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Old 04-18-08, 06:39 PM   #1153
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Default Re: Flight Simulator X Full Version Feedback Thread

They originated on the Shockwave B17 for FSX. Then they were released as a payware stand alone.

http://www.shockwaveproductions.com/
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Old 04-18-08, 07:03 PM   #1154
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Default Re: Flight Simulator X Full Version Feedback Thread

is that game supports dx10, if so how is it?
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Old 04-18-08, 07:10 PM   #1155
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Default Re: Flight Simulator X Full Version Feedback Thread

Quote:
Originally Posted by Single Player
is that game supports dx10, if so how is it?
Yes it does support DX10 if you have the acceleration expansion pack. Although they call it "DX10 preview" so it's basically beta....I haven't had much luck with it....it tends to crash FSX frequently. But while it's working it definately is faster than DX9 mode. If only it didn't keep crashing....
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Old 04-18-08, 07:23 PM   #1156
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Default Re: Flight Simulator X Full Version Feedback Thread

Flight Simulator X Service Pack 2 also has dx10 preview, right?
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Old 04-18-08, 07:25 PM   #1157
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Default Re: Flight Simulator X Full Version Feedback Thread

Yes.
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Old 04-18-08, 07:42 PM   #1158
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Default Re: Flight Simulator X Full Version Feedback Thread

Ok.. damn this game takes 11000103940 hours tto install.
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Old 04-18-08, 08:34 PM   #1159
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Default Re: Flight Simulator X Full Version Feedback Thread

Quote:
Originally Posted by einstein_314
Yes it does support DX10 if you have the acceleration expansion pack. Although they call it "DX10 preview" so it's basically beta....I haven't had much luck with it....it tends to crash FSX frequently. But while it's working it definately is faster than DX9 mode. If only it didn't keep crashing....

Its not the DX10 preview that causes the crashes its Nv's sh*tty drivers that are the problem.......in fact i just installed 174.93 today and althought the rendering errors are still there i simmed for over 2 hours without a crash any 169.xx or lower 174.xx driver caused crashes within 20/30 mins.....

talking of DX10 preview go jump in on this thread i started at AVsim (philT is partaking in it) so we can get to the bottom of these DX10 problems
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Old 04-19-08, 01:46 AM   #1160
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Default Re: Flight Simulator X Full Version Feedback Thread

Quote:
Originally Posted by Single Player
Ok.. damn this game takes 11000103940 hours tto install.
QFT

Make sure to defrag when your done.
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Old 04-19-08, 02:23 PM   #1161
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Default Re: Flight Simulator X Full Version Feedback Thread

My mate has just been up to my house with a new toy

It's called TrackIR by NaturalPoint and it's an awsome bit of kit that integrates with FSX.

You put a sensor on your head and an IR tracker on top of your screen and as you move your head it controls your view on the screen. It works flawlessly in all axis.

I've taken some video footage with my phone and i'll put it on YouTube some time soon and post a link.

EDIT: just found this on YouTube. Explains it very well.
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Old 04-19-08, 02:35 PM   #1162
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Default Re: Flight Simulator X Full Version Feedback Thread

Quote:
I really like the last two. Is that the default 747? And are you using the shockwave 3D lights? Looks really good.
Default 747+repaint from AVSim.com+Shockwave 3D Lights+DX9
DX10 is better for performance, atmosphere and light deep but somehow reduces reflecting light on objects, and on the other hand I get artefacts on water surface with every 174.xx driver on my System.

Saab-Grippen/ Hawai/ DX10
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Old 04-19-08, 02:54 PM   #1163
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Default Re: Flight Simulator X Full Version Feedback Thread

^

Nice picture!
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Old 04-19-08, 03:30 PM   #1164
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Default Re: Flight Simulator X Full Version Feedback Thread

Quote:
Originally Posted by Revs
My mate has just been up to my house with a new toy

It's called TrackIR by NaturalPoint .
I've owned a tir 1,2 and now the 4. I won't fly without, and I use it in race sims too. It really makes a ****pit feel like a 3 dimensional space.

Where it really shines is in ww2 combat prop sims. Being able to effortlessly keep focused on your opponent no matter which aerobatic manuever you're both performing is awesome. The first time I locked up with a 109' in a scissors fight I instantly fell in love with the technology. And being able to move your point of view while straffing a target just feels natural. You can fly by an object and just track it right past your ****pit, never losing focus on it.

I can't wait untill Oleg Maddox releases the upcoming "Storm of War: Battle of Britain". I'm ready for some WW2 combat aviation and bob is a great campaign.

Since your friend likes the TIR tell him to check out the ButtKicker Gamer. Like the TIR, the buttkicker adds alot of immersion. Imo they are a great deal for the price, you can usualy get them for around $50.00 usd.
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