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Old 06-01-09, 09:03 PM   #2605
sillyeagle
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Default Re: Flight Simulator X Feedback Thread

With SP1 and higher mutithreading support was added, however the multithreading improvements only help to load terrain faster and reduce stutters, and since FSX still runs on the primary thread no framerate gains were achieved with the multithreading work.

It's true that FSX does not support Hyperthreading, so only one thread per core is used. The application would need to be changed to add HT support, and while you can play with different Affinity Mask values and they may give the appearance of more core utilization, it's just the CPU monitor reporting incorrectly. I find the bext was to go with i7 is to disable HT, push your clock speed up, and use Affinity Mask of 15.
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Old 06-01-09, 09:39 PM   #2606
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Default Re: Flight Simulator X Feedback Thread

Silly,Your OC on the i920 is immpressive. As I'm about to jump on the i7 club myself, just wondering are you using air or water cooling. I'll be getting the ASUS P6t Deluxe so hopefully I can get a reasonable amount of OC as well. I'm using the Xigmatek "Red Scorpion" fan at the moment,do you guys think this is good enough for an OC i7 . My new rig will be primarily for FSX.
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Old 06-03-09, 06:20 PM   #2607
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Default Re: Flight Simulator X Feedback Thread

I'm on air, the Noctua cooler, but at 4.2GHz I do have to run with the case open otherwise temps will creep up. Running with Hyperthreading off allows me to gain 200MHz and at the same time lose 10C. i7 runs extremely hot, so buy the best cooler you can. The Noctua beats everything else on the market according to a number if review sites, and its very easy to install.
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Old 06-04-09, 12:40 AM   #2608
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Default Re: Flight Simulator X Feedback Thread

Thanks.I'll look into the Noctua.Your FSX must be running silky smooth. By the way,is anyone using UT2?. I downloaded it from Flight 1 but haven't bought it yet. Just wondering what's the consensus on this. Looking at some of the screenshots around it does look very nice. Speaking of nice,PMDG has been showing some sneak peeks of their Jetstream. Looks like another MUST buy from them.
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Old 06-04-09, 02:57 PM   #2609
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Default Re: Flight Simulator X Feedback Thread

Quote:
Originally Posted by sillyeagle View Post
With SP1 and higher mutithreading support was added, however the multithreading improvements only help to load terrain faster and reduce stutters, and since FSX still runs on the primary thread no framerate gains were achieved with the multithreading work.

It's true that FSX does not support Hyperthreading, so only one thread per core is used. The application would need to be changed to add HT support, and while you can play with different Affinity Mask values and they may give the appearance of more core utilization, it's just the CPU monitor reporting incorrectly. I find the bext was to go with i7 is to disable HT, push your clock speed up, and use Affinity Mask of 15.
Lame

Maybe next time they will make use of Hyperthreading. I will be overclocking soon. I still have a lot of research to do before OC anything.
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Old 06-04-09, 03:00 PM   #2610
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Default Re: Flight Simulator X Feedback Thread

Quote:
Originally Posted by sillyeagle View Post
I'm on air, the Noctua cooler, but at 4.2GHz I do have to run with the case open otherwise temps will creep up. Running with Hyperthreading off allows me to gain 200MHz and at the same time lose 10C. i7 runs extremely hot, so buy the best cooler you can. The Noctua beats everything else on the market according to a number if review sites, and its very easy to install.
I'm only a few days away from ordering the Noctua NH-U12P SE1366. Did you half to take your MB out to install the cooler? What case do you have?

here is the cooler for anyone interested.

http://www.newegg.com/Product/Produc...82E16835608007
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Old 06-04-09, 04:23 PM   #2611
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Default Re: Flight Simulator X Feedback Thread

Driver version '186.08 beta' has resolved all the issues I had with the 185's in FSX - gone is the blurred paints when using forced AF through nHancer or the CP, and the sparkles on the sea and other reflective objects have gone. I was also not sure 8xs AA was being applied correctly with the 185's and AA most certainly looks better with these, so I seems it wasn't.

Good to see nV sorting these issues out.
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Old 06-04-09, 05:12 PM   #2612
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Default Re: Flight Simulator X Feedback Thread

Quote:
Originally Posted by musman View Post
I'm only a few days away from ordering the Noctua NH-U12P SE1366. Did you half to take your MB out to install the cooler? What case do you have?

here is the cooler for anyone interested.

http://www.newegg.com/Product/Produc...82E16835608007
I've got a Thermaltake Tsunami, and you do need to have the MB out since there is a back plate for the cooler. With my case I was not able to use the fan on the side cover with this cooler.
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Old 06-04-09, 06:02 PM   #2613
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Default Re: Flight Simulator X Feedback Thread

Quote:
Originally Posted by SJA06 View Post
Driver version '186.08 beta' has resolved all the issues I had with the 185's in FSX - gone is the blurred paints when using forced AF through nHancer or the CP, and the sparkles on the sea and other reflective objects have gone. I was also not sure 8xs AA was being applied correctly with the 185's and AA most certainly looks better with these, so I seems it wasn't.

Good to see nV sorting these issues out.
Who! Whats this about 8xs AA in FSX? How do i do that?
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Old 06-04-09, 06:03 PM   #2614
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Default Re: Flight Simulator X Feedback Thread

Quote:
Originally Posted by sillyeagle View Post
I've got a Thermaltake Tsunami, and you do need to have the MB out since there is a back plate for the cooler. With my case I was not able to use the fan on the side cover with this cooler.
Man, I just put the MB in my new case! lol....
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Old 06-05-09, 12:36 AM   #2615
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Default Re: Flight Simulator X Feedback Thread

A2A FSX native P-51D.





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Old 06-05-09, 01:53 AM   #2616
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Default Re: Flight Simulator X Feedback Thread

WOW! Nice mustang. I think SJA06 meant 8xsAA within the "combined" button in Nhancer under the AA tab. Hope that makes some sort of sense.
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