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Old 04-05-08, 11:30 AM   #1093
Lith1um
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Default Re: Flight Simulator X Full Version Feedback Thread

What scenery is that in your 2nd and 3d shot SJ?
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Old 04-05-08, 12:55 PM   #1094
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Default Re: Flight Simulator X Full Version Feedback Thread

Cheers lads - This is a fantastic model, but I don't think we expected anything less from RealAir.

The scenery is GenerationX UK VFR from Horizon.
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Old 04-05-08, 03:03 PM   #1095
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Default Re: Flight Simulator X Full Version Feedback Thread

Great shots everybody.
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Old 04-05-08, 04:51 PM   #1096
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Default Re: Flight Simulator X Full Version Feedback Thread

Quote:
Originally Posted by sillyeagle
Great shots everybody.

That last one of slaWter's is particularly impressive.
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Old 04-06-08, 08:59 AM   #1097
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Default Re: Flight Simulator X Full Version Feedback Thread

Firing cannon effect for the spit -> http://library.avsim.net/esearch.php...4&CatID=fsxgau

and a tribute video for the RA spit -> http://www.youtube.com/watch?v=biEpmXYeOHY&fmt=18
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Old 04-06-08, 03:56 PM   #1098
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Default Re: Flight Simulator X Full Version Feedback Thread

Quote:
Originally Posted by Lith1um
And one looking out over the bump mapped wing into a dawn sun please!! No one does bump mapping better than RealAir.

Silly, I know I've mentioned it before but I'll mention it again. I know how much you love the sim so I think you might want to check out the buttkicker gamer. The spitfire would be flat out incredible with it.
I guess I missed this post. I'll get a bump mapped wing view tonight, and ****pit views for nubee too. The wing bump mapping doesn't seem to be as detailed as the SF260 wing though. The SF260 has a special high resolution bump map only visible from the VC, but the Spit doesn't have that feature.

The buttkicker looks pretty cool. I'd probably go for trackir first, since my Klipsch speakers seem to do pretty good as is.
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Old 04-07-08, 01:24 AM   #1099
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Default Re: Flight Simulator X Full Version Feedback Thread

Looks to me like the bump map visible from the VC is the same one visible form spot view.



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Old 04-07-08, 01:57 AM   #1100
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Default Re: Flight Simulator X Full Version Feedback Thread

Here's the panel. Pretty much every bolt and screw is there.



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Old 04-07-08, 02:44 AM   #1101
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Default Re: Flight Simulator X Full Version Feedback Thread

Thanks sillyeagle for the screenshots, I'm convinced now to get it.

Also I wanted to ask you, do you use a camera tool? or how do you get these camera wiews in the VC.
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Old 04-07-08, 03:05 AM   #1102
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Default Re: Flight Simulator X Full Version Feedback Thread

Backspace and enter move the camera in combination with ctrl and shift. So you use shift + enter, ctrl + enter, or ctrl + shift + enter. Same thing with backspace. You'll have to play with it to see what direction each combo takes you. Then you can zoom out and move the camera really close to the panel.
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Old 04-07-08, 03:32 AM   #1103
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Default Re: Flight Simulator X Full Version Feedback Thread

Those are great VC shots, amazing detail!

Do you find the textures when switching views a little slow to load? .. this has caused me a few close calls when switching between spot and VC, as everything is grey for a few seconds, inc. the view out of the c.o.c.kpit.

Daft bad language filter.
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Old 04-07-08, 04:58 AM   #1104
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Default Re: Flight Simulator X Full Version Feedback Thread

The 32bit textures seem to take longer to load, but mostly once I've got the textures loaded by switching through the views they stay in memory. Switching to the VC the first time takes a moment though.
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