory. 5.25 Floppy drive. Dos 3.1. 200W PSU. Dot matrix printer. |
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#23 | |
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Geforce 8800 GTS 512
Join Date: Nov 2002
Location: Australia
Posts: 396
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Quote:
I had a thought, that it's strange that companies like Pixa (Not sure of the correct spelling at this moment), who created the "Finding Nemo" videos, and many others. As they used Linux systems to create them.. I'd say that they most likely using Quadro cards in dual or quad SLI to do it.. And we can't seem to get it going on our measly GF 7x series of cards.. I find that really strange... |
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#24 |
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Registered User
Join Date: Jun 2004
Posts: 1,261
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So, as it stands does SLI only work at its full potential with Quadro cards? Since there is relatively little difference between the cards then wouldn't this be a marketing stategy?
I'm using these GF 7850 for simulation applications, so its not out of the question to use Quadros.
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IBM 8086. EGA graphics. 640k memory. 5.25 Floppy drive. Dos 3.1. 200W PSU. Dot matrix printer. |
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