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Old 12-05-08, 04:24 PM   #2053
SJA06
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Default Re: Flight Simulator X Feedback Thread

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Hey mark

Got the G-OWAC pic's she looks pretty stright foward although i might have to reduce the size of the reg text a little due to the UV mapping although i'll try and keep it as big as i can,if you not fussed about a unquie dirt patten (so i can reuse the layer from vh-igx)i can have it done in a few days after im back up and running

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That would be grand Steve and by all means recycle I did wonder about the reg, as I seemed to remember you saying something about this before, just do the best you can - I can't wait to try it

I installed ASX again today after a last attemp with the REX engine and what a difference - a pretty acurate match for my local conditions, no horrid low level haze layer and far nicer looking arrangments of clouds. I think I read that the REX engine is going to have a rewrite, so there is hope that a single package will be able to do it all.

We had thundery showers with periods of clear sky this afternoon and this is what ASX gave me - not bad, even the odd flash of lightning.










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Old 12-05-08, 09:07 PM   #2054
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Default Re: Flight Simulator X Feedback Thread

My current flight:

http://www.vataware.com/flight.cfm?id=2517606
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Old 12-05-08, 11:18 PM   #2055
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Default Re: Flight Simulator X Feedback Thread

Nice shots SJ. How did you avoid that hard haze layer. I always seems to get that with ASX. That water looks amazing. Looks like a great combination.
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Old 12-06-08, 03:18 AM   #2056
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Default Re: Flight Simulator X Feedback Thread

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Nice shots SJ. How did you avoid that hard haze layer. I always seems to get that with ASX. That water looks amazing. Looks like a great combination.
I didn't do anything, but I know what you mean and have seen it, but only at higher altitudes I think. I did pass through some abrupt changes of visibility, but no hard line was visible above.

Bearclaw - that looks very complex for a simple, rule breaking, VFR flyer I don't think I would be tolerated for long, as though I try not to be reckless I am not one for procedure. The idea a flying with other real flyers in the sky does appeal though.
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Old 12-06-08, 04:22 AM   #2057
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Default Re: Flight Simulator X Feedback Thread

Here's some shots from tonight.





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Old 12-06-08, 08:15 AM   #2058
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Default Re: Flight Simulator X Feedback Thread

That scenery looks quite nice, though they seem to have let a five year old with plastic scissors do the coast line - it lacks any blending and this makes the land look like it's floating on the water rather than sitting in it.
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Old 12-06-08, 01:13 PM   #2059
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Default Re: Flight Simulator X Feedback Thread

Yeah I do quite like this scenery. I've been using this instead of FTX lately. It's 50cm/pixel with 10m mesh and full hand placed autogen. The performance is superb, as I run it at extremely dense autogen with my framerate locked at 24fps, and even with the frame killer Aerosoft F-16 it stays pegged at 24fps with sharp terrain textures at all times, no blurries.

I did sharpen these images so it might not be quite as detailed at it appears here.



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Old 12-06-08, 01:44 PM   #2060
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Wow, that's amazing.
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Old 12-06-08, 02:09 PM   #2061
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Wow, amazing. That water is FANTASTIC!

Current flight for me:
http://www.vataware.com/flight.cfm?id=2517606
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Old 12-06-08, 03:06 PM   #2062
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Default Re: Flight Simulator X Feedback Thread

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What area is it?
It's Madeira X by Aerosoft - Silly's are the best shots I've seen of it. I personally didn't think it looked as good as Megascenery's Hawaii, but I think most of the other shots I've seen have been a bit crap.
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Old 12-06-08, 09:30 PM   #2063
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Default Re: Flight Simulator X Feedback Thread

just bought this:

http://www.newegg.com/Product/Produc...82E16826102008

for my grandpa for xmas. he's addicted to fs and has been wanting this for a while.
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Old 12-06-08, 09:50 PM   #2064
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Default Re: Flight Simulator X Feedback Thread

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here are a few REX shots using different themes and time of day settings:
Nice shots slaWter. I like the 5th one from the bottom the best.
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