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Old 12-13-06, 05:41 PM   #97
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Default Re: Summary of 8800 Game Issues

Quote:
Originally Posted by |MaguS|
HDR+AA in Rainbow Six Vegas kills all shadows...

I dont have AA working at all...
how did you get AA working?
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Old 12-13-06, 05:44 PM   #98
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Default Re: Summary of 8800 Game Issues

Quote:
Originally Posted by fatal1ty
I dont have AA working at all...
how did you get AA working?

http://www.nvnews.net/vbulletin/showthread.php?t=82226
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Old 12-13-06, 09:19 PM   #99
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Default Re: Summary of 8800 Game Issues

Quote:
Originally Posted by lowdog
Gothic 3 is still screwed up form me with sli 8800GTX and 680i.

Like you said about Call of Juarez OWA, shodows flicker on an off the same in Gothic 3 for me, wheras before on a 975 chipset with only 1 x 8800GTX I didn't have this problem.
Gothic 3 does not support dual gpu systems at all. You will get lower performance with two gpu's and more frequent crashes. Disable it!!! Gothic 3 doesn't even need dual gpu since it plays fine up to 2560x1600 max settings fine even with my single X1900XTX.
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Old 12-13-06, 09:20 PM   #100
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Default Re: Summary of 8800 Game Issues

In Dark messiah might and magic if you get really close to a wall they start flashing. Can anyone else verify this?
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Old 12-13-06, 09:45 PM   #101
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Default Re: Summary of 8800 Game Issues

Quote:
Originally Posted by Roadhog
In Dark messiah might and magic if you get really close to a wall they start flashing. Can anyone else verify this?
I don't have this issue... Im using the 97.02.
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Old 12-13-06, 10:05 PM   #102
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Default Re: Summary of 8800 Game Issues

Quote:
Originally Posted by |MaguS|
I don't have this issue... Im using the 97.02.
im using 97.44... Try it with 16x AA.
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Old 12-13-06, 11:53 PM   #103
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Default Re: Summary of 8800 Game Issues

i have the flashing wall only if i have a magic weapon equiped, or some magic
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Old 12-13-06, 11:58 PM   #104
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Default Re: Summary of 8800 Game Issues

Quote:
Originally Posted by Roadhog
im using 97.44... Try it with 16x AA.
I have 16xAA on by default... playing KOTOR with 16xQAA.
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Old 12-14-06, 12:53 AM   #105
Roadhog
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Default Re: Summary of 8800 Game Issues

Quote:
Originally Posted by nekrosoft13
i have the flashing wall only if i have a magic weapon equiped, or some magic
yeah, same here.
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Old 12-14-06, 02:14 AM   #106
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Default Re: Summary of 8800 Game Issues

I have the same problem than u (textures flickering when i have some spell ready).

More annoying, i have sometimes yellow textures replacement in the environment when i cast the cold spell... weird
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Old 12-14-06, 04:06 AM   #107
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Default Re: Summary of 8800 Game Issues

Quote:
Originally Posted by Roadhog
yeah, same here.
Its because your hands emit a light that glows\flickers when you have spells equipped. Because it flickers so fast it looks really bad with vsync off (lots of tearing). I turned on vsync and then used dxtweaker to force triple buffering (so vsync wouldnt kill performance). That seemed to work really well.

Does anyone know if the 97.44 driver fixes the stuttering in UT2004? Its terrible on some maps for me. Like Citadel. Its practically unplayable, but the actual framerates are extremely high all the time at 1600x1200 16xAF 16xMSTAA.

EDIT: Nevermind. I just installed them and its just as bad as it was with 97.02. I wonder why it does this. It was perfectly smooth on my 7900GTX and my 7950GX2.
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Old 12-14-06, 04:27 AM   #108
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Exclamation Re: Summary of 8800 Game Issues

Just wanted to add to this topic I also cannot run Doom 3 properly. In a 640x480 window it appears ok, in fullscreen or a resolution that when windowed is full screen causes the game to crash on the grey screen that loads before the game begins.
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