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Old 10-27-06, 01:07 PM   #37
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Default Re: F.E.A.R.: Extraction Point Feedback Thread

Man, everyones talking this up and I'm thinking "when do it get better"? Part way into interval 2 I think..
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Old 10-27-06, 01:22 PM   #38
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Default Re: F.E.A.R.: Extraction Point Feedback Thread

Quote:
Originally Posted by MaxGhz
Select them with your number key and hit "F". The turrents need some thing to stick to to deploy etc.

AI is assume!!! Having a kick with this game.
No, I meant picking them up again for re-use AFTER I have deployed them once.
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Old 10-27-06, 01:23 PM   #39
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Default Re: F.E.A.R.: Extraction Point Feedback Thread

I just fail to see the 'addiction' or 'appeal' in this game. It's so damn linear, so repetitive and the scenery gets old so damn fast. I'm just happy I got the free version of it. $10 less than the original is just crazy(I'm not paying that)...Not sure where I am, sure it said chapter 4 or something, not sure what Interval 2 is, haven't really cared to listen to anyone because all you have to do is keep running forward in this game.
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Old 10-27-06, 01:38 PM   #40
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Default Re: F.E.A.R.: Extraction Point Feedback Thread

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Originally Posted by flukester
I just fail to see the 'addiction' or 'appeal' in this game. It's so damn linear, so repetitive and the scenery gets old so damn fast. I'm just happy I got the free version of it. $10 less than the original is just crazy(I'm not paying that)...Not sure where I am, sure it said chapter 4 or something, not sure what Interval 2 is, haven't really cared to listen to anyone because all you have to do is keep running forward in this game.
I paid for mine, I've got the right to B*tch about it.
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Old 10-27-06, 01:43 PM   #41
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Default Re: F.E.A.R.: Extraction Point Feedback Thread

Just picked up the game, but WTF they still don't do widescreen natively?
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Old 10-27-06, 02:03 PM   #42
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Default Re: F.E.A.R.: Extraction Point Feedback Thread

Quote:
Originally Posted by grey_1
I paid for mine, I've got the right to B*tch about it.
I bought the first one finished it in one day for $60. I'm allowed to voice my opinion.
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Old 10-27-06, 04:58 PM   #43
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Default Re: F.E.A.R.: Extraction Point Feedback Thread

Quote:
Originally Posted by flukester
I bought the first one finished it in one day for $60. I'm allowed to voice my opinion.
My bad then, I could have sworn you said free...$60.00? Huh?
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Old 10-27-06, 05:06 PM   #44
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Default Re: F.E.A.R.: Extraction Point Feedback Thread

Quote:
Originally Posted by LurkerLito
Just picked up the game, but WTF they still don't do widescreen natively?
Nope. F.E.A.R. Does now since 1.08. But Extraction Point doesn't, it uses a completely different exe file. So you'll need to edit your config the old fashioned way
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Old 10-27-06, 10:09 PM   #45
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Default Re: F.E.A.R.: Extraction Point Feedback Thread

Whats with the open piracy admissions on this board lately? Mods need to do something, anything....
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Old 10-27-06, 10:36 PM   #46
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Default Re: F.E.A.R.: Extraction Point Feedback Thread

I don't know if people can be banned for admitting to being a pirate, just banned for showing other how and where to find pirate games/cracks.
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Old 10-28-06, 07:09 AM   #47
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Default Re: F.E.A.R.: Extraction Point Feedback Thread

Well, just finished it and it certainly gets much, MUCH better after the first half hour or so.

I did have a couple problems, wondering if anyone else did.
1. Getting the game to launch could be a real pain. A couple times I had to reboot my puter before it would launch, and trying to exit the game I couldn't get it to quit. Even trying to shut down later, the fearxp was still running.

2. I seemed to get hung up badly on simple things..a chair, walking by a table etc. Happened quite a bit.

3. Peformance at 1680x1050, 2xAA, 4xAF, shadows and V. lights off, was decent. Dipped into the low 20'sfps on occasion.


SPOILERS BELOW-Don't hilite if you don't want to know!

Was that Alma that bailed me out a couple of times? I heard Alice Wade get mentioned too. But it seemed the child Alma and the teenage Alma were at odds with each other somehow...??

Also, the big mechs, did they get stuck on anyone else? I barely had to move. Just stand there and shoot!

Can't wait for the next one!
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Old 10-28-06, 10:07 AM   #48
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Default Re: F.E.A.R.: Extraction Point Feedback Thread

Quote:
Originally Posted by grey_1
2. I seemed to get hung up badly on simple things..a chair, walking by a table etc. Happened quite a bit.
Noticed that tool. A real pain in the butt when trying to avoid fire.
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