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Old 11-14-06, 04:06 PM   #133
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Default Re: Official Flight Simulator X Thread

Quote:
Originally Posted by agentkay
New York - Statue of Liberty
New York - Empire State Building
New York - Central Park - UltraHigh settings
New York - Central Park - All sliders maxed out
Frankfurt - Stepping on the brakes, making the passengers puke
My home town/location in FSX...
... all sliders maxed out in a Bell...
...and the location in RL
Nice screenshots.
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Old 11-14-06, 05:21 PM   #134
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Default Re: Official Flight Simulator X Thread

That shot of central park with all sldier maxed it a total let down. I have more buildings visible in FS2004.
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Old 11-14-06, 05:32 PM   #135
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Default Re: Official Flight Simulator X Thread

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Originally Posted by sillyeagle
That shot of central park with all sldier maxed it a total let down. I have more buildings visible in FS2004.
True. I know cause I just flew over Manhatten in FS2004, haha. But the detail to Central Park is amazing.
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Old 11-16-06, 03:19 AM   #136
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Default Re: Official Flight Simulator X Thread

Hey guys,

I work for one of the big FS addon developers and I made something of a tweakguide for our customers who were getting bad performance in FSX on our forum... thought maybe this could help some of you:

http://ops.precisionmanuals.com/wiki/FSX_FPS_Guide

For those of you coming from other games where 60+ FPS is the norm, just understand that we've never had that in FS unfortunately... I wish we did and there's a million reasons why we don't, but somewhere around 20-30FPS is considered optimal for the FS engine. Fortunately it's a game that doesn't really require a high framerate most of the time to look convincing unless you're talking about doing low-level stunt maneuvers or something. For what I use it for (mostly airliner IFR simulation), it's fine. The MS devs are working on ways to improve performance though and we should see a marked improvement when the patch(es) flow forth... Try out my guide though, I'm getting around 20FPS most of the time and looks far far superior to FS2004 even with all the addons I have for the older version.

Btw, to whoever posted the link to the Matterhorn screenshot in X-Plane, that was really misleading. That's taken using a 17GB terrain mesh addon that you have to buy separately from the game. Similar products exist for FS as well (check out http://www.fsgenesis.net ) - that is NOT how that area will look in the default X-Plane. FSX supports insanely high terrain mesh and texture resolution values for the future and will likely look even better than that shot as soon as we have the hardware to run it. Default FSX terrain is 38m mesh (some 76m outside the US) and 1m texture resolution by the way, so don't set your sliders any higher than that...

Ryan
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Old 11-18-06, 02:18 PM   #137
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Default Re: Official Flight Simulator X Thread

Looks good. Thanks for the screenshots.
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Old 11-18-06, 04:12 PM   #138
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Default Re: Official Flight Simulator X Thread

Quote:
Originally Posted by Tabs
Hey guys,

I work for one of the big FS addon developers and I made something of a tweakguide for our customers who were getting bad performance in FSX on our forum... thought maybe this could help some of you:

http://ops.precisionmanuals.com/wiki/FSX_FPS_Guide

For those of you coming from other games where 60+ FPS is the norm, just understand that we've never had that in FS unfortunately... I wish we did and there's a million reasons why we don't, but somewhere around 20-30FPS is considered optimal for the FS engine. Fortunately it's a game that doesn't really require a high framerate most of the time to look convincing unless you're talking about doing low-level stunt maneuvers or something. For what I use it for (mostly airliner IFR simulation), it's fine. The MS devs are working on ways to improve performance though and we should see a marked improvement when the patch(es) flow forth... Try out my guide though, I'm getting around 20FPS most of the time and looks far far superior to FS2004 even with all the addons I have for the older version.

Btw, to whoever posted the link to the Matterhorn screenshot in X-Plane, that was really misleading. That's taken using a 17GB terrain mesh addon that you have to buy separately from the game. Similar products exist for FS as well (check out http://www.fsgenesis.net ) - that is NOT how that area will look in the default X-Plane. FSX supports insanely high terrain mesh and texture resolution values for the future and will likely look even better than that shot as soon as we have the hardware to run it. Default FSX terrain is 38m mesh (some 76m outside the US) and 1m texture resolution by the way, so don't set your sliders any higher than that...

Ryan
Your linky no worky
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Old 11-18-06, 04:13 PM   #139
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Default Re: Official Flight Simulator X Thread

Quote:
Originally Posted by slaWter
Nearly the same performance as before but with higher settings




2560x1600, 2xAA forced, 16x AF, Ultra, Bloom
Ha, I did that mission the other day Did you get the guy on the catwalk? I love the missions. So much fun
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Old 11-18-06, 04:25 PM   #140
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Default Re: Official Flight Simulator X Thread

Quote:
Originally Posted by Tabs
Hey guys,

I work for one of the big FS addon developers and I made something of a tweakguide for our customers who were getting bad performance in FSX on our forum... thought maybe this could help some of you:

http://ops.precisionmanuals.com/wiki/FSX_FPS_Guide

Ryan
The link isn't working for me either.
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Old 11-18-06, 06:42 PM   #141
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Default Re: Official Flight Simulator X Thread

I really like the mission where you bring the workers to Area 51. It is just a normal flight in the 737 and isn't veyr long but I lik eit.
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Old 11-18-06, 07:52 PM   #142
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Default Re: Official Flight Simulator X Thread

I like the mission where you get to follow OJ Simpson's SUV down the highway in the New Copter.
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Old 11-18-06, 08:26 PM   #143
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Default Re: Official Flight Simulator X Thread

Quote:
Originally Posted by Tabs
Hey guys,

I work for one of the big FS addon developers and I made something of a tweakguide for our customers who were getting bad performance in FSX on our forum... thought maybe this could help some of you:

http://ops.precisionmanuals.com/wiki/FSX_FPS_Guide

Ryan
I searched for FSX_FPS_Guide on google and found this link on a ton of forums, but could not find the guide its self hosted anywhere other than the link that does not work...
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Old 11-18-06, 08:56 PM   #144
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Default Re: Official Flight Simulator X Thread

Here is the guide:

http://www.megaupload.com/?d=WVP3HQ80
http://rapidshare.com/files/3936253/...Guide.pdf.html
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