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#1 | |
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Registered User
Join Date: Feb 2005
Posts: 84
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1.0-9629 doesn't get 1920x1200, but 1.0-9626 gets 1920x1200 in the same linux box.
Last edited by sangu; 04-22-11 at 08:13 PM. |
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#2 | |
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NVIDIA Corporation
Join Date: Dec 2004
Posts: 8,763
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I have a few questions:
0) Why are you using a 1900x1200 modeline? Does commenting it out have any impact? 1) Please post a bug report against 1.0-9626 where the same modeline is working Additionally, with 1.0-9629, please start X with the following command: startx -- -logverbose 6 and then post a new bug report. Thanks, Lonni |
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#3 | |||
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Registered User
Join Date: Feb 2005
Posts: 84
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Quote:
- commenting out modes 1920x1200 in xorg.conf * Detected 1280 x 768 in 9626. Quote:
Quote:
Last edited by sangu; 04-22-11 at 08:12 PM. |
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#4 | |
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NVIDIA Corporation
Join Date: Dec 2004
Posts: 8,763
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I understand that 1920x1200 is the largest native mode for your DFP, however that doesn't explain why you're using a modeline, rather than letting the driver use use a mode defined in the EDID for your DFP.
Also, I still need to see the other bug report I requested. Thanks, Lonni |
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#5 | |
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Registered User
Join Date: Feb 2005
Posts: 84
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Quote:
but, 1.0-9629 doesn't get 1920x1200. attach file : 1.0-9629, commenting out modeline in xorg.conf , $startx -- -logverbose 6, nvidia-bug-report.log file Last edited by sangu; 04-22-11 at 08:12 PM. |
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#6 | |
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NVIDIA Corporation
Join Date: Dec 2004
Posts: 8,763
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Thanks, here's the problem:
(II) NVIDIA(0): Validating Mode "1920x1200": (II) NVIDIA(0): 1920 x 1200 @ 60 Hz (II) NVIDIA(0): Mode Source: EDID (II) NVIDIA(0): Pixel Clock : 154.00 MHz (II) NVIDIA(0): HRes, HSyncStart : 1920, 1968 (II) NVIDIA(0): HSyncEnd, HTotal : 2000, 2100 (II) NVIDIA(0): VRes, VSyncStart : 1200, 1203 (II) NVIDIA(0): VSyncEnd, VTotal : 1209, 1222 (II) NVIDIA(0): H/V Polarity : +/- (WW) NVIDIA(0): Mode is rejected: Mode (1920 x 1200) is too large for DFP (WW) NVIDIA(0): Native Resolution (Max: 1280 x 768). Please try adding this option to xorg.conf: Option "ModeValidation" "NoEdidDFPMaxSizeCheck" |
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#7 | ||
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Registered User
Join Date: Feb 2005
Posts: 84
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Quote:
Quote:
NoEdidDFPMaxSizeCheck option isn't in this page. So, I add Option "ModeValidation" "NoDFPNativeResolutionCheck", because of having the same description. And, my probleme is fixed. Thank about your comments. Last edited by sangu; 11-08-06 at 12:20 AM. |
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#8 |
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NVIDIA Corporation
Join Date: Dec 2004
Posts: 8,763
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"NoDFPNativeResolutionCheck" appears on the README URL that you referenced. I'm not sure why you aren't seeing it.
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#9 | |
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Registered User
Join Date: Aug 2003
Posts: 1,026
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Quote:
When loading that page it stops for lengthy amounts of time at random places in the page. Due to the layout of the page it may not be obvious that it is not complete. |
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#10 |
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Registered User
Join Date: Feb 2004
Posts: 1
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I have absolutely the same problem but with 1600x1200 on my LCD screen.
Code:
Option "ModeValidation" "NoDFPNativeResolutionCheck" |
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#11 | |
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Registered User
Join Date: Nov 2004
Posts: 34
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Quote:
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#12 | |
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Registered User
Join Date: Nov 2006
Posts: 1
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Quote:
Try adding this to the "Screen" section only: Option "ModeValidation" "NoDFPNativeResolutionCheck" I noticed that if you put it in the "Device" section it does not work. Since this forces the driver to use the display modes specified in xorg.conf instead of those it probed via EDID, you should also check that you listed all the resolutions you need in the "Display" subsection. Here is an example: Section "Screen" Identifier "Screen0" Device "Videocard0" Monitor "Monitor0" DefaultDepth 24 Option "ModeValidation" "NoDFPNativeResolutionCheck" #Option "CustomEDID" "/tmp/edid.bin.DFP-0" SubSection "Display" Depth 24 Modes "1280x1024" "1280x960" "1280x800" "1152x864" "1024x768" "800x600" "640x480" EndSubSection EndSection EDID in .9629 is acting weird on the GeForce4. Apparently the driver probes the monitor correctly only via the 15 pin VGA connector, while it fails miserably if the same monitor is connected to the digital-VGA connector. Additionally many of the "EDID" options documented at http://download.nvidia.com/XFree86/L...ppendix-d.html don't work correctly on the geforce4 (aka "they do nothing most of the time"). Kudos, Davide Repetto Last edited by DrReD; 11-15-06 at 12:57 AM. |
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