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Old 01-13-07, 11:53 PM   #265
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Default Re: Summary of 8800 Game Issues

Quote:
Originally Posted by AirJarhead
You're right. It does appear to be working correctly for you. I wonder why? I'll tell you what, no matter what settings I apply in the game HDR is NOT on, and the game looks like utter crap (it looks like a washed out 10 yr old game). However, when I use that Oblivion hack, it looks wonderful (like the screenshots I see in reviews). I wonder if the widescreen hacks are messing it up? I don't think I ever tried the game without them.
I don't know if that's the cause or not but as a FYI, I'm not using the widescreen hack. I just haven't gotten around to trying it yet.
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Old 01-13-07, 11:54 PM   #266
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Default Re: Summary of 8800 Game Issues

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Originally Posted by OWA
I think HDR is working for me (although I'm still in the first area since I haven't really started playing this game yet). Just look at the sun (disclaimer: in these screenshots, not in real life ).

ATI HDR on.................ATI HDR off...............Nvidia HDR on.............Nvidia HDR off


I mean inside the Casino at the aquarium tanks...HDR is on in the options, someone else posted his on a 7800 and it was completely different than mine.

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Old 01-13-07, 11:55 PM   #267
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Default Re: Summary of 8800 Game Issues

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Originally Posted by kevpla1@cox.net
Vegas and all other games would work perfectly w/ AA, AA+HDR if only we had pure rgss available in driver settings and hardware and without color compression and optional gammaAA. i know i've said this 1 million times, but not only is 100% hassle free, it actually looks superior to csaa, msaa, ogss, mixed modes, ati's sparse sampling patterns, matrox's fragment aa, and any other mode one can come up with. RGSS is the only method of aa that can honestly and truthfully be called Full Scene AA. i am seeing a psychiatrist for the lack of this. i hope nvidia will finally allow a 4x and a 16x pure rgss driver-set mode w/o color compression and optional gammaAA. please dont doubt me about rgss being the best. if it was available other than on the late and great 3dfx voodoo5 (which is how i wanted it) then everyone would want it if they want to not only have aa w/ every game w/ no trouble and also look better than a mode that has a large amount of trouble and incompatibilities. think about. please.

it would also run slow as **** in any recent game
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Old 01-14-07, 12:15 AM   #268
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Default Re: Summary of 8800 Game Issues

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Originally Posted by herr rogers
Upon installation, the 8800gtx worked fine in COD2, but it later started crapping out. I didn't change anything and my system is superpi stable...



purple textures and my lagometer started tripping out. The blue upside down peaks mean the frame is interpolating between two valid snapshots, but I have no idea what that means.... Happens in all servers & my ping is always <60. Because cod2 at one time ran nicely, i did a full reformat and it didn't fix it -- the problems were still there. css, quake4, and bf2 all run fine.

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how frustrating....I love this game.
As others said, SuperPi means squat for stability. You need to Prime95 your system w/ small FFT's for a good 6-8 hours to claim you're stable.

I played all the way through Call of Duty 2 on my 8800GTX and never got a single glitch. Never got the purple stuff you have here; might just be an unstable system you have there or a bad card.
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Old 01-14-07, 12:18 AM   #269
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Default Re: Summary of 8800 Game Issues

Quote:
Originally Posted by AirJarhead
You're right. It does appear to be working correctly for you. I wonder why? I'll tell you what, no matter what settings I apply in the game HDR is NOT on, and the game looks like utter crap (it looks like a washed out 10 yr old game). However, when I use that Oblivion hack, it looks wonderful (like the screenshots I see in reviews). I wonder if the widescreen hacks are messing it up? I don't think I ever tried the game without them.
I run the widescreen hack (the one where someone told you to rename your res bin file as the Rb6config.bin) and HDR works for me. Using the 97.92's.

Game runs slow as hell and doesn't appear to work in SLI, though. OWA you have any success w/ this one in SLI?
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Old 01-14-07, 12:20 AM   #270
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Default Re: Summary of 8800 Game Issues

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Originally Posted by herr rogers
I agree that superpi isn't the best stability tester, but running all the other games with everything on high is in my opinion a good stability tester.
Do that, and you corrupt files all over the place if you have an unstable overclock.

Best to stress-test it before you go running applications left and right.
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Old 01-14-07, 12:39 AM   #271
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Default Re: Summary of 8800 Game Issues

No SLI in Rainbow Six Vegas =

Can anybody else get this to work in SLI? It's heating up both cards but I'm getting no increase in performance at all compared to a single card.
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Old 01-14-07, 01:19 AM   #272
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Default Re: Summary of 8800 Game Issues

I have it enabled but haven't compared single versus multi yet. I think there is some info in the Rainbox Six Vegas thread (in the gaming section) on improving the performance (by using certain profiles or SLI values). I can't remember if I've done that or not though.
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Old 01-14-07, 01:33 AM   #273
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Default Re: Summary of 8800 Game Issues

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Originally Posted by Xion X2
No SLI in Rainbow Six Vegas =

Can anybody else get this to work in SLI? It's heating up both cards but I'm getting no increase in performance at all compared to a single card.
In the starting area, it does look like SLI is working for me. The green bars were almost maxed and the framerate is almost double (44 fps single versus 81 fps SLI).

No SLI.......................SLI
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Old 01-14-07, 04:20 AM   #274
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Default Re: Summary of 8800 Game Issues

Damn, if you're getting 81fps then something on my system is definitely fubar'd. Is that when you're staring into the sun at the beginning. Out in that wide open space my framerate takes a nosedive all the way to 25-30fps.

I need to enable the load balancers and see what's up.
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Old 01-14-07, 04:47 AM   #275
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Default Re: Summary of 8800 Game Issues

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Originally Posted by Xion X2
Damn, if you're getting 81fps then something on my system is definitely fubar'd. Is that when you're staring into the sun at the beginning. Out in that wide open space my framerate takes a nosedive all the way to 25-30fps.

I need to enable the load balancers and see what's up.
Maybe not. I chose the beginning since I could use that to get the same perspective. Just around the corner in the large open area it does drop considerably for me as well. I haven't been watching closely enough to know if there's always a big drop in the large open areas or not.
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Old 01-14-07, 06:22 AM   #276
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Default Re: Summary of 8800 Game Issues

Mine doesn't drop too bad except for that wide open area at the beginning of the game. When you get a few characters on the screen it drops significantly, but not as bad as the beginning.

SLI just doesn't seem to be helping this game at all.
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